Pokemon Sword and Shield Nidorina is a Poison Type Poison Pin Pokémon, which makes it weak against Ground, Psychic type moves. You can find and catch Nidorina in Frostpoint Field with a -% chance to appear during Normal Weather weather. The Max IV Stats of Nidorina are 70 HP, 62 Attack, 55 SP Attack, 67 Defense, 55 SP Defense, and 56 Speed.
List of Nidorina Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Nidorina to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Pokemon Sword and Shield Nidorina Evolutions
How do i get Nidorina's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield NidoranF evolves into Nidorina when you reach Level 16. Nidorina then evolves into its final evolution Nidoqueen with a Moon Stone.
Nidorina Locations in Pokemon Sword and Shield
Where do i find and how to get Nidorina?
Nidorina does not spawn in the wild. Instead you can catch NidoranF and evolve it into Nidorina. A popular spawn location you can find NidoranF is in the Frostpoint Field area with a -% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Nidorina Raids
Where do i find Nidorina Raids?
You can find Nidorina raids in the following locations: Giant's Bed, Frigid Sea, Ballimere Lake.
Pokemon Sword and Shield Nidorina Weakness
Nidorina is a Poison Type pokemon. This will cause it to take More Damage from Ground, Psychic Type Moves and will take Less Damage from Fighting, Poison, Bug, Grass, Fairy type moves.
|Immune to Damage|
What pokemon is Nidorina Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Nidorina Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Nidorina Moves List
What moves can Nidorina learn from TMs, TRs, and Leveling?
Nidorina can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Poison type +50% STAB damage.
Nidorina Level Up Moves
|1|| Poison Sting||—|
|1|| Tail Whip||—|
|15|| Fury Swipes||—|
|22|| Toxic Spikes||—|
|29|| Double Kick||—|
|43|| Helping Hand||—|
|71|| Earth Power||—|
TM Moves Nidorina can learn
|TM15||Dig||Physical||80||100||10||Digs underground on first turn, attacks on second. Can also escape from caves.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM23||Thief||Physical||60||100||25||Also steals opponent's held item.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM29||Charm||Status||—||100||20||Sharply lowers opponent's Attack.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM34||Sunny Day||Status||—||—||5||Makes it sunny for 5 turns.|
|TM37||Beat Up||Physical||—||100||30||Each Pokémon in your party attacks.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM41||Helping Hand||Status||—||—||20||In Double Battles, boosts the power of the partner's move.|
|TM65||Shadow Claw||Physical||70||100||15||High critical hit ratio.|
|TM74||Venoshock||Special||97.5||100||10||Inflicts double damage if the target is poisoned.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM98||Stomping Tantrum||Physical||75||100||10||Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.|
Nidorina TR Moves
|TR01||Body Slam||Physical||85||100||15||May paralyze opponent.|
|TR05||Ice Beam||Special||90||100||10||May freeze opponent.|
|TR06||Blizzard||Special||110||70||5||May freeze opponent.|
|TR08||Thunderbolt||Special||90||100||15||May paralyze opponent.|
|TR09||Thunder||Special||110||70||10||May paralyze opponent.|
|TR13||Focus Energy||Status||—||—||30||Increases critical hit ratio.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR22||Sludge Bomb||Special||135||100||10||May poison opponent.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR31||Iron Tail||Physical||100||75||15||May lower opponent's Defense.|
|TR32||Crunch||Physical||80||100||15||May lower opponent's Defense.|
|TR54||Toxic Spikes||Status||—||—||20||Poisons opponents when they switch into battle.|
|TR57||Poison Jab||Physical||120||100||20||May poison the opponent.|
|TR67||Earth Power||Special||90||100||10||May lower opponent's Special Defense.|
|TR91||Venom Drench||Status||—||100||20||Lowers poisoned opponent's Special Attack and Speed.|