Pokemon Sword and Shield Obstagoon is a Dark and Normal Type, which makes it weak against Bug, Fairy, Fighting type moves. You can find and catch Obstagoon in Lake of Outrage with a 25% chance to encounter during Normal Weather weather when walking through tall grass. The Max IV Stats of Obstagoon are 93 HP, 90 Attack, 60 SP Attack, 101 Defense, 81 SP Defense, and 95 Speed.
List of Obstagoon Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 520 | |
HP | 93 | |
Attack | 90 | |
Defense | 101 | |
Special Attack | 60 | |
Special Defense | 81 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Obstagoon to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Obstagoon Abilities
Ability | Type | Effect |
---|---|---|
Reckless | Normal | |
Guts | Normal | |
Defiant | Hidden |
Sword Pokedex Entry
Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct.
Shield Pokedex Entry
It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch.
Pokemon Sword and Shield Obstagoon Evolutions
How do i get Obstagoon's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Galarian Zigzagoon evolves into Galarian Linoone when you reach Level 20. Galarian Linoone then evolves into its final evolution Obstagoon when you reach level 35 at Night.
Obstagoon Locations in Pokemon Sword and Shield
Where do i find and how to get Obstagoon?
Spawn locations you can find Obstagoon are in the Lake of Outrage area, with a 25% chance to spawn during Normal Weather weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Obstagoon Raids
Where do i find Obstagoon Raids?
You can find Obstagoon raids in the following locations: Bridge Field, Dusty Bowl, Giant's Mirror, Stony Wilderness, West Lake Axewell.
Pokemon Sword and Shield Obstagoon Weakness
Obstagoon is a Dark and Normal Type pokemon. This will cause it to take More Damage from Bug, Fairy, Fighting Type Moves and will take Less Damage from Dark, Ghost, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Bug Fairy |
0.5x Damage | Dark |
0.25x Damage | |
Immune to Damage | Ghost Psychic |
What pokemon is Obstagoon Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Obstagoon Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Obstagoon Moves List
What moves can Obstagoon learn from TMs, TRs, and Leveling?
Obstagoon can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark and Normal type +50% STAB damage.
Obstagoon Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Obstruct | ||||||
01 | [] Cross Chop | ||||||
01 | [] Submission | ||||||
01 | [] Night Slash | ||||||
01 | [] Switcheroo | ||||||
01 | [] Pin Missile | ||||||
01 | [] Baby-Doll Eyes | ||||||
01 | [] Tackle | ||||||
01 | [] Leer | ||||||
01 | [] Sand Attack | ||||||
01 | [] Lick | ||||||
09 | [] Snarl | ||||||
12 | [] Headbutt | ||||||
15 | [] Hone Claws | ||||||
18 | [] Fury Swipes | ||||||
23 | [] Rest | ||||||
28 | [] Take Down | ||||||
35 | [] Scary Face | ||||||
42 | [] Counter | ||||||
49 | [] Taunt | ||||||
56 | [] Double-Edge |
TM Moves Obstagoon can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 120 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 180 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM07 | Pin Missile | Physical | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
TM08 | Hyper Beam | Special | 225 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 225 | 90 | 5 | User must recharge next turn. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 90 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM36 | Whirlpool | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM42 | Revenge | Physical | 60 | 100 | 10 | Power increases if user was hit first. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM53 | Mud Shot | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM57 | Payback | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. | |
TM58 | Assurance | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM73 | Cross Poison | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 105 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM85 | Snarl | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Obstagoon TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 127.5 | 100 | 15 | May paralyze opponent. | |
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR13 | Focus Energy | Status | — | — | 30 | Increases critical hit ratio. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR21 | Reversal | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR42 | Hyper Voice | Special | 135 | 100 | 10 | ||
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR53 | Close Combat | Physical | 120 | 100 | 5 | Lowers user's Defense and Special Defense. | |
TR59 | Seed Bomb | Physical | 80 | 100 | 15 | ||
TR60 | X-Scissor | Physical | 80 | 100 | 15 | ||
TR73 | Gunk Shot | Physical | 120 | 80 | 5 | May poison opponent. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR95 | Throat Chop | Physical | 120 | 100 | 15 | Prevents use of sound moves for two turns. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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