Physical
Balanced
59Speed · Slow

Type: Null Best Moveset

95 across every stat with AbilityBattle Armor preventing critical hits. Normal typing and balanced distribution give the moveset some of everything but nothing exceptional. Held ItemEviolite adds real bulk that approaches competitive levels. E-tier because 59 Speed is slow and 95/95 offenses can't threaten dedicated answers.

SABCDEFEESun & Moon / USUMVIISM/USUMPEAKSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen VII — Sun & Moon / USUME

Type: Null saw minimal competitive use in Gen VII (Sun & Moon / USUM). This was Type: Null's competitive peak. Its most popular set ran Battlearmor with Eviolite, favoring a Adamant nature.

Z-Moves became available

Best Moves

SRCMOVETYPECATPWRPOPROLE
TM44
Rest
PsychicCOMMONRecovery
TM88
Sleep Talk
NormalCOMMONSTAB
TM27
Return
NormalCOMMONSTAB
TM75
Swords Dance
NormalCOMMONSTAB
TM89
U-turn
Bug70RARECoverage
TM6
Toxic
PoisonRAREUtility

Best Build

Experimental
Physical Tank
Ability
Battle Armor
Item
EvioliteBULK
Best Nature for Type: Null

Type: Null best EVs are HP and Attack

EVs

Physical Tank Moveset

  • RestRecovery
  • Sleep TalkSTAB
  • ReturnSTAB
  • Swords DanceSTAB
Gen VIII — Sword & Shield / BDSPE

Type: Null saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). Type: Null maintained its position from the previous generation. Its most popular set ran Battlearmor with Eviolite, favoring a Sassy nature.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
Lv 35
Tri Attack
Normal80COMMONSTAB
Lv 30
Air Slash
Flying75COMMONCoverage
Lv 20
Metal Sound
SteelCOMMONUtility
TM35
Hail
IceCOMMONUtility
Xfer
Flame Charge
Fire50RARECoverage
TM21
Rest
PsychicRARERecovery
TR0
Swords Dance
NormalRARESTAB
Lv 25
Crush Claw
Normal75RARESTAB
Experimental
Bulky Support
Ability
Battle Armor
Item
EvioliteBULK
Best Nature for Type: Null
Sassy+SPD
EVs

Bulky Support Moveset

  • Tri AttackSTAB
  • Air Slash
  • Metal Sound
  • HailUtility

Type: Null Weakness

Type: Null is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. Type: Null's overall bulk (95/95/95) lets it take a hit or two from most weaknesses before going down.

Type: Null Weakness and Resistance Chart
DamageTypes
2x (Weak)Fighting
0x (Immune)Ghost

What is Type: Null Weak Against

Good
1Weak
0Resist
1Immune
Score+1
4xCritical
None
2xWeak
½xResist
None
¼xResist
None
0xImmune

What is Type: Null Strong Against

0Strong
2Resisted
1Immune
Score-3
2xStrong
None
½xResisted
0xImmune

Best Pokemon Against Type: Null

Machamp's Close Combat hits Type: Null for 82-97%.

Evolution

Type: Null is the evolved form of Type: Null, reached. A Normal type at 534 stats that still can't breed. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Silvally
Normal
HP
95
95
ATK
95
95
DEF
95
95
SP.ATK
95
95
SP.DEF
95
95
SPE
59
95+36
BST
534C-Tier
570C-Tier+36
ROLE
Balanced
Balanced
TYPE
Mixed
Mixed

Breeding

Unavailable
Undiscovered egg group

How to Get Type: Null

No wild encounters for Type: Null in Sword & Shield. Bring Type: Null over from Sun & Moon or Ultra Sun & Ultra Moon, then level through the stages. Each step in the chain is laid out below.

How to Obtain Type: Null in SwSh

  1. Type: Null
    Step 1Type: Null
    LATER APPEARANCE
    Not Tradeable
    Appears in Sun & Moon via Gift · Aether Paradise · Gift from Gladion (post-Elite Four). Forward-only transfer — no path back to this game from a later one.
    LATER APPEARANCE
    Not Tradeable
    Appears in Ultra Sun & Ultra Moon via Gift · Ancient Poni Path · Gift from Wicke (post-Elite Four). Forward-only transfer — no path back to this game from a later one.
  2. Silvally
    Step 2Evolve into Silvally

Base Stats

HP and Attack carry most of Type: Null's stat budget. Speed's the obvious dump stat. Near-impossible to catch and yields 2 HP EVs. Follows a slow 1.25M XP grind.

Base Stats
High
HP95
B
Attack95
B
Defense95
B
Sp. Atk95
B
Sp. Def95
B
Speed59
D
Total534
Details
Catch Rate
Legendary3 / 255
Growth Rate
Slow1.25M XP
Height1.9 m
Weight120.5 kg
Base XP107
Abilities
Battle Armor
Protects against critical hits.
EV Yield
HP+2AtkDefSpASpDSpe
HP training target
Pokedex Entry

It was modeled after a mighty Pokémon of myth. The mask placed upon it limits its power in order to keep it under control.

Pokemon Shield

Type: Null Guide

  • Type: Null is a Legendary Pokemon rated C-Tier. At 534 BST, it hits hard. It excels as a balanced.

  • Type: Null's biggest threats include Blaziken (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Battle Armor is the go-to ability for Type: Null. It protects against critical hits. It's Type: Null's only ability.

  • At base 59 Speed, it won't be moving first often. On offense, Type: Null is a physical attacker with base 95 Attack. Defensively? Tanky enough to absorb a few hits.

  • The core moveset is Swords Dance, Lastresort, Iron Defense, and Rest. Swords Dance leads at 0% usage. This set covers the balanced role with a mix of damage and utility.

Game Availability

First obtainable in Sun & Moon, Type Null has been featured in 3 titles across 4 generations. Legendary status means a single encounter per playthrough in most games.

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