Pokemon Sword and Shield Silvally is a Normal Type Synthetic Pokémon, which makes it weak against Fighting type moves. You can find and catch Silvally using our guide below on How To Obtain this pokemon. The Max IV Stats of Silvally are 95 HP, 95 Attack, 95 SP Attack, 95 Defense, 95 SP Defense, and 95 Speed.


List of Silvally Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 570 | |
HP | 95 | |
Attack | 95 | |
Defense | 95 | |
Special Attack | 95 | |
Special Defense | 95 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Silvally to have is Timid, this will increase it's Speed and decrease it's Attack stats.
Silvally Abilities
Ability | Type | Effect |
---|---|---|
RKS System | Normal |
Sword Pokedex Entry
A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.
Shield Pokedex Entry
The final factor needed to release this Pokémon’s true power was a strong bond with a Trainer it trusts.
Pokemon Sword and Shield Silvally Evolutions
How do i evolve Silvally in Pokemon Sword and Shield?
Pokemon Sword and Shield Type: Null evolves into Silvally with a high Friendship.
high Friendship


Silvally Locations in Pokemon Sword and Shield
Where do i find and how to get Silvally?
Silvally does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Silvally Raids
Where do i find Silvally Raids?
You can find Silvally raids in the following locations: Null.
Pokemon Sword and Shield Silvally Weakness
Silvally is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() |
0.5x Damage | |
0.25x Damage | |
Immune to Damage | ![]() |
What pokemon is Silvally Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Silvally Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Silvally Moves List
What moves can Silvally learn from TMs, TRs, and Leveling?
Silvally can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal type +50% STAB damage.
Silvally Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Multi-Attack | — | |||||
01 | [] Explosion | — | |||||
01 | [] Thunder Fang | — | |||||
01 | [] Ice Fang | — | |||||
01 | [] Fire Fang | — | |||||
01 | [] Poison Fang | — | |||||
01 | [] Imprison | — | |||||
01 | [] Iron Head | — | |||||
01 | [] Tackle | — | |||||
01 | [] Bite | — | |||||
01 | [] Aerial Ace | — | |||||
01 | [] Scary Face | — | |||||
15 | [] Double Hit | — | |||||
20 | [] Metal Sound | — | |||||
25 | [] Crush Claw | — | |||||
30 | [] Air Slash | — | |||||
35 | [] Tri Attack | — | |||||
40 | [] X-Scissor | — | |||||
45 | [] Crunch | — | |||||
50 | [] Take Down | — | |||||
55 | [] Double-Edge | — | |||||
60 | [] Parting Shot | — |
TM Moves Silvally can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 225 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 225 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM20 | Self-Destruct | ![]() | Physical | 300 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | May raise user's Defense. |
TM32 | Sandstorm | ![]() | Status | — | — | 10 | Creates a sandstorm for 5 turns. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM35 | Hail | ![]() | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM39 | Facade | ![]() | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM66 | Thunder Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or paralyze opponent. |
TM67 | Ice Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or freeze opponent. |
TM68 | Fire Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or burn opponent. |
TM76 | Round | ![]() | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM85 | Snarl | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Special Attack. |
TM95 | Air Slash | ![]() | Special | 75 | 95 | 20 | May cause flinching. |
Silvally TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR04 | Surf | ![]() | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR19 | Tri Attack | ![]() | Special | 120 | 100 | 10 | May paralyze, burn or freeze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR24 | Outrage | ![]() | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR32 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR42 | Hyper Voice | ![]() | Special | 135 | 100 | 10 | |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR47 | Dragon Claw | ![]() | Physical | 80 | 100 | 15 | |
TR60 | X-Scissor | ![]() | Physical | 80 | 100 | 15 | |
TR69 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
TR70 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR85 | Work Up | ![]() | Status | — | — | 30 | Raises user's Attack and Special Attack. |
TR97 | Psychic Fangs | ![]() | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
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