
Slow |
Exp Group |
---|
HumanLike / Amorphous |
Egg Group |
---|
20 |
Hatch Cycle |
---|
List of Gardevoir Max IV Stats in Pokemon S&S.
Total | 518 | |
Attack | 65 | |
Special Attack | 125 | |
Defense | 65 | |
Special Defense | 115 | |
HP | 68 | |
Speed | 80 |
Overview Summary
Pokemon Sword and Shield Gardevoir is a Psychic and Fairy Type Embrace Pokémon. Which makes it weak against Ghost, Poison, Steel Type pokemon. You can find and catch Gardevoir within Rolling Fields and has 68 HP, 65 Attack, 125 SP Attack, 65 Defense, 115 SP Defense and 80 Speed Max IV Stats.
Sword Pokedex Entry
It has the power to predict the future. Its power peaks when it is protecting its Trainer.
Shield Pokedex Entry
To protect its Trainer, it will expend all its psychic power to create a small black hole.
Pokemon Sword and Shield Gardevoir Evolutions
What level does Gardevoir Evolve at in Pokemon Sword and Shield.
Gardevoir Locations in Pokemon Sword and Shield
Gardevoir Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Gardevoir Raids
Where to find Gardevoir Raids and Item Drop Rates.

- 5-Star Gardevoir
- Lv. 55-60
- Gender: Random
- Ability: Any
- Location:
- Selection Probabilities:
- 5-Star Desired: 25%
- Drops:
- 100% TR40 Skill Swap
- 100% TR44 Cosmic Power
- 100% TR69 Zen Headbutt
- 100% TR97 Psychic Fangs
- 80% Mago Berry
- 80% Qualot Berry
- 50% Balm Mushroom
- 50% Big Mushroom
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 2% Dynamax Candy
- 2% Exp. Candy L
- 1% Exp. Candy XL

- 5-Star Gardevoir
- Lv. 55-60
- Gender: Random
- Ability: Hidden
- Location:
- Selection Probabilities:
- 3-Star Desired: 20%
- 4-Star Desired: 25%
- 5-Star Desired: 30%
- Drops:
- 100% TR17 Amnesia
- 100% TR34 Future Sight
- 100% TR90 Play Rough
- 80% Iapapa Berry
- 80% Qualot Berry
- 50% Balm Mushroom
- 50% Big Mushroom
- 50% Tiny Mushroom
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 2% Dynamax Candy
- 2% Exp. Candy L
- 1% Exp. Candy XL

- 5-Star Gardevoir
- Lv. 55-60
- Gender: Random
- Ability: Any
- Location:
- Selection Probabilities:
- 5-Star Desired: 05%
- Drops:
- 100% TR40 Skill Swap
- 100% TR44 Cosmic Power
- 100% TR69 Zen Headbutt
- 100% TR97 Psychic Fangs
- 80% Mago Berry
- 80% Qualot Berry
- 50% Balm Mushroom
- 50% Big Mushroom
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 3% Dynamax Candy
- 3% Exp. Candy L
- 3% Exp. Candy XL

- 5-Star Gardevoir
- Lv. 55-60
- Gender: Random
- Ability: Any
- Location:
- Selection Probabilities:
- 4-Star Desired: 20%
- 5-Star Desired: 25%
- Drops:
- 100% TR12 Agility
- 100% TR82 Stored Power
- 100% TR92 Dazzling Gleam
- 80% Aguav Berry
- 80% Kelpsy Berry
- 50% Balm Mushroom
- 50% Big Mushroom
- 50% Tiny Mushroom
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 3% Dynamax Candy
- 3% Exp. Candy L
- 3% Exp. Candy XL

