
MediumSlow |
Exp Group |
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Field / HumanLike |
Egg Group |
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20 |
Hatch Cycle |
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List of Scorbunny Max IV Stats in Pokemon S&S.
Total | 310 | |
Attack | 71 | |
Special Attack | 40 | |
Defense | 40 | |
Special Defense | 40 | |
HP | 50 | |
Speed | 69 |
Overview Summary
Pokemon Sword and Shield Scorbunny is a Fire Type. Which makes it weak against Ground, Rock, Water Type pokemon. You can find and catch Scorbunny within these locations and has 50 HP, 71 Attack, 40 SP Attack, 40 Defense, 40 SP Defense and 69 Speed Max IV Stats.
Sword Pokedex Entry
A warm-up of running around gets fire energy coursing through this Pokémon’s body. Once that happens, it’s ready to fight at full power.
Shield Pokedex Entry
It has special pads on the backs of its feet, and one on its nose. Once it’s raring to fight, these pads radiate tremendous heat.
Pokemon Sword and Shield Scorbunny Evolutions
What level does Scorbunny Evolve at in Pokemon Sword and Shield.
Scorbunny Locations in Pokemon Sword and Shield
Scorbunny Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn |
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Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon | Location | Weather | Spawn |
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Pokemon Sword and Shield Scorbunny Raids
Where to find Scorbunny Raids and Item Drop Rates.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Scorbunny Weakness
Weak Against |
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Ground 2x |
Rock 2x |
Water 2x |
Strong Against |
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Bug 1/2 |
Steel 1/2 |
Fire 1/2 |
Grass 1/2 |
Ice 1/2 |
Fairy 1/2 |
What is Scorbunny Weak Against?
Pokemon | Type 1 | Type 2 |
---|---|---|
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What is Scorbunny Strong Against?
Pokemon S&S Scorbunny Moves List
What moves Scorbunny learns from Leveling, TMs, TRs and Best Movesets.
Scorbunny Abilities
Ability | Type | Effect |
---|---|---|
Blaze | Normal | Powers up Fire-type moves when the Pokémon’s HP is low. |
Libero | Hidden | Changes the Pokémon’s type to the type of the move it’s about to use. |
Scorbunny Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
01 | Tackle | ![]() | 40 | 100 | 35 | |
01 | Growl | ![]() | — | 100 | 40 | Lowers opponent's Attack. |
06 | Ember | ![]() | 40 | 100 | 25 | May burn opponent. |
08 | Quick Attack | ![]() | 40 | 100 | 30 | User attacks first. |
12 | Double Kick | ![]() | 30 | 100 | 30 | Hits twice in one turn. |
17 | Flame Charge | ![]() | 50 | 100 | 20 | Raises user's Speed. |
20 | Agility | ![]() | — | — | 30 | Sharply raises user's Speed. |
24 | Headbutt | ![]() | 70 | 100 | 15 | May cause flinching. |
28 | Counter | ![]() | — | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. |
32 | Bounce | ![]() | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
36 | Double-Edge | ![]() | 120 | 100 | 15 | User receives recoil damage. |
TM Moves Scorbunny can learn
TM | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TM01 | Mega Kick | ![]() | 120 | 75 | 5 | |
TM21 | Rest | ![]() | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM34 | Sunny Day | ![]() | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | 60 | - | 20 | Ignores Accuracy and Evasiveness. |
TM52 | Bounce | ![]() | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
TM53 | Mud Shot | ![]() | 55 | 95 | 15 | Lowers opponent's Speed. |
TM56 | U-turn | ![]() | 70 | 100 | 20 | User switches out immediately after attacking. |
TM58 | Assurance | ![]() | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM68 | Fire Fang | ![]() | 65 | 95 | 15 | May cause flinching and/or burn opponent. |
TM75 | Low Sweep | ![]() | 65 | 100 | 20 | Lowers opponent's Speed. |
TM76 | Round | ![]() | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM78 | Acrobatics | ![]() | 55 | 100 | 15 | Stronger when the user does not have a held item. |
Scorbunny TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TR02 | Flamethrower | ![]() | 90 | 100 | 15 | May burn opponent. |
TR07 | Low Kick | ![]() | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR12 | Agility | ![]() | — | — | 30 | Sharply raises user's Speed. |
TR13 | Focus Energy | ![]() | — | — | 30 | Increases critical hit ratio. |
TR15 | Fire Blast | ![]() | 110 | 85 | 5 | May burn opponent. |
TR20 | Substitute | ![]() | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | — | — | 10 | User performs one of its own moves while sleeping. |
TR29 | Baton Pass | ![]() | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR36 | Heat Wave | ![]() | 95 | 90 | 10 | May burn opponent. |
TR37 | Taunt | ![]() | — | 100 | 20 | Opponent can only use moves that attack. |
TR41 | Blaze Kick | ![]() | 85 | 90 | 10 | High critical hit ratio. May burn opponent. |
TR43 | Overheat | ![]() | 130 | 90 | 5 | Sharply lowers user's Special Attack. |
TR73 | Gunk Shot | ![]() | 120 | 80 | 5 | May poison opponent. |
TR80 | Electro Ball | ![]() | — | 100 | 10 | The faster the user, the stronger the attack. |
TR83 | Ally Switch | ![]() | — | — | 15 | User switches with opposite teammate. |
TR85 | Work Up | ![]() | — | — | 30 | Raises user's Attack and Special Attack. |
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