Sp. Def and Speed carry most of Tinkatuff's stat budget. Sp. Atk's the obvious dump stat. Moderately hard to find and yields 2 Sp. Def EVs. Follows a 1.06M XP medium-slow curve.
This Pokémon will attack groups of Pawniard and Bisharp, gathering metal from them in order to create a large and sturdy hammer.
These Pokémon make their homes in piles of scrap metal. They test the strength of each other’s hammers by smashing them together.
Type-wise, Tinkatuff takes extra damage from Fire and Ground. Poison and Dragon moves do nothing thanks to a full immunity. With 9 resistances, the defensive profile is strong. Tinkatuff's special bulk (base 82 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Ground |
| 0.5x (Resist) | Normal, Grass, Ice, Flying, Psychic, Rock, Dark, Fairy |
| 0.25x (Resist) | Bug |
| 0x (Immune) | Poison, Dragon |
Excadrill's Earthquake hits Tinkatuff for 70-83%. Volcarona's Heat Wave hits Tinkatuff for 72-84%. Krookodile deals 63-75% with Earthquake.
Excadrill GroundSteel | S | |
Recommended Build AbilityMold Breaker ItemLeftovers NatureJolly Moves
Damage vs Tinkatuff View Excadrill builds →Earthquake 2x70-83% Rapid Spin6-7% | ||
Volcarona BugFire | A | |
Recommended Build AbilityFlame Body ItemGrassyseed NatureModest Moves
Damage vs Tinkatuff View Volcarona builds →Heat Wave 2x72-84% | ||
Krookodile GroundDark | A | |
Recommended Build AbilityMoxie ItemChoice Scarf NatureJolly Moves
Damage vs Tinkatuff View Krookodile builds →Earthquake 2x63-75% Knock Off10-12% Close Combat25-30% | ||
Partway through Tinkatink's chain. Tinkatuff still has another evolution ahead before reaching Tinkaton. For breeding, average hatch time with plenty of partners via one egg group. Speed has grown the most so far (+20), but there's still another 126 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
The build centers on Stealth Rock and survivability. Eviolite means a bulk boost that only works before full evolution, and max HP and Defense EVs give Tinkatuff the bulk to set up repeatedly. Mold Breaker adds another layer of staying power.
Best Build
Tinkatuff best EVs are HP and Defense
Wall Moveset
- Stealth Rock
- Encore
- Thunder Wave
- Rock Tomb
Recommended Teammates
Doubles Hazard Setter Moveset
- Fake Out
- Helping Hand
- Stealth Rock
- Protect
Recommended Teammates
Wall Moveset
- Stealth Rock
- Encore
- Thunder Wave
- Rock Tomb
Recommended Teammates
Doubles Hazard Setter Moveset
- Fake Out
- Helping Hand
- Stealth Rock
- Protect
Moves
TMs carry this one. Tinkatuff learns Steel Beam and Play Rough naturally for STAB, but the offensive range comes almost entirely from technical machines. Ghost and Normal and beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Leveling does the heavy lifting. Tinkatuff picks up Play Rough and Steel Beam along the way, building toward a complete offensive set. TMs add Normal and Rock coverage and more, but the foundation's already strong by then.
30 encounter spots for Tinkatuff at moderate rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Tinkatuff in Scarlet & Violet
To get Tinkatuff, start by catching Tinkatink through walking encounters at Lv. 10-56. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch TinkatinkAsado Desert - RuinsVioletOverworld Lv.10-20 Desert9%EarlyAsado Desert - RuinsScarletOverworld Lv.10-20 Desert9%EarlyCasseroya Lake - RuinsVioletOverworld Lv.10-20 Water9%EarlyCasseroya Lake - RuinsScarletOverworld Lv.10-20 Water9%EarlyEast Province (Area Two) - RuinsVioletOverworld Lv.10-20 Route9%EarlyEast Province (Area Two) - RuinsScarletOverworld Lv.10-20 Route9%EarlyGlaseado MountainVioletOverworld Lv.10-20 Cave9%EarlyGlaseado MountainScarletOverworld Lv.10-20 Cave9%EarlyGlaseado MountainVioletOverworld Lv.10-20 Cave9%EarlyGlaseado MountainScarletOverworld Lv.10-20 Cave9%EarlyNorth Province (Area One) - RuinsVioletOverworld Lv.10-20 Route9%EarlyNorth Province (Area One) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area Five) - RuinsVioletOverworld Lv.10-20 Route9%EarlySouth Province (Area