Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Mixed
Balanced
500High
60Moderate
CTier

As a Water-type, Wailord fills a straightforward role. Only weak to Electric and Grass. Known as the Float Whale Pokémon. A competitive option since Gen 3. Relies on priority moves or Scarf to keep up.

Wailord's spread is anchored by HP, with balanced defenses backing it up. Defense is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
500High
HP170
S
Attack90
B
Defense45
D
Sp. Atk90
B
Sp. Def45
D
Speed60
C
Total500
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Wailord yields +2 HP
HP+2AtkDefSpASpDSpe
Details
Catch60ChallengingFluctuating1.64M XP14.5m / 47'07"398kg / 877.4 lbs175Base XP

No Pokedex entries available for this game yet.

Wailord Weakness

Good

Electric and Grass moves hit Wailord for super-effective damage. It resists 4 types, giving it decent defensive coverage. With 170 HP and balanced defenses, Wailord can afford to eat a neutral hit or two.

4xCriticali
None
¼xResisti
None
0xImmunei
None
2Weak
4Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Water VeilPrevents burns.
ObliviousPrevents infatuation and protects against captivate.
PressureHAIncreases the PP cost of moves targetting the Pokémon by one.

Wailord is the evolved form of Wailmer. Breeding produces Wailmer eggs, and they're takes forever to hatch. Evolving from Wailmer gave Wailord the biggest boost in HP (+40), bringing the total to 500 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wailmer
Water
Wailord
Water
HP
130
170+40
ATK
70
90+20
DEF
35
45+10
SP.ATK
70
90+20
SP.DEF
35
45+10
SPE
60
60
BST
400D-Tier
500C-Tier+100
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed
Breeding
Easy

Breed with Wailord to get Wailmer eggs easily from the Ground and Water2 egg groups.

Egg Groups
GroundWater2
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

  • Wailord has a 500 base stat total and ranks as C-Tier — a situational pick that fills a niche. It works best as a balanced. Base 170 HP is where it shines.

  • Watch for Jolteon (Electric) and Exeggutor (Grass) when using Wailord. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wailmer evolves into Wailord at level 40. Wailord is the fully evolved form. At 500 BST, it's got solid stats to work with.

  • Water Veil prevents burns — that's the one you want on Wailord. Pressure is the hidden ability. Niche, but it has its uses. Oblivious works too if your team needs something different.

  • Wailord fills the balanced role. It's a mixed attacker — base 90 Attack and 90 Sp. Atk. At base 60 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Wailord appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Wailord first appeared in Ruby & Sapphire and has been available in 15 games across 8 generations. Obtainable through wild encounters in most titles where it appears.