- 5-Star Gardevoir
- Lv. 55-60
- Gender: Random
- Ability: Any
- Location:
- Selection Probabilities:
- 4-Star Desired: 20%
- 5-Star Desired: 25%
- Drops:
- 100% TR17 Amnesia
- 100% TR34 Future Sight
- 100% TR90 Play Rough
- 80% Iapapa Berry
- 80% Qualot Berry
- 50% Balm Mushroom
- 50% Big Mushroom
- 50% Tiny Mushroom
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 3% Dynamax Candy
- 3% Exp. Candy L
- 3% Exp. Candy XL
Pokemon Sword and Shield Gardevoir Weakness
Weak Against |
---|
Ghost 2x |
Poison 2x |
Steel 2x |
Strong Against |
---|
Psychic 1/2 |
Dragon Immune |
Fighting 1/4 |
What is Gardevoir Weak Against?
Pokemon | Type 1 | Type 2 |
---|---|---|
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What is Gardevoir Strong Against?
Pokemon S&S Gardevoir Moves List
What moves Gardevoir learns from Leveling, TMs, TRs and Best Movesets.
Gardevoir Abilities
Ability | Type | Effect |
---|---|---|
Synchronize | Normal | The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. |
Trace | Normal | When it enters a battle, the Pokémon copies an opposing Pokémon’s Ability. |
Telepathy | Hidden | Anticipates an ally’s attack and dodges it. |
Gardevoir Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
00 | Dazzling Gleam | ![]() | 80 | 100 | 10 | Hits all adjacent opponents. |
01 | Moonblast | ![]() | 95 | 100 | 15 | May lower opponent's Special Attack. |
01 | Misty Terrain | ![]() | — | — | 10 | Protects the field from status conditions for 5 turns. |
01 | Healing Wish | ![]() | — | — | 10 | The user faints and the next Pokémon released is fully healed. |
01 | Charm | ![]() | — | 100 | 20 | Sharply lowers opponent's Attack. |
01 | Growl | ![]() | — | 100 | 40 | Lowers opponent's Attack. |
01 | Disarming Voice | ![]() | 40 | - | 15 | Ignores Accuracy and Evasiveness. |
01 | Double Team | ![]() | — | — | 15 | Raises user's Evasiveness. |
01 | Confusion | ![]() | 50 | 100 | 25 | May confuse opponent. |
09 | Hypnosis | ![]() | — | 60 | 20 | Puts opponent to sleep. |
12 | Draining Kiss | ![]() | 50 | 100 | 10 | User recovers most the HP inflicted on opponent. |
15 | Teleport | ![]() | — | — | 20 | Allows user to flee wild battles; also warps player to last PokéCenter. |
18 | Psybeam | ![]() | 65 | 100 | 20 | May confuse opponent. |
23 | Life Dew | ![]() | — | — | 10 | User and teammates recover HP. |
28 | Wish | ![]() | — | — | 10 | The user recovers HP in the following turn. |
35 | Calm Mind | ![]() | — | — | 20 | Raises user's Special Attack and Special Defense. |
42 | Psychic | ![]() | 90 | 100 | 10 | May lower opponent's Special Defense. |
49 | Heal Pulse | ![]() | — | — | 10 | Restores half the target's max HP. |
56 | Dream Eater | ![]() | 100 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. |
63 | Future Sight | ![]() | 120 | 100 | 10 | Damage occurs 2 turns later. |
TM Moves Gardevoir can learn
TM | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | 120 | 75 | 5 | |
TM03 | Fire Punch | ![]() | 75 | 100 | 15 | May burn opponent. |
TM04 | Ice Punch | ![]() | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | 75 | 100 | 15 | May paralyze opponent. |
TM08 | Hyper Beam | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM10 | Magical Leaf | ![]() | 60 | - | 20 | Ignores Accuracy and Evasiveness. |
TM14 | Thunder Wave | ![]() | — | 90 | 20 | Paralyzes opponent. |
TM17 | Light Screen | ![]() | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM19 | Safeguard | ![]() | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | 55 | 95 | 15 | Lowers opponent's Speed. |
TM29 | Charm | ![]() | — | 100 | 20 | Sharply lowers opponent's Attack. |
TM31 | Attract | ![]() | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | — | — | 5 | Makes it sunny for 5 turns. |
TM38 | Will-O-Wisp | ![]() | — | 85 | 15 | Burns opponent. |
TM39 | Facade | ![]() | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | 60 | - | 20 | Ignores Accuracy and Evasiveness. |
TM41 | Helping Hand | ![]() | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM44 | Imprison | ![]() | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM59 | Fling | ![]() | — | 100 | 10 | Power depends on held item. |
TM60 | Power Swap | ![]() | — | — | 10 | User and opponent swap Attack and Special Attack. |
TM61 | Guard Swap | ![]() | — | — | 10 | User and opponent swap Defense and Special Defense. |
TM70 | Trick Room | ![]() | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. |
TM71 | Wonder Room | ![]() | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. |
TM72 | Magic Room | ![]() | — | — | 10 | Suppresses the effects of held items for five turns. |
TM76 | Round | ![]() | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM87 | Draining Kiss | ![]() | 50 | 100 | 10 | User recovers most the HP inflicted on opponent. |
TM89 | Misty Terrain | ![]() | — | — | 10 | Protects the field from status conditions for 5 turns. |
TM91 | Psychic Terrain | ![]() | — | — | 10 | Prevents priority moves from being used for 5 turns. |
TM92 | Mystical Fire | ![]() | 75 | 100 | 10 | Lowers opponent's Special Attack. |
Gardevoir TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | 85 | 100 | 15 | May paralyze opponent. |
TR08 | Thunderbolt | ![]() | 90 | 100 | 15 | May paralyze opponent. |
TR11 | Psychic | ![]() | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR20 | Substitute | ![]() | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR25 | Psyshock | ![]() | 80 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. |
TR26 | Endure | ![]() | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | — | — | 10 | User performs one of its own moves while sleeping. |
TR30 | Encore | ![]() | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. |
TR33 | Shadow Ball | ![]() | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR34 | Future Sight | ![]() | 120 | 100 | 10 | Damage occurs 2 turns later. |
TR37 | Taunt | ![]() | — | 100 | 20 | Opponent can only use moves that attack. |
TR38 | Trick | ![]() | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | — | — | 10 | The user swaps Abilities with the opponent. |
TR42 | Hyper Voice | ![]() | 90 | 100 | 10 | |
TR49 | Calm Mind | ![]() | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR64 | Focus Blast | ![]() | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR65 | Energy Ball | ![]() | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR69 | Zen Headbutt | ![]() | 80 | 90 | 15 | May cause flinching. |
TR77 | Grass Knot | ![]() | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR82 | Stored Power | ![]() | 20 | 100 | 10 | Power increases when user's stats have been raised. |
TR83 | Ally Switch | ![]() | — | — | 15 | User switches with opposite teammate. |
TR92 | Dazzling Gleam | ![]() | 80 | 100 | 10 | Hits all adjacent opponents. |
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