Pokemon Sword and Shield Riolu is a Fighting Type Emanation Pokémon, which makes it weak against , Psychic, Fairy type moves. You can find and catch Riolu in Giant's Cap - Area 2 with a 5% chance to appear during Snowstorm weather. The Max IV Stats of Riolu are 40 HP, 70 Attack, 35 SP Attack, 40 Defense, 40 SP Defense, and 60 Speed.


List of Riolu Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 285 | |
HP | 40 | |
Attack | 70 | |
Defense | 40 | |
Special Attack | 35 | |
Special Defense | 40 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Riolu to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Riolu Abilities
Ability | Type | Effect |
---|---|---|
Steadfast | Normal | |
Inner Focus | Normal | |
Prankster | Hidden |
Sword Pokedex Entry
It’s exceedingly energetic, with enough stamina to keep running all through the night. Taking it for walks can be a challenging experience.
Shield Pokedex Entry
It can use waves called auras to gauge how others are feeling. These same waves can also tell this Pokémon about the state of the environment.
Riolu Locations in Pokemon Sword and Shield
Where do i find and how to get Riolu?
A popular spawn location you can find Riolu is in the Giant's Cap - Area 2 area with a 5% chance to spawn during Snowstorm weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Riolu Raids
Where do i find Riolu Raids?
You can find Riolu raids in the following locations: Dusty Bowl, Giant's Seat, Hammerlocke Hills, North Lake Miloch, Rolling Fields, Stony Wilderness.
Pokemon Sword and Shield Riolu Weakness
Riolu is a Fighting Type pokemon. This will cause it to take More Damage from , Psychic, Fairy Type Moves and will take Less Damage from Rock, Bug, Dark type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Riolu Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Riolu Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Riolu Moves List
What moves can Riolu learn from TMs, TRs, and Leveling?
Riolu can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fighting type +50% STAB damage.
Riolu Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Quick Attack | — | |||||
01 | [] Endure | — | |||||
04 | [] Feint | — | |||||
08 | [] Metal Claw | — | |||||
12 | [] Counter | — | |||||
16 | [] Work Up | — | |||||
20 | [] Rock Smash | — | |||||
24 | [] Nasty Plot | — | |||||
28 | [] Screech | — | |||||
32 | [] Quick Guard | — | |||||
36 | [] Force Palm | — | |||||
40 | [] Swords Dance | — | |||||
44 | [] Helping Hand | — | |||||
48 | [] Copycat | — | |||||
52 | [] Final Gambit | — | |||||
56 | [] Reversal | — |
TM Moves Riolu can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM42 | Revenge | ![]() | Physical | 90 | 100 | 10 | Power increases if user was hit first. |
TM43 | Brick Break | ![]() | Physical | 112.5 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM63 | Drain Punch | ![]() | Physical | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM75 | Low Sweep | ![]() | Physical | 97.5 | 100 | 20 | Lowers opponent's Speed. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
Riolu TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR07 | Low Kick | ![]() | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR32 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
TR41 | Blaze Kick | ![]() | Physical | 85 | 90 | 10 | High critical hit ratio. May burn opponent. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR48 | Bulk Up | ![]() | Status | — | — | 20 | Raises user's Attack and Defense. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR64 | Focus Blast | ![]() | Special | 180 | 70 | 5 | May lower opponent's Special Defense. |
TR68 | Nasty Plot | ![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
TR69 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
TR85 | Work Up | ![]() | Status | — | — | 30 | Raises user's Attack and Special Attack. |
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