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Pokemon Sword and Shield Celesteela

Pokemon Sword and Shield Celesteela is a Steel and Flying Type Launch Pokémon, which makes it weak against Fire, Electric type moves. You can find and catch Celesteela using our guide below on How To Obtain this pokemon. The Max IV Stats of Celesteela are 97 HP, 101 Attack, 107 SP Attack, 103 Defense, 101 SP Defense, and 61 Speed.

Pokemon Sword and Shield Celesteela
Celesteela Galar Pokedex ID: C797

List of Celesteela Max IV Stats in Pokemon SW SH.

Stat Amount Bar Graph
Total 570
HP 97
Attack 101
Defense 103
Special Attack 107
Special Defense 101
Speed 61

Based on this pokemon's stats we consider the best nature for Celesteela to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.

Celesteela Abilities

Ability Type Effect
Beast BoostNormal

Pokemon Sword and Shield Celesteela Evolutions

How do i evolve Celesteela in Pokemon Sword and Shield?

Currently Pokemon Sword and Shield Celesteela does not have an evolution form in Generation 8.

Celesteela Locations in Pokemon Sword and Shield

Where do i find and how to get Celesteela?

Celesteela does not normally spawn in the wild, you will need to find this pokemon using a different method.


Pokemon Sword and Shield Celesteela Raids

Where do i find Celesteela Raids?

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Celesteela Weakness

Celesteela is a Steel and Flying Type pokemon. This will cause it to take More Damage from Fire, Electric Type Moves and will take Less Damage from Normal, Flying, Steel, Psychic, Dragon, Fairy, Poison, Ground, Bug, Grass type moves.

Damage Types
Immune to Damage

What pokemon is Celesteela Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Celesteela Strong Against?

Pokemon Type 1 Type 2 CP

Pokemon SW and SH Celesteela Moves List

What moves can Celesteela learn from TMs, TRs, and Leveling?

Celesteela can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel and Flying type +50% STAB damage.

Celesteela Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
1[] Absorb
1[] Tackle
5[] Harden
10[] Wide Guard
15[] Mega Drain
20[] Smack Down
25[] Ingrain
30[] Autotomize
35[] Giga Drain
40[] Flash Cannon
45[] Metal Sound
50[] Iron Defense
55[] Leech Seed
60[] Heavy Slam
65[] Double-Edge
70[] Skull Bash

TM Moves Celesteela can learn

TM Move Type Class Pow Acc PP Effect
TM06FlyPhysical1359515Flies up on first turn, attacks on second turn.
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM11Solar BeamSpecial12010010Charges on first turn, attacks on second.
TM20Self-DestructPhysical2001005User faints.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM22Rock SlidePhysical759010May cause flinching.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM28Giga DrainSpecial7510010User recovers half the HP inflicted on opponent.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM78AcrobaticsPhysical82.510015Stronger when the user does not have a held item.
TM81BulldozePhysical6010020Lowers opponent's Speed.
TM95Air SlashSpecial112.59520May cause flinching.
TM96Smart StrikePhysical10510The user stabs the target with a sharp horn. This attack never misses.
TM97Brutal SwingPhysical6010020The user swings its body around violently to inflict damage on everything in its vicinity.
TM98Stomping TantrumPhysical7510010Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

Celesteela TR Moves

TR Move Type Class Pow Acc PP Effect
TR01Body SlamPhysical8510015May paralyze opponent.
TR02FlamethrowerSpecial9010015May burn opponent.
TR10EarthquakePhysical10010010Power is doubled if opponent is underground from using Dig.
TR15Fire BlastSpecial110855May burn opponent.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR39SuperpowerPhysical1201005Lowers user's Attack and Defense.
TR46Iron DefenseStatus15Sharply raises user's Defense.
TR52Gyro BallPhysical1005The slower the user, the stronger the attack.
TR59Seed BombPhysical8010015
TR65Energy BallSpecial9010010May lower opponent's Special Defense.
TR69Zen HeadbuttPhysical809015May cause flinching.
TR70Flash CannonSpecial12010010May lower opponent's Special Defense.
TR74Iron HeadPhysical12010015May cause flinching.
TR75Stone EdgePhysical100805High critical hit ratio.
TR77Grass KnotSpecial10020The heavier the opponent, the stronger the attack.
TR79Heavy SlamPhysical10010The heavier the user, the stronger the attack.

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