Pokemon Sword and Shield Turtonator is a Fire and Dragon Type Blast Turtle Pokémon, which makes it weak against Ground, Rock, Dragon type moves. You can find and catch Turtonator in Lake of Outrage with a 2% chance to encounter during Intense Sun weather when walking through tall grass. The Max IV Stats of Turtonator are 60 HP, 78 Attack, 91 SP Attack, 135 Defense, 85 SP Defense, and 36 Speed.
List of Turtonator Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 485 | |
HP | 60 | |
Attack | 78 | |
Defense | 135 | |
Special Attack | 91 | |
Special Defense | 85 | |
Speed | 36 |
Based on this pokemon's stats we consider the best nature for Turtonator to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Turtonator Abilities
Ability | Type | Effect |
---|---|---|
Shell Armor | Normal |
Sword Pokedex Entry
Explosive substances coat the shell on its back. Enemies that dare attack it will be blown away by an immense detonation.
Shield Pokedex Entry
Eating sulfur in its volcanic habitat is what causes explosive compounds to develop in its shell. Its droppings are also dangerously explosive.
Pokemon Sword and Shield Turtonator Evolutions
How do i evolve Turtonator in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Turtonator does not have an evolution form in Generation 8.
Turtonator Locations in Pokemon Sword and Shield
Where do i find and how to get Turtonator?
Spawn locations you can find Turtonator are in the Lake of Outrage area, with a 2% chance to spawn during Intense Sun weather.
Turtonator is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Turtonator Raids
Where do i find Turtonator Raids?
You can find Turtonator raids in the following locations: Axew's Eye, Dusty Bowl, Hammerlocke Hills, Rolling Fields, Stony Wilderness.
Turtonator Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
Pokemon Sword and Shield Turtonator Weakness
Turtonator is a Fire and Dragon Type pokemon. This will cause it to take More Damage from Ground, Rock, Dragon Type Moves and will take Less Damage from Bug, Steel, Electric, Fire, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ground Rock Dragon |
0.5x Damage | Bug Steel Electric |
0.25x Damage | Fire Grass |
Immune to Damage |
What pokemon is Turtonator Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Turtonator Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Turtonator Moves List
What moves can Turtonator learn from TMs, TRs, and Leveling?
Turtonator can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fire and Dragon type +50% STAB damage.
Turtonator Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Smog | ||||||
01 | [] Tackle | ||||||
04 | [] Ember | ||||||
08 | [] Protect | ||||||
12 | [] Endure | ||||||
16 | [] Flail | ||||||
20 | [] Incinerate | ||||||
24 | [] Iron Defense | ||||||
28 | [] Dragon Pulse | ||||||
32 | [] Body Slam | ||||||
36 | [] Flamethrower | ||||||
40 | [] Shell Trap | ||||||
44 | [] Shell Smash | ||||||
48 | [] Overheat | ||||||
52 | [] Explosion |
TM Moves Turtonator can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM13 | Fire Spin | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM38 | Will-O-Wisp | Status | — | 85 | 15 | Burns opponent. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM42 | Revenge | Physical | 60 | 100 | 10 | Power increases if user was hit first. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM74 | Venoshock | Special | 65 | 100 | 10 | Inflicts double damage if the target is poisoned. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Turtonator TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 135 | 100 | 15 | May burn opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR15 | Fire Blast | Special | 165 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR24 | Outrage | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR36 | Heat Wave | Special | 142.5 | 90 | 10 | May burn opponent. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR42 | Hyper Voice | Special | 90 | 100 | 10 | ||
TR43 | Overheat | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR47 | Dragon Claw | Physical | 120 | 100 | 15 | ||
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR62 | Dragon Pulse | Special | 127.5 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR70 | Flash Cannon | Special | 80 | 100 | 10 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR88 | Heat Crash | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
More guides