Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Mixed
Balanced
60Speed · Below Avg

How to Get Wailord in Winds & Waves

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

Wailord Weakness

Electric and Grass moves hit Wailord for super-effective damage. It resists 4 types, giving it decent defensive coverage. With 170 HP and balanced defenses, Wailord can afford to eat a neutral hit or two.

Wailord Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice, Steel

What is Wailord Weak Against

Good
2Weak
4Resist
0Immune
Score0
4xCritical
None
¼xResist
None
0xImmune
None

What is Wailord Strong Against

3Strong
3Resisted
0Immune
Score0
½xResisted
0xImmune
None

Best Pokemon Against Wailord

Winds & Waves has not been released yet. Counter data will be available after launch.

Type matchup data above is based on known typing.

Wailord Evolutions

Wailord is the evolved form of Wailmer. Breeding produces Wailmer eggs, and they're takes forever to hatch. Evolving from Wailmer gave Wailord the biggest boost in HP (+40), bringing the total to 500 stats. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wailmer
Water
Wailord
Water
HP
130
170+40
ATK
70
90+20
DEF
35
45+10
SP.ATK
70
90+20
SP.DEF
35
45+10
SPE
60
60
BST
400D-Tier
500B-Tier+100
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed

Breeding

Easy

Breed with Wailord to get Wailmer eggs easily from the Ground and Water2 egg groups.

Egg Groups
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body

WW Wailord Best Moveset

170 base HP is enormous on paper but low defenses mean Wailord takes nearly as much damage as anything else. Six generations of lower-tier play. AbilityWater Veil prevents burns, and this moveset runs Held ItemLeftovers with NatureTimid and special Water moves, relying on the HP pool to outlast one or two hits.

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

Base Stats

Wailord's spread is anchored by HP, with balanced defenses backing it up. Defense is the clear weak point. Worth 2 HP EVs per KO, and the standard growth curve keeps leveling painless.

Base Stats
High
HP170
S
Attack90
B
Defense45
D
Sp. Atk90
B
Sp. Def45
D
Speed60
C
Total500
Details
Catch Rate
Challenging60 / 255
Growth Rate
Fluctuating1.64M XP
Height14.5 m
Weight398.0 kg
Base XP175
Abilities
Water Veil
Prevents burns.
Oblivious
Prevents infatuation and protects against captivate.
PressureHidden Ability
Increases the PP cost of moves targetting the Pokémon by one.
EV Yield
HP+2AtkDefSpASpDSpe
HP training target

Wailord Winds & Waves Guide

  • In Winds & Waves, Wailord has a 500 base stat total and ranks as C-Tier: a niche pick in Winds & Waves's meta. It works best as a balanced. Ice Beam with Leftovers is the standard set.

  • In Winds & Waves, watch for Jolteon (Electric) and Exeggutor (Grass) when using Wailord. They all hit it super-effectively with STAB. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Water Veil prevents burns. That's the one you want on Wailord. Pressure is the hidden ability. Niche, but it has its uses. Oblivious works too if your team needs something different.

  • In Winds & Waves, Wailord fills the balanced role. It's a mixed attacker with base 90 Attack and 90 Sp. Atk. At base 60 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • In Winds & Waves, run Ice Beam, Waterspout, Toxic, and Rest on Wailord. Ice Beam is the most common pick at 0% usage. This set covers the balanced role with a mix of damage and utility.

Game Availability

Wailord first appeared in Ruby & Sapphire and has been available in 15 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback