Pokemon Sword and Shield Wartortle is a Water Type Turtle Pokémon, which makes it weak against Grass, Electric type moves. You can find and catch Wartortle using our guide below on How To Obtain this pokemon. The Max IV Stats of Wartortle are 59 HP, 63 Attack, 65 SP Attack, 80 Defense, 80 SP Defense, and 58 Speed.


List of Wartortle Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 405 | |
HP | 59 | |
Attack | 63 | |
Defense | 80 | |
Special Attack | 65 | |
Special Defense | 80 | |
Speed | 58 |
Based on this pokemon's stats we consider the best nature for Wartortle to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Wartortle Abilities
Ability | Type | Effect |
---|---|---|
Torrent | Normal | |
Rain Dish | Hidden |
Pokemon Sword and Shield Wartortle Evolutions
How do i get Wartortle's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Squirtle evolves into Wartortle when you reach Level 16. Wartortle then evolves into its final evolution Blastoise when you reach Level 36.
Wartortle Locations in Pokemon Sword and Shield
Where do i find and how to get Wartortle?
Wartortle does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Wartortle Raids
Where do i find Wartortle Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Wartortle Weakness
Wartortle is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Wartortle Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Wartortle Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Wartortle Moves List
What moves can Wartortle learn from TMs, TRs, and Leveling?
Wartortle can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water type +50% STAB damage.
Wartortle Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Tackle | — | |||||
01 | [] Tail Whip | — | |||||
01 | [] Water Gun | — | |||||
01 | [] Withdraw | — | |||||
09 | [] Rapid Spin | — | |||||
12 | [] Bite | — | |||||
15 | [] Water Pulse | — | |||||
20 | [] Protect | — | |||||
25 | [] Rain Dance | — | |||||
30 | [] Aqua Tail | — | |||||
35 | [] Shell Smash | — | |||||
40 | [] Iron Defense | — | |||||
45 | [] Hydro Pump | — | |||||
50 | [] Skull Bash | — |
TM Moves Wartortle can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM35 | Hail | ![]() | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM36 | Whirlpool | ![]() | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM45 | Dive | ![]() | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. |
TM46 | Weather Ball | ![]() | Special | 50 | 100 | 10 | Move's power and type changes with the weather. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM55 | Brine | ![]() | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM94 | False Swipe | ![]() | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
Wartortle TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR03 | Hydro Pump | ![]() | Special | 165 | 80 | 5 | |
TR04 | Surf | ![]() | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TR16 | Waterfall | ![]() | Physical | 120 | 100 | 15 | May cause flinching. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR45 | Muddy Water | ![]() | Special | 135 | 85 | 10 | May lower opponent's Accuracy. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR56 | Aura Sphere | ![]() | Special | 80 | — | 20 | Ignores Accuracy and Evasiveness. |
TR62 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | |
TR69 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
TR84 | Scald | ![]() | Special | 120 | 100 | 15 | May burn opponent. |
TR85 | Work Up | ![]() | Status | — | — | 30 | Raises user's Attack and Special Attack. |
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