Pokemon Sword and Shield Sharpedo is a Water and Dark Type Brutal Pokémon, which makes it weak against Grass, Electric, Fighting, Bug, Fairy type moves. You can find and catch Sharpedo in Stepping-Stone Sea with a 100% chance to appear during All Weather weather. The Max IV Stats of Sharpedo are 70 HP, 120 Attack, 95 SP Attack, 40 Defense, 40 SP Defense, and 95 Speed.
List of Sharpedo Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 460 | |
HP | 70 | |
Attack | 120 | |
Defense | 40 | |
Special Attack | 95 | |
Special Defense | 40 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Sharpedo to have is Lonely, this will increase it's Attack and decrease it's Defense stats.
Sharpedo Abilities
Ability | Type | Effect |
---|---|---|
Rough Skin | Normal | |
Speed Boost | Hidden |
Sharpedo Locations in Pokemon Sword and Shield
Where do i find and how to get Sharpedo?
A popular spawn location you can find Sharpedo is in the Stepping-Stone Sea area with a 100% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Sharpedo Raids
Where do i find Sharpedo Raids?
You can find Sharpedo raids in the following locations: Soothing Wetlands, Challenge Road, Workout Sea, Stepping-Stone Sea, Insular Sea, Honeycalm Sea.
Pokemon Sword and Shield Sharpedo Weakness
Sharpedo is a Water and Dark Type pokemon. This will cause it to take More Damage from Grass, Electric, Fighting, Bug, Fairy Type Moves and will take Less Damage from Steel, Fire, Water, Ice, Ghost, Dark, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Grass Electric Fighting Bug Fairy |
0.5x Damage | Steel Fire Water Ice Ghost Dark |
0.25x Damage | |
Immune to Damage | Psychic |
What pokemon is Sharpedo Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Sharpedo Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Sharpedo Moves List
What moves can Sharpedo learn from TMs, TRs, and Leveling?
Sharpedo can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Dark type +50% STAB damage.
Sharpedo Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Slash | ||||||
1 | [] Night Slash | ||||||
1 | [] Aqua Jet | ||||||
1 | [] Leer | ||||||
1 | [] Poison Fang | ||||||
1 | [] Focus Energy | ||||||
12 | [] Scary Face | ||||||
16 | [] Bite | ||||||
20 | [] Ice Fang | ||||||
24 | [] Screech | ||||||
28 | [] Swagger | ||||||
34 | [] Crunch | ||||||
40 | [] Agility | ||||||
46 | [] Liquidation | ||||||
52 | [] Take Down |
TM Moves Sharpedo can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 90 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM36 | Whirlpool | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM45 | Dive | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM52 | Bounce | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. | |
TM55 | Brine | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
TM57 | Payback | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. | |
TM58 | Assurance | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM64 | Avalanche | Physical | 60 | 100 | 10 | Power doubles if user took damage first. | |
TM67 | Ice Fang | Physical | 65 | 95 | 15 | May cause flinching and/or freeze opponent. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM85 | Snarl | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
Sharpedo TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR03 | Hydro Pump | Special | 165 | 80 | 5 | ||
TR04 | Surf | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR16 | Waterfall | Physical | 120 | 100 | 15 | May cause flinching. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR32 | Crunch | Physical | 120 | 100 | 15 | May lower opponent's Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR53 | Close Combat | Physical | 120 | 100 | 5 | Lowers user's Defense and Special Defense. | |
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR58 | Dark Pulse | Special | 120 | 100 | 15 | May cause flinching. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR84 | Scald | Special | 120 | 100 | 15 | May burn opponent. | |
TR97 | Psychic Fangs | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | |
TR98 | Liquidation | Physical | 127.5 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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