Pokemon Sword and Shield Cinderace is a Fire Type, which makes it weak against Ground, Rock, Water type moves. You can find and catch Cinderace using our guide below on How To Obtain this pokemon. The Max IV Stats of Cinderace are 80 HP, 116 Attack, 65 SP Attack, 75 Defense, 75 SP Defense, and 119 Speed.
72.8lbs 33kg |
Weight |
---|
Category |
---|
4'07" 1.4m |
Height |
---|
Field / HumanLike |
Exp Group |
---|
5,120 |
Egg Steps |
---|
20 |
Hatch Cycle |
---|
3 Speed Point(s) |
Ev Yield |
---|
MediumSlow |
Exp Group |
---|
11.86% | 88.14%
Gender |
---|
List of Cinderace Max IV Stats in Pokemon SW SH.
Total | 530 | |
HP | 80 | |
Attack | 116 | |
Defense | 75 | |
Special Attack | 65 | |
Special Defense | 75 | |
Speed | 119 |
Based on this pokemon's stats we consider the best nature for Cinderace to have is Jolly, this will increase it's Speed and decrease it's Sp. Atk stats.
Cinderace Abilities
Ability | Type | Effect |
Blaze | Normal | Powers up Fire-type moves when the Pokémon’s HP is low. |
Libero | Hidden | Changes the Pokémon’s type to the type of the move it’s about to use. |
Sword Pokedex Entry
It juggles a pebble with its feet, turning it into a burning soccer ball. Its shots strike opponents hard and leave them scorched.
Shield Pokedex Entry
It’s skilled at both offense and defense, and it gets pumped up when cheered on. But if it starts showboating, it could put itself in a tough spot.
Pokemon Sword and Shield Cinderace Evolutions
How do i get Cinderace's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Scorbunny evolves into Raboot when you reach Level 16. Raboot then evolves into its final evolution Cinderace when you reach Level 35.
Pokemon Sword and Shield Cinderace Weakness
Cinderace is a Fire Type pokemon. This will cause it to take More Damage from Ground, Rock, Water Type Moves and will take Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Cinderace Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
600 | |||
540 | |||
540 | |||
535 | |||
535 |
What pokemon is Cinderace Strong Against?
Pokemon SW and SH Cinderace Moves List
What moves can Cinderace learn from TMs, TRs, and Leveling?
Cinderace can learn the normal type move Court Change at level 62. This Status move Swaps the effects on either side of the field. Bolded Pow numbers are adjusted for this pokemon's Fire type +50% STAB damage.
Cinderace Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | Pyro Ball | Physical | 180 | 90 | 5 | May burn opponent. | |
01 | Feint | Physical | 30 | 100 | 10 | Only hits if opponent uses Protect or Detect in the same turn. | |
01 | Tackle | Physical | 40 | 100 | 35 | ||
01 | Growl | Status | — | 100 | 40 | Lowers opponent's Attack. | |
01 | Ember | Special | 60 | 100 | 25 | May burn opponent. | |
01 | Quick Attack | Physical | 40 | 100 | 30 | User attacks first. | |
12 | Double Kick | Physical | 30 | 100 | 30 | Hits twice in one turn. | |
19 | Flame Charge | Physical | 75 | 100 | 20 | Raises user's Speed. | |
24 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
30 | Headbutt | Physical | 70 | 100 | 15 | May cause flinching. | |
38 | Counter | Physical | — | 100 | 20 | When hit by a Physical Attack, user strikes back with 2x power. | |
46 | Bounce | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. | |
54 | Double-Edge | Physical | 120 | 100 | 15 | User receives recoil damage. | |
62 | Court Change | Status | — | 100 | 10 | Swaps the effects on either side of the field. |
TM Moves Cinderace can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 112.5 | 100 | 15 | May burn opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM13 | Fire Spin | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM42 | Revenge | Physical | 60 | 100 | 10 | Power increases if user was hit first. | |
TM52 | Bounce | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. | |
TM53 | Mud Shot | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM56 | U-turn | Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM68 | Fire Fang | Physical | 97.5 | 95 | 15 | May cause flinching and/or burn opponent. | |
TM75 | Low Sweep | Physical | 65 | 100 | 20 | Lowers opponent's Speed. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM78 | Acrobatics | Physical | 55 | 100 | 15 | Stronger when the user does not have a held item. | |
TM85 | Snarl | Special | 55 | 95 | 15 | Lowers opponent's Special Attack. |
Cinderace TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR02 | Flamethrower | Special | 135 | 100 | 15 | May burn opponent. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR15 | Fire Blast | Special | 165 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR21 | Reversal | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR36 | Heat Wave | Special | 142.5 | 90 | 10 | May burn opponent. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR41 | Blaze Kick | Physical | 127.5 | 90 | 10 | High critical hit ratio. May burn opponent. | |
TR43 | Overheat | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR55 | Flare Blitz | Physical | 180 | 100 | 15 | User receives recoil damage. May burn opponent. | |
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR69 | Zen Headbutt | Physical | 80 | 90 | 15 | May cause flinching. | |
TR73 | Gunk Shot | Physical | 120 | 80 | 5 | May poison opponent. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR80 | Electro Ball | Special | — | 100 | 10 | The faster the user, the stronger the attack. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
More guides
Other guides