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Pokemon Sword and Shield Kartana

Pokemon Sword and Shield Kartana is a Grass and Steel Type Drawn Sword Pokémon, which makes it weak against Fighting, Fire type moves. You can find and catch Kartana using our guide below on How To Obtain this pokemon. The Max IV Stats of Kartana are 59 HP, 181 Attack, 59 SP Attack, 131 Defense, 31 SP Defense, and 109 Speed.

Pokemon Sword and Shield Kartana
Kartana Galar Pokedex ID: C798

List of Kartana Max IV Stats in Pokemon SW SH.

Stat Amount Bar Graph
Total 570
HP 59
Attack 181
Defense 131
Special Attack 59
Special Defense 31
Speed 109

Based on this pokemon's stats we consider the best nature for Kartana to have is Naughty, this will increase it's Attack and decrease it's Sp. Def stats.

Kartana Abilities

Ability Type Effect
Beast BoostNormal

Pokemon Sword and Shield Kartana Evolutions

How do i evolve Kartana in Pokemon Sword and Shield?

Currently Pokemon Sword and Shield Kartana does not have an evolution form in Generation 8.

Kartana Locations in Pokemon Sword and Shield

Where do i find and how to get Kartana?

Kartana does not normally spawn in the wild, you will need to find this pokemon using a different method.


Pokemon Sword and Shield Kartana Raids

Where do i find Kartana Raids?

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Kartana Weakness

Kartana is a Grass and Steel Type pokemon. This will cause it to take More Damage from Fighting, Fire Type Moves and will take Less Damage from Water, Electric, Normal, Rock, Steel, Psychic, Dragon, Fairy, Poison, Grass type moves.

Damage Types
Immune to Damage

What pokemon is Kartana Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Kartana Strong Against?

Pokemon Type 1 Type 2 CP

Pokemon SW and SH Kartana Moves List

What moves can Kartana learn from TMs, TRs, and Leveling?

Kartana can learn the normal type move Guillotine at level 70. This Physical move One-Hit-KO, if it hits. Bolded Pow numbers are adjusted for this pokemon's Grass and Steel type +50% STAB damage.

Kartana Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
1Fury CutterPhysical409520Power increases each turn.
1Vacuum WaveSpecial4010030User attacks first.
5Razor LeafPhysical82.59525High critical hit ratio.
10False SwipePhysical4010040Always leaves opponent with at least 1 HP.
20Air CutterSpecial609525High critical hit ratio.
25Aerial AcePhysical6020Ignores Accuracy and Evasiveness.
30DetectStatus5Protects the user, but may fail if used consecutively.
35Night SlashPhysical7010015High critical hit ratio.
40SynthesisStatus5User recovers HP. Amount varies with the weather.
45Laser FocusStatus30User's next attack is guaranteed to result in a critical hit.
50DefogStatus15Lowers opponent's Evasiveness and clears fog.
55Leaf BladePhysical13510015High critical hit ratio.
60Sacred SwordPhysical9010020Ignores opponent's stat changes.
65Swords DanceStatus20Sharply raises user's Attack.
70GuillotinePhysical5One-Hit-KO, if it hits.

TM Moves Kartana can learn

TM Move Type Class Pow Acc PP Effect
TM09Giga ImpactPhysical150905User must recharge next turn.
TM12Solar BladePhysical187.510010Charges on first turn, attacks on second.
TM16ScreechStatus8540Sharply lowers opponent's Defense.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM28Giga DrainSpecial112.510010User recovers half the HP inflicted on opponent.
TM43Brick BreakPhysical7510015Breaks through Reflect and Light Screen barriers.
TM69Psycho CutPhysical7010020High critical hit ratio.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM94False SwipePhysical4010040Always leaves opponent with at least 1 HP.
TM95Air SlashSpecial759520May cause flinching.
TM96Smart StrikePhysical10510The user stabs the target with a sharp horn. This attack never misses.

Kartana TR Moves

TR Move Type Class Pow Acc PP Effect
TR00Swords DanceStatus20Sharply raises user's Attack.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR46Iron DefenseStatus15Sharply raises user's Defense.
TR49Calm MindStatus20Raises user's Special Attack and Special Defense.
TR50Leaf BladePhysical13510015High critical hit ratio.

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