Special
Balanced
40Speed · Very Slow

An unusually even spread gives Ralts flexibility. Sp. Atk barely edges ahead. But Attack isn't far off. Easy to catch and follows a slow 1.25M XP grind. Yields 1 Sp. Atk EV.

Base Stats
Low
HP28
F
Attack25
F
Defense25
F
Sp. Atk45
D
Sp. Def35
F
Speed40
D
Total198
Details
Catch Rate
Easy235 / 255
Growth Rate
Slow1.25M XP
Height0.4 m
Weight6.6 kg
Base XP40
Abilities
SynchronizePopular
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
TracePopular
Copies an opponent's ability upon entering battle.
TelepathyHA
Protects against friendly Pokémon's damaging moves.
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries

The horns on its head provide a strong power that enables it to sense people’s emotions.

Ralts is weak to Poison, Ghost, and Steel. On the flip side, it's immune to Dragon-type moves entirely. Standard number of weaknesses for the Psychic/Fairy typing.

Ralts Weakness and Resistance Chart
DamageTypes
2x (Weak)Poison, Ghost, Steel
0.5x (Resist)Psychic
0.25x (Resist)Fighting
0x (Immune)Dragon
Type ChartGood
3Weak
2Resist
1Immune
Score0
4xCritical
None
½xResist
¼xResist
0xImmune
How to Beat Ralts (Best Counters)

Duraludon can KO Ralts with Flash Cannon (176-207%). Chandelure threatens a KO with Shadow Ball (309-364%). Sinistcha's Shadow Ball also KOs at 149-175%.

Duraludon
Duraludon
SteelDragon
A
Recommended Build
AbilityLightmetal
ItemEviolite
NatureTimid
Moves
  • Flash Cannon
  • Draco Meteor
  • Stealth Rock
  • Body Press
Damage vs Ralts
Flash Cannon 2x
176-207%KO
View Duraludon builds →

From here, Ralts's line branches into Gardevoir and Gallade. That's 2 possible evolutions, each with its own method. Evolving adds up to 320 stat points total. View every chain in the Evolution Chart.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Ralts
PsychicFairy
Kirlia
PsychicFairy
Gardevoir
PsychicFairy
Gallade
PsychicFighting
HP
28
38+10
68+30
68+30
ATK
25
35+10
65+30
125+90
DEF
25
35+10
65+30
65+30
SP.ATK
45
65+20
125+60
65
SP.DEF
35
55+20
115+60
115+60
SPE
40
50+10
80+30
80+30
BST
198D-Tier
278D-Tier+80
518B-Tier+240
518B-Tier+240
ROLE
Balanced
Balanced
Wallbreaker
Wallbreaker
TYPE
Special
Special
Special
Physical

Breeding

Very Easy

Breed Ralts easily with 63 breeding partners from the Indeterminate and Humanshape egg groups.

Egg Groups
IndeterminateHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirgalladeinfernapelopunnygastrodonstunfisktrevenantcacturnevolbeatillumisemonfernospinda

Ralts's locked into one move per switch-in with Choice Scarf, trading flexibility for speed patching through item lock. Psychic is the go-to spam option, with the remaining moves keeping switch-ins honest.

Best Build

All 17 games
Experimental
Ability
Trace
Item
Choice ScarfSPEED
Best Nature for Ralts
Modest+SPA

Ralts best EVs are Sp. Atk and Sp. Def

EVs

Special Revenge Killer Moveset

  • PsychicSTAB
  • Alluring VoiceSTAB
  • Draining KissSTAB
  • Future SightSTAB

Moves

All 17 games

TMs carry this one. Ralts learns Future Sight and Dream Eater naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Electric and beyond give it real matchup play.

