Utility
Balanced
80Speed · Above Avg

Drifblim's spread is anchored by HP, with balanced defenses backing it up. Defense is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
Above
HP150
S
Attack80
C
Defense44
D
Sp. Atk90
B
Sp. Def54
D
Speed80
C
Total498
Details
Catch Rate
Challenging60 / 255
Growth Rate
Fluctuating1.64M XP
Height1.2 m
Weight15.0 kg
Base XP174
Abilities
AftermathPopular
Damages the attacker for 1/4 its max HP when knocked out by a contact move.
Unburden
Doubles Speed upon using or losing a held item.
Flare BoostHAPopular
Increases Special Attack to 1.5× when burned.
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entries

It can generate and release gas within its body. That’s how it can control the altitude of its drift.

Type-wise, Drifblim takes extra damage from Electric, Ice, Rock, Ghost, and Dark. Normal, Fighting, and Ground moves do nothing thanks to a full immunity.

Drifblim Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Ice, Rock, Ghost, Dark
0.5x (Resist)Grass, Poison
0.25x (Resist)Bug
0x (Immune)Normal, Fighting, Ground
Type ChartExcellent
5Weak
3Resist
3Immune
Score+3
4xCritical
None
½xResist
¼xResist
How to Beat Drifblim (Best Counters)

Sandslash deals 40-48% with Knock Off.

Mudsdale
Mudsdale
Ground
A
Recommended Build
AbilityStamina
ItemLeftovers
NatureImpish
Moves
  • EarthquakeSTAB
  • Stealth Rock
  • Body Press
  • RoarUtility
View Mudsdale builds →

Drifblim is the evolved form of Drifloon. Breeding produces Drifloon eggs, and they're slow to hatch. Evolving from Drifloon gave Drifblim the biggest boost in HP (+60), bringing the total to 498 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Drifloon
GhostFlying
Drifblim
GhostFlying
HP
90
150+60
ATK
50
80+30
DEF
34
44+10
SP.ATK
60
90+30
SP.DEF
44
54+10
SPE
70
80+10
BST
348C-Tier
498B-Tier+150
ROLE
Balanced
Balanced
TYPE
Utility
Mixed

Breeding

Easy

Breed with Drifblim to get Drifloon eggs easily using 63 partners from the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
30 cycles·7,710 steps
Moderate~8 min with Flame Body
Breed With (best first)
gardevoirgalladegastrodonstunfisktrevenantshellosphantumpcofagriguskirliacastformraltsyamask

This build takes hits and hits back. Heavy-Duty Boots provides hazard immunity on every switch-in, Aftermath supports the gameplan, and max Sp. Atk and Speed EVs mean Drifblim doesn't crumble to chip damage. Plus utility options backing it up.

Best Build

All 13 games
Situational pick
Ability
Aftermath
Item
Heavy Duty Boots
Best Nature for Drifblim
Timid+SPE

Drifblim best EVs are Sp. Atk and Speed

EVs

Support Moveset

  • Strength Sap
  • Will O Wisp
  • DefogUtility
  • HexSTAB

Recommended Teammates

Moves

All 13 games

TMs define Drifblim's movepool. The natural moves cover basics with Fly and Phantom Force, but the real versatility comes from technical machines giving it coverage across 7 types. That's where the options open up.

Level-Up Moves

Lv 1
Astonish
D3010015Ghost
Lv 1
Focus Energy
C30Normal
Lv 1
Gust
4010035Flying
Lv 1
Minimize
S10Normal
Lv 1
Strength Sap
S10010Grass
Lv 12
Payback
D5010010Dark
Lv 16
Hex
A6510010Ghost
Lv 20
Shadow Ball
S8010015Ghost
Lv 24
Spit Up
D10010Normal
Lv 24
Stockpile
C20Normal
Lv 24
Swallow
D10Normal
Lv 31
Self-Destruct
B2001005Normal
Lv 36
Destiny Bond
A5Ghost
Lv 42
Baton Pass
S40Normal
Lv 48
Tailwind
S15Flying
Lv 54
Explosion
A2501005Normal

