Pokemon Sword and Shield NidoranM is a Poison Type Poison Pin Pokémon, which makes it weak against Ground, Psychic type moves. You can find and catch NidoranM in Frostpoint Field with a -% chance to appear during Overcast weather. The Max IV Stats of NidoranM are 46 HP, 57 Attack, 40 SP Attack, 40 Defense, 40 SP Defense, and 50 Speed.
List of NidoranM Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 273 | |
HP | 46 | |
Attack | 57 | |
Defense | 40 | |
Special Attack | 40 | |
Special Defense | 40 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for NidoranM to have is Lonely, this will increase it's Attack and decrease it's Defense stats.
NidoranM Abilities
Ability | Type | Effect |
---|---|---|
Poison Point | Normal | |
Rivalry | Normal | |
Hustle | Hidden |
Pokemon Sword and Shield NidoranM Evolutions
How do i get NidoranM's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield NidoranM evolves into Nidorino when you reach Level 16. Nidorino then evolves into its final evolution Nidoking with a Moon Stone.
NidoranM Locations in Pokemon Sword and Shield
Where do i find and how to get NidoranM?
A popular spawn location you can find NidoranM is in the Frostpoint Field area with a -% chance to spawn during Overcast weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield NidoranM Raids
Where do i find NidoranM Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield NidoranM Weakness
NidoranM is a Poison Type pokemon. This will cause it to take More Damage from Ground, Psychic Type Moves and will take Less Damage from Fighting, Poison, Bug, Grass, Fairy type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ground Psychic |
0.5x Damage | Fighting Poison Bug Grass Fairy |
0.25x Damage | |
Immune to Damage |
What pokemon is NidoranM Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is NidoranM Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH NidoranM Moves List
What moves can NidoranM learn from TMs, TRs, and Leveling?
NidoranM can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Poison type +50% STAB damage.
NidoranM Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Superpower | — | |||||
1 | [] Scratch | — | |||||
1 | [] Tail Whip | — | |||||
1 | [] Double Kick | — | |||||
1 | [] Poison Sting | — | |||||
23 | [] Chip Away | — | |||||
35 | [] Body Slam | — | |||||
43 | [] Earth Power | — |
TM Moves NidoranM can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM05 | Roar | Status | — | — | 20 | In battles, the opponent switches. In the wild, the Pokémon runs. | |
TM06 | Toxic | Status | — | 90 | 10 | Badly poisons opponent. | |
TM09 | Venoshock | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. | |
TM10 | Hidden Power | Special | 60 | 100 | 15 | Type and power depends on user's IVs. | |
TM11 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM12 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TM13 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TM14 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TM15 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM17 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM18 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM21 | Frustration | Physical | — | 100 | 20 | Power decreases with higher Friendship. | |
TM23 | Smack Down | Physical | 50 | 100 | 15 | Makes Flying-type Pokémon vulnerable to Ground moves. | |
TM24 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TM25 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TM26 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TM27 | Return | Physical | — | 100 | 20 | Power increases with higher Friendship. | |
TM30 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TM31 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM32 | Double Team | Status | — | — | 15 | Raises user's Evasiveness. | |
TM34 | Sludge Wave | Special | 142.5 | 100 | 10 | May poison opponent. | |
TM35 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TM36 | Sludge Bomb | Special | 135 | 100 | 10 | May poison opponent. | |
TM37 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM38 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TM39 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM40 | Aerial Ace | Physical | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Torment | Status | — | 100 | 15 | Opponent cannot use the same move in a row. | |
TM42 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM44 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM45 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM46 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM48 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM49 | Echoed Voice | Special | 40 | 100 | 15 | Power increases each turn. | |
TM52 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TM56 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM60 | Quash | Status | — | 100 | 15 | Makes the target act last this turn. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM68 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM71 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TM78 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM80 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM82 | Dragon Tail | Physical | 60 | 90 | 10 | In battles, the opponent switches. In the wild, the Pokémon runs. | |
TM84 | Poison Jab | Physical | 120 | 100 | 20 | May poison the opponent. | |
TM87 | Swagger | Status | — | 85 | 15 | Opponent becomes confused, but its Attack is sharply raised. | |
TM88 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TM90 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TM94 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TM100 | Confide | Status | — | — | 20 | Lowers opponent's Special Attack. |
NidoranM TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
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