Level-Up Moves

Lv 1
Disarming Voice
D4015Fairy
Lv 1
Growl
D10040Normal
Lv 3
Double Team
15Normal
Lv 6
Confusion
D5010025Psychic
Lv 9
Hypnosis
C6020Psychic
Lv 12
Draining Kiss
A5010010Fairy
Lv 15
Teleport-6
C20Psychic
Lv 18
Psybeam
6510020Psychic
Lv 21
Life Dew
C10Water
Lv 24
Charm
C10020Fairy
Lv 27
Calm Mind
B20Psychic
Lv 30
Psychic
S9010010Psychic
Lv 33
Heal Pulse
C10Psychic
Lv 36
Dream Eater
C10010015Psychic
Lv 39
Future Sight
A12010010Psychic

TM Moves

TM
TM227
Alluring Voice
A8010010Fairy
TM66
Body Slam
D8510015Normal
TM129
Calm Mind
B20Psychic
TM23
Charge Beam
D509010Electric
TM02
Charm
C10020Fairy
TM17
Confuse Ray
C10010Ghost
TM79
Dazzling Gleam
D8010010Fairy
TM19
Disarming Voice
D4015Fairy
TM37
Draining Kiss
A5010010Fairy
TM122
Encore
A1005Normal
TM47
Endure+4
C10Normal
TM218
Expanding Force
D8010010Psychic
TM25
Facade
D7010020Normal
TM67
Fire Punch
D7510015Fire
TM43
Fling
D10010Dark
TM217
Future Sight
A12010010Psychic
TM81
Grass Knot
D10020Grass
TM130
Helping Hand+5
C20Normal
TM117
Hyper Voice
D9010010Normal
TM69
Ice Punch
D7510015Ice
TM34
Icy Wind
D559515Ice
TM92
Imprison
C10Psychic
TM181
Knock Off
D6510020Dark
TM75
Light Screen
B30Psychic
TM33
Magical Leaf
D6020Grass
TM80
Metronome
C10Normal
TM139
Misty Terrain
C10Fairy
TM202
Pain Split
C20Normal
TM07
Protect+4
B10Normal
TM16
Psybeam
6510020Psychic
TM203
Psych Up
C10Normal
TM120
Psychic
S9010010Psychic
TM138
Psychic Terrain
C10Psychic
TM54
Psyshock
D8010010Psychic
TM50
Rain Dance
C5Water
TM74
Reflect
C20Psychic
TM85
Rest
C5Psychic
TM114
Shadow Ball
D8010015Ghost
TM98
Skill Swap
C10Psychic
TM70
Sleep Talk
C10Normal
TM41
Stored Power
D2010010Psychic
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM87
Taunt
C10020Dark
TM171
Tera Blast
D8010010Normal
TM18
Thief
D6010025Dark
TM68
Thunder Punch
D7510015Electric
TM82
Thunder Wave
C9020Electric
TM126
Thunderbolt
B9010015Electric
TM109
Trick
B10010Psychic
TM161
Trick Room-7
S5Psychic
TM107
Will-O-Wisp
C8515Fire
TM59
Zen Headbutt
D809015Psychic

Egg Moves

Ralts doesn't have any Egg moves

Tutor Moves

Ralts can't learn any Tutor moves
All 17 games

Ralts sits at low spawn rates across 2 spots in early-game routes. Pick one from the sorted list and commit to it. Jumping between areas wastes more time than waiting in the right location.

Best Locations to Catch Ralts in Scarlet & Violet

South Province (Area One) - Near Town
VioletOverworld Lv.5-10 Route
3%Early
Morning
South Province (Area One) - Near Town
ScarletOverworld Lv.5-10 Route
3%Early
Morning
  • Ralts evolves into Kirlia at level 20, then the line branches. Kirlia can become Gardevoir at level 30 and Gallade using a Dawn Stone. Two final forms from the same mid-stage.

  • Ralts evolves into Kirlia at level 20. Early evolution, you'll hit it before the third gym in most games.

  • You can run Ralts through the first few routes without issues. 198 BST won't carry you far though. Get it to Kirlia as fast as you can.

  • Ralts shows up in 17 games, making it one of the more widely available Pokemon in the series. First catchable in Legends: Z-A, most recently in Ruby & Sapphire and FireRed & LeafGreen.

Available in 17 titles since its debut in Ruby & Sapphire, Ralts spans 8 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.

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