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Pokemon Sword and Shield Steelix

Pokemon Sword and Shield Steelix is a Steel and Ground Type Iron Snake Pokémon, which makes it weak against Fighting, Ground, Fire, Water type moves. You can find and catch Steelix in East Lake Axewell with a 10% chance to encounter during Intense Sun weather when walking through tall grass. The Max IV Stats of Steelix are 75 HP, 85 Attack, 55 SP Attack, 200 Defense, 65 SP Defense, and 30 Speed.

Pokemon Sword and Shield Steelix
Regular
Shiny
Steelix Galar Pokedex ID: 179

List of Steelix Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total510
HP75
Attack85
Defense200
Special Attack55
Special Defense65
Speed30

Based on this pokemon's stats we consider the best nature for Steelix to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.

Steelix Abilities

Ability Type Effect
Rock HeadNormal
SturdyNormal
Sheer ForceHidden

Sword Pokedex Entry

It is said that if an Onix lives for over 100 years, its composition changes to become diamond-like.

Shield Pokedex Entry

It is thought its body transformed as a result of iron accumulating internally from swallowing soil.

Pokemon Sword and Shield Steelix Evolutions

How do i evolve Steelix in Pokemon Sword and Shield?

Pokemon Sword and Shield Onix evolves into Steelix with a trade holding Metal Coat.

trending_flat
trade holding Metal Coat
Steelix
Pokemon CP Atk Def Sp Atk Sp Def Hp Spd
Onix
3854516030453570
Steelix
5108520055657530

Steelix Locations in Pokemon Sword and Shield

Where do i find and how to get Steelix?

Spawn locations you can find Onix are in the East Lake Axewell area, with a 10% chance to spawn during Intense Sun weather.

Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

Pokemon Location Weather Spawn Lvl
East Lake Axewell
10%8 - 12
East Lake Axewell
10%8 - 12
Giant's Seat
20%30 - 35
Giant's Seat
20%30 - 35
Giant's Seat
20%30 - 35
Giant's Seat
20%30 - 35
Motostoke Riverbank
30%26 - 28
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Pokemon Sword and Shield Steelix Raids

Where do i find Steelix Raids?

You can find Steelix raids in the following locations: Bridge Field, Giant's Seat, Hammerlocke Hills, Rolling Fields, Stony Wilderness.

You can Click/Tap the links below to view where to find Steelix Raid Spawn Locations in Pokemon Sw and Sh.

Pokemon Sword and Shield Steelix Weakness

Steelix is a Steel and Ground Type pokemon. This will cause it to take More Damage from Fighting, Ground, Fire, Water Type Moves and will take Less Damage from Normal, Flying, Bug, Steel, Psychic, Dragon, Fairy, Poison, Electric, Rock type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Fighting
Ground
Fire
Water
0.5x
Damage
Normal
Flying
Bug
Steel
Psychic
Dragon
Fairy
0.25x
Damage
Rock
Immune to Damage
Poison
Electric

What pokemon is Steelix Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Steelix Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Steelix Moves List

What moves can Steelix learn from TMs, TRs, and Leveling?

Steelix can learn the electric type move Magnet Rise at level 60. This Status move User becomes immune to Ground-type moves for 5 turns. Bolded Pow numbers are adjusted for this pokemon's Steel and Ground type +50% STAB damage.

