Pokemon Sword and Shield Impidimp is a Dark and Fairy Type, which makes it weak against Fairy, Poison, Steel type moves. You can find and catch Impidimp in Giant's Mirror with a 35% chance to encounter during Fog weather when walking through tall grass. The Max IV Stats of Impidimp are 45 HP, 45 Attack, 55 SP Attack, 30 Defense, 40 SP Defense, and 50 Speed.
List of Impidimp Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Impidimp to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Sword Pokedex Entry
Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.
Shield Pokedex Entry
It sneaks into people’s homes, stealing things and feasting on the negative energy of the frustrated occupants.
Pokemon Sword and Shield Impidimp Evolutions
How do i get Impidimp's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Impidimp evolves into Morgrem when you reach Level 32. Morgrem then evolves into its final evolution Grimmsnarl when you reach Level 42.
Impidimp Locations in Pokemon Sword and Shield
Where do i find and how to get Impidimp?
Spawn locations you can find Impidimp are in the Giant's Mirror area, with a 35% chance to spawn during Fog weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Impidimp Raids
Where do i find Impidimp Raids?
You can find Impidimp raids in the following locations: Bridge Field, Dusty Bowl, Giant's Mirror, Hammerlocke Hills, Lake of Outrage, Rolling Fields.
Pokemon Sword and Shield Impidimp Weakness
Impidimp is a Dark and Fairy Type pokemon. This will cause it to take More Damage from Fairy, Poison, Steel Type Moves and will take Less Damage from Ghost, Psychic, Dragon, Dark type moves.
|Immune to Damage|
What pokemon is Impidimp Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Impidimp Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Impidimp Moves List
What moves can Impidimp learn from TMs, TRs, and Leveling?
Impidimp can learn the dark type move Foul Play at level 44. This Physical move Uses the opponent's Attack stat. Bolded Pow numbers are adjusted for this pokemon's Dark and Fairy type +50% STAB damage.
Impidimp Level Up Moves
|01||Fake Out||Physical||40||100||10||User attacks first, foe flinches. Only usable on first turn.|
|01||Confide||Status||—||—||20||Lowers opponent's Special Attack.|
|04||Bite||Physical||90||100||25||May cause flinching.|
|08||Flatter||Status||—||100||15||Confuses opponent, but raises its Special Attack by two stages.|
|12||Fake Tears||Status||—||100||20||Sharply lowers opponent's Special Defense.|
|16||Assurance||Physical||90||100||10||Power doubles if opponent already took damage in the same turn.|
|20||Swagger||Status||—||85||15||Opponent becomes confused, but its Attack is sharply raised.|
|24||Sucker Punch||Physical||105||100||5||User attacks first, but only works if opponent is readying an attack.|
|28||Torment||Status||—||100||15||Opponent cannot use the same move in a row.|
|33||Dark Pulse||Special||120||100||15||May cause flinching.|
|36||Nasty Plot||Status||—||—||20||Sharply raises user's Special Attack.|
|40||Play Rough||Physical||135||90||10||May lower opponent's Attack.|
|44||Foul Play||Physical||142.5||100||15||Uses the opponent's Attack stat.|
TM Moves Impidimp can learn
|TM14||Thunder Wave||Status||—||90||20||Paralyzes opponent.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM23||Thief||Physical||90||100||25||Also steals opponent's held item.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM42||Revenge||Physical||60||100||10||Power increases if user was hit first.|
|TM47||Fake Tears||Status||—||100||20||Sharply lowers opponent's Special Defense.|
|TM58||Assurance||Physical||90||100||10||Power doubles if opponent already took damage in the same turn.|
|TM63||Drain Punch||Physical||75||100||10||User recovers half the HP inflicted on opponent.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM79||Retaliate||Physical||70||100||5||Inflicts double damage if a teammate fainted on the last turn.|
|TM87||Draining Kiss||Special||75||100||10||User recovers most the HP inflicted on opponent.|
Impidimp TR Moves
|TR07||Low Kick||Physical||—||100||20||The heavier the opponent, the stronger the attack.|
|TR14||Metronome||Status||—||—||10||User performs almost any move in the game at random.|
|TR18||Leech Life||Physical||80||100||10||User recovers half the HP inflicted on opponent.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR35||Uproar||Special||90||100||10||User attacks for 3 turns and prevents sleep.|
|TR37||Taunt||Status||—||100||20||Opponent can only use moves that attack.|
|TR38||Trick||Status||—||100||10||Swaps held items with the opponent.|
|TR58||Dark Pulse||Special||120||100||15||May cause flinching.|
|TR68||Nasty Plot||Status||—||—||20||Sharply raises user's Special Attack.|
|TR81||Foul Play||Physical||142.5||100||15||Uses the opponent's Attack stat.|
|TR90||Play Rough||Physical||135||90||10||May lower opponent's Attack.|
|TR92||Dazzling Gleam||Special||120||100||10||Hits all adjacent opponents.|