TM Moves

TM
TM14
Acrobatics
A5510015Flying
TM27
Aerial Ace
C6020Flying
TM40
Air Cutter
C609525Flying
TM65
Air Slash
S759515Flying
TM128
Amnesia
A20Psychic
TM132
Baton Pass
S40Normal
TM66
Body Slam
C8510015Normal
TM129
Calm Mind
S20Psychic
TM224
Curse
C10Ghost
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM43
Fling
D10010Dark
TM97
Fly
C909515Flying
TM152
Giga Impact
C150905Normal
TM180
Gyro Ball
D1005Steel
TM174
Haze
C30Ice
TM130
Helping Hand+5
C20Normal
TM29
Hex
A6510010Ghost
TM163
Hyper Beam
B150905Normal
TM34
Icy Wind
B559515Ice
TM92
Imprison
C10Psychic
TM181
Knock Off
D6510020Dark
TM42
Night Shade
D10015Ghost
TM202
Pain Split
C20Normal
TM151
Phantom Force
C9010010Ghost
TM07
Protect+4
A10Normal
TM16
Psybeam
6510020Psychic
TM120
Psychic
C9010010Psychic
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM114
Shadow Ball
S8010015Ghost
TM98
Skill Swap
C10Psychic
TM70
Sleep Talk
C10Normal
TM177
Spite
10010Ghost
TM41
Stored Power
D2010010Psychic
TM103
Substitute
A10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM113
Tailwind
S15Flying
TM207
Temper Flare
C7510010Fire
TM171
Tera Blast
C8010010Normal
TM18
Thief
D6010025Dark
TM166
Thunder
C1107010Electric
TM82
Thunder Wave
B9020Electric
TM126
Thunderbolt
C9010015Electric
TM109
Trick
B10010Psychic
TM161
Trick Room-7
C5Psychic
TM193
Weather Ball
D5010010Normal
TM107
Will-O-Wisp
A8515Fire

Egg Moves

Drifblim doesn't have any Egg moves

Tutor Moves

Drifblim can't learn any Tutor moves
All 13 games

Drifblim appears at moderate rates across 20 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Drifblim in Scarlet & Violet

Drifloon is your first catch on the way to Drifblim. You'll find walking encounters from Lv. 14-47 across 40 total spots in the chain.

  1. Drifloon
    Step 1Catch Drifloon
    East Province (Area One) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    East Province (Area Three) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    East Province (Area Two) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    Glaseado Mountain
    Overworld Lv.14-32 Cave
    24%Early
    Night
    South Province (Area One) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    South Province (Area Six) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    South Province (Area Three) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    South Province (Area Two) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    The Pokémon League - Near Town
    Overworld Lv.14-32
    24%Early
    Night
    West Province (Area Three) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    West Province (Area Two) - Near Town
    Overworld Lv.14-32 Route
    24%Early
    Night
    East Province (Area One) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
    Glaseado Mountain
    Overworld Lv.14-32 Cave
    18%Early
    Night
    Glaseado Mountain
    Overworld Lv.14-32 Cave
    18%Early
    Night
    North Province (Area One) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
    South Province (Area Five) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
    South Province (Area Four) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
    South Province (Area Six) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
    South Province (Area Two) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
    West Province (Area One) - Mountain
    Overworld Lv.14-32 Route
    18%Early
    Night
  2. Drifblim
    Step 2Drifblim
    East Province (Area One) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    Glaseado Mountain
    Overworld Lv.28-47 Cave
    12%Mid
    Night
    Glaseado Mountain
    Overworld Lv.28-47 Cave
    12%Mid
    Night
    North Province (Area One) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    South Province (Area Five) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    South Province (Area Four) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    South Province (Area Six) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    South Province (Area Two) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    West Province (Area One) - Mountain
    Overworld Lv.28-47 Route
    12%Mid
    Night
    East Province (Area One) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    East Province (Area Three) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    East Province (Area Two) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    Glaseado Mountain
    Overworld Lv.28-47 Cave
    8%Mid
    Night
    South Province (Area One) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    South Province (Area Six) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    South Province (Area Three) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    South Province (Area Two) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    The Pokémon League - Near Town
    Overworld Lv.28-47
    8%Mid
    Night
    West Province (Area Three) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    West Province (Area Two) - Near Town
    Overworld Lv.28-47 Route
    8%Mid
    Night
    or evolve from Drifloon (Step 1)
  • Drifblim has a 498 base stat total and ranks as B-Tier: a solid choice for the right team. It works best as a balanced. Base 150 HP is where it shines.

  • Drifblim's biggest threats include Manectric (Electric), Weavile (Ice), and Golem (Rock), all carrying super-effective STAB moves. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Aftermath is the go-to ability for Drifblim. It damages the attacker for 1/4 its max HP when knocked out by a contact move. Its hidden ability Flare Boost can work in specific setups. Unburden is the other option. Pick based on what your team needs.

  • Drifblim fills the balanced role. It's leaning toward the special side (base 90 Sp. Atk). Base 80 Speed is workable. Faster than some, slower than many. And it's enough bulk to take a hit or two.

  • The core moveset is Strengthsap, Will O Wisp, Defog, and Hex. Strengthsap leads at 17% usage. Hex provides reliable STAB damage.

Drifblim first appeared in Diamond & Pearl and has been available in 13 games across 7 generations. Obtainable through wild encounters in most titles where it appears.

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