Pokemon Sword and Shield Onix is a Rock and Ground Type Rock Snake Pokémon, which makes it weak against Fighting, Ground, Steel, Ice, Water, Grass type moves. You can find and catch Onix in East Lake Axewell with a 10% chance to encounter during Intense Sun weather when walking through tall grass. The Max IV Stats of Onix are 35 HP, 45 Attack, 30 SP Attack, 160 Defense, 45 SP Defense, and 70 Speed.
List of Onix Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 385 | |
HP | 35 | |
Attack | 45 | |
Defense | 160 | |
Special Attack | 30 | |
Special Defense | 45 | |
Speed | 70 |
Based on this pokemon's stats we consider the best nature for Onix to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Onix Abilities
Ability | Type | Effect |
---|---|---|
Rock Head | Normal | |
Sturdy | Normal | |
Weak Armor | Hidden |
Sword Pokedex Entry
As it digs through the ground, it absorbs many hard objects. This is what makes its body so solid.
Shield Pokedex Entry
It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.
Onix Locations in Pokemon Sword and Shield
Where do i find and how to get Onix?
Spawn locations you can find Onix are in the East Lake Axewell area, with a 10% chance to spawn during Intense Sun weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Onix Raids
Where do i find Onix Raids?
You can find Onix raids in the following locations: Bridge Field, Dusty Bowl, Giant's Seat, Hammerlocke Hills, Rolling Fields, Stony Wilderness.
Pokemon Sword and Shield Onix Weakness
Onix is a Rock and Ground Type pokemon. This will cause it to take More Damage from Fighting, Ground, Steel, Ice, Water, Grass Type Moves and will take Less Damage from Normal, , Fire, Rock, Electric, Poison type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting Ground Steel Ice |
0.5x Damage | Normal Flying Fire Rock |
0.25x Damage | Poison |
Immune to Damage | Electric |
What pokemon is Onix Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Onix Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Onix Moves List
What moves can Onix learn from TMs, TRs, and Leveling?
Onix can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Rock and Ground type +50% STAB damage.
Onix Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Tackle | ||||||
01 | [] Harden | ||||||
01 | [] Bind | ||||||
01 | [] Rock Throw | ||||||
04 | [] Smack Down | ||||||
08 | [] Rock Polish | ||||||
12 | [] Dragon Breath | ||||||
16 | [] Curse | ||||||
20 | [] Rock Slide | ||||||
24 | [] Screech | ||||||
28 | [] Sand Tomb | ||||||
32 | [] Stealth Rock | ||||||
36 | [] Slam | ||||||
40 | [] Sandstorm | ||||||
44 | [] Dig | ||||||
48 | [] Iron Tail | ||||||
52 | [] Stone Edge | ||||||
56 | [] Double-Edge |
TM Moves Onix can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM15 | Dig | Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM20 | Self-Destruct | Physical | 200 | 100 | 5 | User faints. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 112.5 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM48 | Rock Tomb | Physical | 90 | 95 | 15 | Lowers opponent's Speed. | |
TM49 | Sand Tomb | Physical | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM54 | Rock Blast | Physical | 37.5 | 90 | 10 | Hits 2-5 times in one turn. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 90 | 100 | 20 | Lowers opponent's Speed. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM98 | Stomping Tantrum | Physical | 112.5 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |
TM99 | Breaking Swipe | Physical | 60 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Onix TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
TR52 | Gyro Ball | Physical | — | 100 | 5 | The slower the user, the stronger the attack. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR67 | Earth Power | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR70 | Flash Cannon | Special | 80 | 100 | 10 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR75 | Stone Edge | Physical | 150 | 80 | 5 | High critical hit ratio. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR87 | Drill Run | Physical | 120 | 95 | 10 | High critical hit ratio. | |
TR94 | High Horsepower | Physical | 142.5 | 95 | 10 | The user fiercely attacks the target using its entire body. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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