Steelix Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
01CrunchPhysical8010015May lower opponent's Defense.
01Thunder FangPhysical659515May cause flinching and/or paralyze opponent.
01Ice FangPhysical659515May cause flinching and/or freeze opponent.
01Fire FangPhysical659515May cause flinching and/or burn opponent.
01Rock PolishStatus20Sharply raises user's Speed.
01TacklePhysical4010035
01HardenStatus30Raises user's Defense.
01BindPhysical158520Traps opponent, damaging them for 4-5 turns.
01Rock ThrowPhysical509015
04Smack DownPhysical5010015Makes Flying-type Pokémon vulnerable to Ground moves.
08AutotomizeStatus15Reduces weight and sharply raises Speed.
12Dragon BreathSpecial6010020May paralyze opponent.
16CurseStatus10Ghosts lose 50% of max HP and curse the opponent; Non-Ghosts raise Attack, Defense and lower Speed.
20Rock SlidePhysical759010May cause flinching.
24ScreechStatus8540Sharply lowers opponent's Defense.
28Sand TombPhysical52.58515Traps opponent, damaging them for 4-5 turns.
32Stealth RockStatus20Damages opponent switching into battle.
36SlamPhysical807520
40SandstormStatus10Creates a sandstorm for 5 turns.
44DigPhysical12010010Digs underground on first turn, attacks on second. Can also escape from caves.
48Iron TailPhysical1507515May lower opponent's Defense.
52Stone EdgePhysical100805High critical hit ratio.
56Double-EdgePhysical12010015User receives recoil damage.
60Magnet RiseStatus10User becomes immune to Ground-type moves for 5 turns.

TM Moves Steelix can learn

TM Move Type Class Pow Acc PP Effect
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM15DigPhysical12010010Digs underground on first turn, attacks on second. Can also escape from caves.
TM16ScreechStatus8540Sharply lowers opponent's Defense.
TM20Self-DestructPhysical2001005User faints.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM22Rock SlidePhysical759010May cause flinching.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM26Scary FaceStatus10010Sharply lowers opponent's Speed.
TM31AttractStatus10015If opponent is the opposite gender, it's less likely to attack.
TM32SandstormStatus10Creates a sandstorm for 5 turns.
TM34Sunny DayStatus5Makes it sunny for 5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM48Rock TombPhysical609515Lowers opponent's Speed.
TM49Sand TombPhysical52.58515Traps opponent, damaging them for 4-5 turns.
TM54Rock BlastPhysical259010Hits 2-5 times in one turn.
TM57PaybackPhysical5010010Power doubles if the user was attacked first.
TM66Thunder FangPhysical659515May cause flinching and/or paralyze opponent.
TM67Ice FangPhysical659515May cause flinching and/or freeze opponent.
TM68Fire FangPhysical659515May cause flinching and/or burn opponent.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM81BulldozePhysical9010020Lowers opponent's Speed.
TM97Brutal SwingPhysical6010020The user swings its body around violently to inflict damage on everything in its vicinity.
TM98Stomping TantrumPhysical112.510010Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
TM99Breaking SwipePhysical6010015Hits multiple opponents and lowers their attack.

Steelix TR Moves

TR Move Type Class Pow Acc PP Effect
TR01Body SlamPhysical8510015May paralyze opponent.
TR10EarthquakePhysical15010010Power is doubled if opponent is underground from using Dig.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR31Iron TailPhysical1507515May lower opponent's Defense.
TR32CrunchPhysical8010015May lower opponent's Defense.
TR37TauntStatus10020Opponent can only use moves that attack.
TR46Iron DefenseStatus15Sharply raises user's Defense.
TR51Dragon DanceStatus20Raises user's Attack and Speed.
TR52Gyro BallPhysical1005The slower the user, the stronger the attack.
TR58Dark PulseSpecial8010015May cause flinching.
TR62Dragon PulseSpecial8510010
TR67Earth PowerSpecial13510010May lower opponent's Special Defense.
TR70Flash CannonSpecial12010010May lower opponent's Special Defense.
TR74Iron HeadPhysical12010015May cause flinching.
TR75Stone EdgePhysical100805High critical hit ratio.
TR76Stealth RockStatus20Damages opponent switching into battle.
TR79Heavy SlamPhysical10010The heavier the user, the stronger the attack.
TR87Drill RunPhysical1209510High critical hit ratio.
TR94High HorsepowerPhysical142.59510The user fiercely attacks the target using its entire body.
TR97Psychic FangsPhysical8510010The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
TR99Body PressPhysical8010010The higher the user's Defense, the stronger the attack.

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