Five) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area Four) - RuinsVioletOverworld Lv.10-20 Route9%EarlySouth Province (Area Four) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area One) - RuinsVioletOverworld Lv.10-20 Route9%EarlySouth Province (Area One) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area Six) - RuinsVioletOverworld Lv.10-20 Route9%EarlySouth Province (Area Six) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area Three) - RuinsVioletOverworld Lv.10-20 Route9%EarlySouth Province (Area Three) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area Two) - RuinsScarletOverworld Lv.10-20 Route9%EarlySouth Province (Area Two) - RuinsVioletOverworld Lv.10-20 Route9%EarlyWest Province (Area One) - RuinsVioletOverworld Lv.10-20 Route9%EarlyWest Province (Area One) - RuinsScarletOverworld Lv.10-20 Route9%EarlyWest Province (Area Three) - RuinsVioletOverworld Lv.10-20 Route9%EarlyWest Province (Area Three) - RuinsScarletOverworld Lv.10-20 Route9%Early
Step 2Tinkatuff ✓Asado Desert - RuinsVioletOverworld Lv.24-41 Desert6%MidAsado Desert - RuinsScarletOverworld Lv.24-41 Desert6%MidCasseroya Lake - RuinsVioletOverworld Lv.24-41 Water6%MidCasseroya Lake - RuinsScarletOverworld Lv.24-41 Water6%MidEast Province (Area Two) - RuinsVioletOverworld Lv.24-41 Route6%MidEast Province (Area Two) - RuinsScarletOverworld Lv.24-41 Route6%MidGlaseado MountainVioletOverworld Lv.24-41 Cave6%MidGlaseado MountainScarletOverworld Lv.24-41 Cave6%MidGlaseado MountainVioletOverworld Lv.24-41 Cave6%MidGlaseado MountainScarletOverworld Lv.24-41 Cave6%MidNorth Province (Area One) - RuinsVioletOverworld Lv.24-41 Route6%MidNorth Province (Area One) - RuinsScarletOverworld Lv.24-41 Route6%MidSouth Province (Area Five) - RuinsVioletOverworld Lv.24-41 Route6%MidSouth Province (Area Five) - RuinsScarletOverworld Lv.24-41 Route6%MidSouth Province (Area Four) - RuinsVioletOverworld Lv.24-41 Route6%MidSouth Province (Area Four) - RuinsScarletOverworld Lv.24-41 Route6%MidSouth Province (Area One) - RuinsVioletOverworld Lv.24-41 Route6%MidSouth Province (Area One) - RuinsScarletOverworld Lv.24-41 Route6%MidSouth Province (Area Six) - RuinsVioletOverworld Lv.24-41 Route6%MidSouth Province (Area Six) - RuinsScarletOverworld Lv.24-41 Route6%MidSouth Province (Area Three) - RuinsScarletOverworld Lv.24-41 Route6%MidSouth Province (Area Three) - RuinsVioletOverworld Lv.24-41 Route6%MidSouth Province (Area Two) - RuinsVioletOverworld Lv.24-41 Route6%MidSouth Province (Area Two) - RuinsScarletOverworld Lv.24-41 Route6%MidWest Province (Area One) - RuinsVioletOverworld Lv.24-41 Route6%MidWest Province (Area One) - RuinsScarletOverworld Lv.24-41 Route6%MidWest Province (Area Three) - RuinsVioletOverworld Lv.24-41 Route6%MidWest Province (Area Three) - RuinsScarletOverworld Lv.24-41 Route6%MidNorth Province (Area One) - MountainVioletOverworld Lv.34-56 Route4%LateNorth Province (Area One) - MountainScarletOverworld Lv.34-56 Route4%Lateor evolve from Tinkatink (Step 1)
Tinkatuff isn't available in the wild in Legends: Z-A. Start by transferring Tinkatink from Scarlet. The evolution path from Tinkatink to Tinkatuff is covered in the steps below.
How to Obtain Tinkatuff in Legends: Z-A
Step 1Obtain TinkatinkCatch in the wild in:
Then trade to Legends: Z-A to continue the evolution chain.
Step 2Tinkatuff ✓
Tinkatuff is meant to evolve into Tinkaton. At 380 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Mold Breaker is what you want on Tinkatuff. Every competitive set worth running is built with that ability in mind. The alternatives (Own Tempo, Pickpocket) work on paper but Mold Breaker is what makes Tinkatuff worth using.
Base 78 Speed is workable. Faster than some, slower than many. On offense, Tinkatuff is leaning toward the physical side (base 55 Attack). Defensively? Enough bulk to take a hit or two.
Tinkatuff joined the series in Scarlet & Violet and has been available in 2 titles so far. With 2 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SVDebut

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves