Mid-stage Pokemon like Duskull rarely see competitive play outside of special formats. It's a waypoint on the road to Dusknoir, which is where the real potential kicks in. Introduced in Gen 3. Normal and Fighting moves can't touch it, and only 2 types hit it super-effectively.
Defense and Sp. Def carry most of Duskull's stat budget. HP's the obvious dump stat. Common in the wild and yields 1 Sp. Def EV. Follows a fast 800K XP curve.
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Duskull Weakness
ExcellentDuskull's Ghost typing leaves it vulnerable to Ghost and Dark moves. It shrugs off Normal and Fighting-type attacks completely. Levitate grants an additional Ground immunity, reshaping the matchup chart.
Three stages ahead. Duskull grows into Dusclops, then pushes on to Dusknoir. Check the evolution methods below. For breeding, average hatch time with no compatible partners via one egg group. The evolved forms gain up to 230 total stats over Duskull.
How to Evolve
Breed Duskull easily from the Indeterminate egg group. Pass egg moves like Dark Pulse, Destiny Bond, Feint Attack and 7 more to offspring.
One guaranteed turn is all Duskull needs. Focus Sash buys it, flexible EVs EVs make it count, and Frisk adds something extra. The goal: deal early damage and deal damage with Trickroom. Utility options gives it play beyond just the lead turn.
Best Build
Best Duskull Moveset
- Trick Room
- Destiny Bond
- Toxic
- Protect
Recommended Teammates
You'll want to breed for Dark Pulse and Destiny Bond on Duskull. These egg moves aren't just nice to have. Combined with STAB from Shadow Ball and Hex, they expand what Duskull can actually threaten in practice.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
Duskull doesn't appear in X & Y. Transfer it from Ruby, Emerald, or Sword to add it to your collection. Check the source games below for encounter details.
Duskull is meant to evolve into Dusclops. At 295 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Watch for Misdreavus (Ghost) and Absol (Dark) when using Duskull. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about. At base 25 Speed, Duskull won't outrun any of these threats so switching to a resist is usually the safer play.
Duskull evolves into Dusclops at level 37. Duskull is the base form in a 3-stage evolutionary line.
Levitate is what you want on Duskull. Every competitive set worth running is built with that ability in mind. The alternatives (Frisk) work on paper but Levitate is what makes Duskull worth using.
Base 25 Speed is low. Priority moves or Trick Room are the way to go. On offense, Duskull is leaning toward the physical side (base 40 Attack). Defensively? Enough bulk to take a hit or two.
Duskull appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Available in 16 titles since its debut in Ruby & Sapphire, Duskull spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
