Pokemon Sword and Shield Nidoqueen is a Poison and Ground Type Drill Pokémon, which makes it weak against Ground, Psychic, Water, Ice type moves. You can find and catch Nidoqueen in Frostpoint Field with a -% chance to appear during Normal Weather weather. The Max IV Stats of Nidoqueen are 90 HP, 92 Attack, 75 SP Attack, 87 Defense, 85 SP Defense, and 76 Speed.
List of Nidoqueen Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 505 | |
HP | 90 | |
Attack | 92 | |
Defense | 87 | |
Special Attack | 75 | |
Special Defense | 85 | |
Speed | 76 |
Based on this pokemon's stats we consider the best nature for Nidoqueen to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Nidoqueen Abilities
Ability | Type | Effect |
---|---|---|
Poison Point | Normal | |
Rivalry | Normal | |
Sheer Force | Hidden |
Pokemon Sword and Shield Nidoqueen Evolutions
How do i get Nidoqueen's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield NidoranF evolves into Nidorina when you reach Level 16. Nidorina then evolves into its final evolution Nidoqueen with a Moon Stone.
Nidoqueen Locations in Pokemon Sword and Shield
Where do i find and how to get Nidoqueen?
Nidoqueen does not spawn in the wild. Instead you can catch NidoranF and evolve it into Nidoqueen. A popular spawn location you can find NidoranF is in the Frostpoint Field area with a -% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Nidoqueen Raids
Where do i find Nidoqueen Raids?
You can find Nidoqueen raids in the following locations: Giant's Bed, Frigid Sea, Ballimere Lake.
Pokemon Sword and Shield Nidoqueen Weakness
Nidoqueen is a Poison and Ground Type pokemon. This will cause it to take More Damage from Ground, Psychic, Water, Ice Type Moves and will take Less Damage from Fighting, Bug, Fairy, Rock, Electric, Poison type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ground Psychic Water Ice |
0.5x Damage | Fighting Bug Fairy Rock |
0.25x Damage | Poison |
Immune to Damage | Electric |
What pokemon is Nidoqueen Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Nidoqueen Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Nidoqueen Moves List
What moves can Nidoqueen learn from TMs, TRs, and Leveling?
Nidoqueen can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Poison and Ground type +50% STAB damage.
Nidoqueen Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Superpower | ||||||
1 | [] Fury Swipes | ||||||
1 | [] Toxic Spikes | ||||||
1 | [] Double Kick | ||||||
1 | [] Bite | ||||||
1 | [] Helping Hand | ||||||
1 | [] Toxic | ||||||
1 | [] Flatter | ||||||
1 | [] Crunch | ||||||
1 | [] Earth Power | ||||||
1 | [] Growl | ||||||
1 | [] Poison Sting | ||||||
1 | [] Scratch | ||||||
1 | [] Tail Whip |
TM Moves Nidoqueen can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM02 | Pay Day | Physical | 40 | 100 | 20 | A small amount of money is gained after the battle resolves. | |
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 | Dig | Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM36 | Whirlpool | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM37 | Beat Up | Physical | — | 100 | 30 | Each Pokémon in your party attacks. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM49 | Sand Tomb | Physical | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM53 | Mud Shot | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM54 | Rock Blast | Physical | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM64 | Avalanche | Physical | 60 | 100 | 10 | Power doubles if user took damage first. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM74 | Venoshock | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM77 | Hex | Special | 65 | 100 | 10 | Inflicts more damage if the target has a status condition. | |
TM81 | Bulldoze | Physical | 90 | 100 | 20 | Lowers opponent's Speed. | |
TM98 | Stomping Tantrum | Physical | 112.5 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Nidoqueen TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR22 | Sludge Bomb | Special | 135 | 100 | 10 | May poison opponent. | |
TR24 | Outrage | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR32 | Crunch | Physical | 80 | 100 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR54 | Toxic Spikes | Status | — | — | 20 | Poisons opponents when they switch into battle. | |
TR57 | Poison Jab | Physical | 120 | 100 | 20 | May poison the opponent. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR67 | Earth Power | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR78 | Sludge Wave | Special | 142.5 | 100 | 10 | May poison opponent. | |
TR87 | Drill Run | Physical | 120 | 95 | 10 | High critical hit ratio. | |
TR91 | Venom Drench | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. | |
TR94 | High Horsepower | Physical | 142.5 | 95 | 10 | The user fiercely attacks the target using its entire body. | |
TR95 | Throat Chop | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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