Pokemon Sword and Shield Charizard is a Fire and Type Flame Pokémon, which makes it weak against Water, Electric, Rock type moves. You can find and catch Charizard using our guide below on How To Obtain this pokemon. The Max IV Stats of Charizard are 78 HP, 84 Attack, 109 SP Attack, 78 Defense, 85 SP Defense, and 100 Speed.
List of Charizard Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 534 | |
HP | 78 | |
Attack | 84 | |
Defense | 78 | |
Special Attack | 109 | |
Special Defense | 85 | |
Speed | 100 |
Based on this pokemon's stats we consider the best nature for Charizard to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Charizard Abilities
Ability | Type | Effect |
---|---|---|
Blaze | Normal | |
Solar Power | Hidden |
Sword Pokedex Entry
It spits fire that is hot enough to melt boulders. It may cause forest fires by blowing flames.
Shield Pokedex Entry
Its wings can carry this Pokémon close to an altitude of 4,600 feet. It blows out fire at very high temperatures.
Gigantamax Charizard
Gigantamax Sword Pokedex Entry
This colossal, flame-winged figure of a Charizard was brought about by Gigantamax energy.
Gigantamax Shield Pokedex Entry
The flame inside its body burns hotter than 3,600 degrees Fahrenheit. When Charizard roars, that temperature climbs even higher.
Pokemon Sword and Shield Charizard Evolutions
How do i get Charizard's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Charmander evolves into Charmeleon when you reach Level 16. Charmeleon then evolves into its final evolution Charizard when you reach Level 36.
Charizard Locations in Pokemon Sword and Shield
Where do i find and how to get Charizard?
Charizard does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Charizard Raids
Where do i find Charizard Raids?
You can find Charizard raids in the following locations: Hammerlocke Hills, Gigantamax Raid Battles.
Pokemon Sword and Shield Charizard Weakness
Charizard is a Fire and Type pokemon. This will cause it to take More Damage from Water, Electric, Rock Type Moves and will take Less Damage from Steel, Fire, Fairy, Fighting, Ground, Bug, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Water Electric |
0.5x Damage | Steel Fire Fairy Fighting |
0.25x Damage | Bug Grass |
Immune to Damage | Ground |
What pokemon is Charizard Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Charizard Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Charizard Moves List
What moves can Charizard learn from TMs, TRs, and Leveling?
Charizard can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fire and Flying type +50% STAB damage.
Charizard Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Air Slash | ||||||
01 | [] Dragon Claw | ||||||
01 | [] Heat Wave | ||||||
01 | [] Scratch | ||||||
01 | [] Growl | ||||||
01 | [] Ember | ||||||
01 | [] Smokescreen | ||||||
12 | [] Dragon Breath | ||||||
19 | [] Fire Fang | ||||||
24 | [] Slash | ||||||
30 | [] Flamethrower | ||||||
39 | [] Scary Face | ||||||
46 | [] Fire Spin | ||||||
54 | [] Inferno | ||||||
62 | [] Flare Blitz |
TM Moves Charizard can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 112.5 | 100 | 15 | May burn opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM06 | Fly | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM13 | Fire Spin | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM30 | Steel Wing | Physical | 70 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM37 | Beat Up | Physical | — | 100 | 30 | Each Pokémon in your party attacks. | |
TM38 | Will-O-Wisp | Status | — | 85 | 15 | Burns opponent. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM68 | Fire Fang | Physical | 97.5 | 95 | 15 | May cause flinching and/or burn opponent. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM78 | Acrobatics | Physical | 82.5 | 100 | 15 | Stronger when the user does not have a held item. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM92 | Mystical Fire | Special | 112.5 | 100 | 10 | Lowers opponent's Special Attack. | |
TM94 | False Swipe | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. | |
TM95 | Air Slash | Special | 112.5 | 95 | 20 | May cause flinching. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM99 | Breaking Swipe | Physical | 60 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Charizard TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 135 | 100 | 15 | May burn opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR15 | Fire Blast | Special | 165 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR24 | Outrage | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR32 | Crunch | Physical | 80 | 100 | 15 | May lower opponent's Defense. | |
TR36 | Heat Wave | Special | 142.5 | 90 | 10 | May burn opponent. | |
TR41 | Blaze Kick | Physical | 127.5 | 90 | 10 | High critical hit ratio. May burn opponent. | |
TR43 | Overheat | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR47 | Dragon Claw | Physical | 80 | 100 | 15 | ||
TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
TR55 | Flare Blitz | Physical | 180 | 100 | 15 | User receives recoil damage. May burn opponent. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR88 | Heat Crash | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR89 | Hurricane | Special | 165 | 70 | 10 | May confuse opponent. |
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