Mixed
Balanced
310Low
40Very Slow
DTier

Mudkip sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Swampert as fast as possible. Only weak to Electric and Grass. Known as the Mud Fish Pokemon.

Mudkip's spread isn't flashy. Attack leads, Speed trails, 0 stats clear the bar. Tough to catch and worth 1 Attack EV, on a 1.06M XP medium-slow curve.

Base Stats
310Avg
HP50
D
Attack70
C
Defense50
D
Sp. Atk50
D
Sp. Def50
D
Speed40
D
Total310
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Mudkip yields +1 Atk
HPAtk+1DefSpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP0.4m / 1'04"7.6kg / 16.8 lbs62Base XP
Pokedex Entries

Using the fin on its head, Mudkip senses the flow of water to keep track of what’s going on around it. Mudkip has the strength to heft boulders.

Brilliant Diamond / Shining Pearl

Mudkip Weakness

Good

Type-wise, Mudkip takes extra damage from Electric and Grass. It resists 4 types, giving it decent defensive coverage. Only 2 weaknesses makes it relatively easy to build around defensively.

4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
TorrentStrengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
DampHAPrevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.

Mudkip is the start of a three-stage chain. It evolves into Marshtomp first, then eventually reaches Swampert. For breeding, average hatch time with plenty of partners via two egg groups. Evolving adds up to 225 stat points total.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Mudkip
Water
Marshtomp
WaterGround
Swampert
WaterGround
HP
50
70+20
100+30
ATK
70
85+15
110+25
DEF
50
70+20
90+20
SP.ATK
50
60+10
85+25
SP.DEF
50
70+20
90+20
SPE
40
50+10
60+10
BST
310D-Tier
405D-Tier+95
535B-Tier+130
ROLE
Balanced
Balanced
Tank
TYPE
Physical
Physical
Physical
Breeding
Easy

Breed Mudkip easily with 81 breeding partners from the Monster and Water1 egg groups.

Egg Groups
MonsterWater1
Gender
87.5%12.5%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
azumarillvenusaurcharizardblastoisenidokingmeganiumferaligatrampharossceptileswampertgolduckkingdra

Still unevolved, still relevant. Mudkip's Eviolite bulk with max Attack and Speed EVs creates a defensive profile that punches above its stage. Torrent adds passive value. Liquidation gives it offensive presence.

Best Build

Physical Sweeper
Ability
Torrent
Item
EvioliteBULK
Nature
Naive+SPE
EVs

Best Mudkip Moveset

  • YawnUtility
  • LiquidationSTAB
  • Body Slam
  • ProtectFAST +4

Recommended Teammates

All 16 games

TMs define Mudkip's movepool. The natural moves cover basics with Hydro Pump and Surf, but the real versatility comes from technical machines giving it Normal and Fighting coverage and more. That's where the options open up.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Tackle
4010035Normal
Lv 3
Water Gun
4010025Water
Lv 6
Rock Smash
4010015Fighting
Lv 9
Rock Throw
509015Rock
Lv 12
Protect+4
10Normal
Lv 15
Supersonic
5520Normal
Lv 18
Water Pulse
6010020Water
Lv 21
Rock Slide
759010Rock
Lv 24
Take Down
908520Normal
Lv 27
Amnesia
20Psychic
Lv 30
Surf
9010015Water
Lv 33
Screech
8540Normal
Lv 36
Endeavor
1005Normal
Lv 39
Hydro Pump
110805Water

TM Moves

Src
TM128
Amnesia
20Psychic
TM46
Avalanche-4
6010010Ice
TM143
Blizzard
110705Ice
TM66
Body Slam
8510015Normal
TM22
Chilling Water
5010020Water
TM224
Curse
10Ghost
TM55
Dig
8010010Ground
TM204
Double-Edge
12010015Normal
TM133
Earth Power
9010010Ground
TM205
Endeavor
1005Normal
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM142
Hydro Pump
110805Water
TM135
Ice Beam
9010010Ice
TM34
Icy Wind
559515Ice
TM110
Liquidation
8510010Water
TM12
Low Kick
10020Fighting
TM35
Mud Shot
559515Ground
TM05
Mud-Slap
2010010Ground
TM209
Muddy Water
908510Water
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM172
Roar-6
20Normal
TM86
Rock Slide
759010Rock
TM36
Rock Tomb
609515Rock
TM70
Sleep Talk
10Normal
TM214
Sludge Wave
9510010Poison
TM103
Substitute
10Normal
TM123
Surf
9010015Water
TM01
Take Down
908520Normal
TM171
Tera Blast
8010010Normal
TM191
Uproar
9010010Normal
TM145
Water Pledge
8010010Water
TM11
Water Pulse
6010020Water
TM77
Waterfall
8010015Water
TM208
Whirlpool
358515Water

Egg Moves

Mudkip doesn't have any Egg moves

Tutor Moves

Mudkip can't learn any Tutor moves
All 16 games

Mudkip doesn't appear in Scarlet & Violet. Transfer it from Ruby, Emerald, or Brilliant Diamond to add it to your collection. Check the source games below for encounter details.

Mudkip is not available as a wild encounter in this game.

Also found in:

  • Mudkip isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Marshtomp to unlock its full potential. At 310 BST, it's a stepping stone rather than a team anchor.

  • Mudkip's biggest threats include Jolteon (Electric) and Exeggutor (Grass), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about. At base 40 Speed, Mudkip won't outrun any of these threats so switching to a resist is usually the safer play.

  • Mudkip evolves into Marshtomp at level 16. Mudkip is the base form in a 3-stage evolutionary line.

  • Torrent is the go-to ability for Mudkip. It strengthens water moves to inflict 1.5× damage at 1/3 max HP or less. Its hidden ability Damp can work in specific setups.

  • Mudkip fills the balanced role. It's a mixed attacker — base 70 Attack and 50 Sp. Atk. Base 40 Speed is low. Priority moves or Trick Room are the way to go. And it's fragile — can't afford to take many hits.

  • Mudkip appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Mudkip first appeared in Ruby & Sapphire and has been available in 16 games across 7 generations. Obtainable through catching or hatching as a base form in most titles where it appears.