Pokemon Sword and Shield Grimmsnarl is a Dark and Fairy Type, which makes it weak against Fairy, Poison, Steel type moves. You can find and catch Grimmsnarl in Giant's Mirror with a 35% chance to encounter during Fog weather when walking through tall grass. The Max IV Stats of Grimmsnarl are 95 HP, 120 Attack, 95 SP Attack, 65 Defense, 75 SP Defense, and 60 Speed.
List of Grimmsnarl Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 510 | |
HP | 95 | |
Attack | 120 | |
Defense | 65 | |
Special Attack | 95 | |
Special Defense | 75 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Grimmsnarl to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Grimmsnarl Abilities
Ability | Type | Effect |
---|---|---|
Prankster | Normal | |
Frisk | Normal | |
Pickpocket | Hidden |
Sword Pokedex Entry
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
Shield Pokedex Entry
Its hairs work like muscle fibers. When its hairs unfurl, they latch on to opponents, ensnaring them as tentacles would.
Gigantamax Grimmsnarl
Gigantamax Sword Pokedex Entry
By transforming its leg hair, this Pokémon delivers power-packed drill kicks that can bore huge holes in Galar's terrain.
Gigantamax Shield Pokedex Entry
Gigantamax energy has caused more hair to sprout all over its body. With the added strength, it can jump over the world's tallest building.
Pokemon Sword and Shield Grimmsnarl Evolutions
How do i get Grimmsnarl's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Impidimp evolves into Morgrem when you reach Level 32. Morgrem then evolves into its final evolution Grimmsnarl when you reach Level 42.
Grimmsnarl Locations in Pokemon Sword and Shield
Where do i find and how to get Grimmsnarl?
Spawn locations you can find Impidimp are in the Giant's Mirror area, with a 35% chance to spawn during Fog weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Grimmsnarl Raids
Where do i find Grimmsnarl Raids?
You can find Grimmsnarl raids in the following locations: Bridge Field, Dusty Bowl, Giant's Mirror, Hammerlocke Hills, Lake of Outrage, Rolling Fields, Gigantamax Raid Battles.
Pokemon Sword and Shield Grimmsnarl Weakness
Grimmsnarl is a Dark and Fairy Type pokemon. This will cause it to take More Damage from Fairy, Poison, Steel Type Moves and will take Less Damage from Ghost, Psychic, Dragon, Dark type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fairy Poison Steel |
0.5x Damage | Ghost |
0.25x Damage | Dark |
Immune to Damage | Psychic Dragon |
What pokemon is Grimmsnarl Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Grimmsnarl Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Grimmsnarl Moves List
What moves can Grimmsnarl learn from TMs, TRs, and Leveling?
Grimmsnarl can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark and Fairy type +50% STAB damage.
Grimmsnarl Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Spirit Break | ||||||
01 | [] False Surrender | ||||||
01 | [] Bulk Up | ||||||
01 | [] Power-Up Punch | ||||||
01 | [] Fake Out | ||||||
01 | [] Confide | ||||||
01 | [] Bite | ||||||
01 | [] Flatter | ||||||
12 | [] Fake Tears | ||||||
16 | [] Assurance | ||||||
20 | [] Swagger | ||||||
24 | [] Sucker Punch | ||||||
28 | [] Torment | ||||||
35 | [] Dark Pulse | ||||||
40 | [] Nasty Plot | ||||||
48 | [] Play Rough | ||||||
56 | [] Foul Play | ||||||
64 | [] Hammer Arm |
TM Moves Grimmsnarl can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 90 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM42 | Revenge | Physical | 60 | 100 | 10 | Power increases if user was hit first. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM58 | Assurance | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM60 | Power Swap | Status | — | — | 10 | User and opponent swap Attack and Special Attack. | |
TM63 | Drain Punch | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM71 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. | |
TM75 | Low Sweep | Physical | 65 | 100 | 20 | Lowers opponent's Speed. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM87 | Draining Kiss | Special | 75 | 100 | 10 | User recovers most the HP inflicted on opponent. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Grimmsnarl TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR14 | Metronome | Status | — | — | 10 | User performs almost any move in the game at random. | |
TR18 | Leech Life | Physical | 80 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR32 | Crunch | Physical | 120 | 100 | 15 | May lower opponent's Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR58 | Dark Pulse | Special | 120 | 100 | 15 | May cause flinching. | |
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR72 | Power Whip | Physical | 120 | 85 | 10 | ||
TR81 | Foul Play | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. | |
TR90 | Play Rough | Physical | 135 | 90 | 10 | May lower opponent's Attack. | |
TR92 | Dazzling Gleam | Special | 120 | 100 | 10 | Hits all adjacent opponents. | |
TR93 | Darkest Lariat | Physical | 127.5 | 100 | 10 | Ignores opponent's stat changes. | |
TR95 | Throat Chop | Physical | 120 | 100 | 15 | Prevents use of sound moves for two turns. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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