Pokemon Sword and Shield Squirtle is a Water Type Tiny Turtle Pokémon, which makes it weak against Grass, Electric type moves. You can find and catch Squirtle using our guide below on How To Obtain this pokemon. The Max IV Stats of Squirtle are 44 HP, 48 Attack, 50 SP Attack, 65 Defense, 64 SP Defense, and 43 Speed.
List of Squirtle Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 314 | |
HP | 44 | |
Attack | 48 | |
Defense | 65 | |
Special Attack | 50 | |
Special Defense | 64 | |
Speed | 43 |
Based on this pokemon's stats we consider the best nature for Squirtle to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Squirtle Abilities
Ability | Type | Effect |
---|---|---|
Torrent | Normal | |
Rain Dish | Hidden |
Pokemon Sword and Shield Squirtle Evolutions
How do i get Squirtle's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Squirtle evolves into Wartortle when you reach Level 16. Wartortle then evolves into its final evolution Blastoise when you reach Level 36.
Squirtle Locations in Pokemon Sword and Shield
Where do i find and how to get Squirtle?
Squirtle does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Squirtle Raids
Where do i find Squirtle Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Squirtle Weakness
Squirtle is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Grass Electric |
0.5x Damage | Steel Fire Water Ice |
0.25x Damage | |
Immune to Damage |
What pokemon is Squirtle Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Squirtle Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Squirtle Moves List
What moves can Squirtle learn from TMs, TRs, and Leveling?
Squirtle can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water type +50% STAB damage.
Squirtle Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Tackle | — | |||||
01 | [] Tail Whip | — | |||||
03 | [] Water Gun | — | |||||
06 | [] Withdraw | — | |||||
09 | [] Rapid Spin | — | |||||
12 | [] Bite | — | |||||
15 | [] Water Pulse | — | |||||
18 | [] Protect | — | |||||
21 | [] Rain Dance | — | |||||
24 | [] Aqua Tail | — | |||||
27 | [] Shell Smash | — | |||||
30 | [] Iron Defense | — | |||||
33 | [] Hydro Pump | — | |||||
36 | [] Skull Bash | — |
TM Moves Squirtle can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM36 | Whirlpool | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM45 | Dive | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM55 | Brine | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM94 | False Swipe | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
Squirtle TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR03 | Hydro Pump | Special | 165 | 80 | 5 | ||
TR04 | Surf | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR16 | Waterfall | Physical | 120 | 100 | 15 | May cause flinching. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR45 | Muddy Water | Special | 135 | 85 | 10 | May lower opponent's Accuracy. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR52 | Gyro Ball | Physical | — | 100 | 5 | The slower the user, the stronger the attack. | |
TR56 | Aura Sphere | Special | 80 | — | 20 | Ignores Accuracy and Evasiveness. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR84 | Scald | Special | 120 | 100 | 15 | May burn opponent. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
More guides