Pokemon Sword and Shield Chewtle is a Water Type, which makes it weak against Grass, Electric type moves. You can find and catch Chewtle in Route 2 with a 10% chance to appear during All Weather weather. The Max IV Stats of Chewtle are 50 HP, 64 Attack, 38 SP Attack, 50 Defense, 38 SP Defense, and 44 Speed.
List of Chewtle Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Chewtle to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.
Sword Pokedex Entry
Apparently the itch of its teething impels it to snap its jaws at anything in front of it.
Shield Pokedex Entry
It starts off battles by attacking with its rock-hard horn, but as soon as the opponent flinches, this Pokémon bites down and never lets go.
Chewtle Locations in Pokemon Sword and Shield
Where do i find and how to get Chewtle?
A popular spawn location you can find Chewtle is in the Route 2 area with a 10% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Chewtle Raids
Where do i find Chewtle Raids?
You can find Chewtle raids in the following locations: Bridge Field, Dusty Bowl, East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, South Lake Miloch, West Lake Axewell.
Pokemon Sword and Shield Chewtle Weakness
Chewtle is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.
|Immune to Damage|
What pokemon is Chewtle Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Chewtle Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Chewtle Moves List
What moves can Chewtle learn from TMs, TRs, and Leveling?
Chewtle can learn the normal type move Body Slam at level 49. This Physical move May paralyze opponent. Bolded Pow numbers are adjusted for this pokemon's Water type +50% STAB damage.
Chewtle Level Up Moves
|07||Bite||Physical||60||100||25||May cause flinching.|
|14||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|21||Headbutt||Physical||70||100||15||May cause flinching.|
|28||Counter||Physical||—||100||20||When hit by a Physical Attack, user strikes back with 2x power.|
|35||Jaw Lock||Physical||80||100||10||Prevents user and opponent from switching out.|
|42||Liquidation||Physical||127.5||100||10||The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.|
|49||Body Slam||Physical||85||100||15||May paralyze opponent.|
TM Moves Chewtle can learn
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM36||Whirlpool||Special||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM42||Revenge||Physical||60||100||10||Power increases if user was hit first.|
|TM45||Dive||Physical||120||100||10||Dives underwater on first turn, attacks on second turn.|
|TM53||Mud Shot||Special||55||95||15||Lowers opponent's Speed.|
|TM57||Payback||Physical||50||100||10||Power doubles if the user was attacked first.|
|TM58||Assurance||Physical||60||100||10||Power doubles if opponent already took damage in the same turn.|
|TM67||Ice Fang||Physical||65||95||15||May cause flinching and/or freeze opponent.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
Chewtle TR Moves
|TR01||Body Slam||Physical||85||100||15||May paralyze opponent.|
|TR04||Surf||Special||135||100||15||Hits all adjacent Pokémon.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR98||Liquidation||Physical||127.5||100||10||The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.|