Special
Balanced
198Low
40Very Slow
DTier

Ralts sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Gardevoir as fast as possible. Introduced in Gen 3. Dragon moves can't touch it, and only 3 types hit it super-effectively.

An unusually even spread gives Ralts flexibility. Sp. Atk barely edges ahead. But Attack isn't far off. Easy to catch and follows a slow 1.25M XP grind. Yields 1 Sp. Atk EV.

Base Stats
198Low
HP28
F
Attack25
F
Defense25
F
Sp. Atk45
D
Sp. Def35
F
Speed40
D
Total198
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Ralts yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch235EasySlow1.25M XP0.4m / 1'04"6.6kg / 14.6 lbs40Base XP
Pokedex Entries

The horns on its head provide a strong power that enables it to sense people’s emotions.

Scarlet

It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.

Violet

Ralts Weakness

Good

Ralts is weak to Poison, Ghost, and Steel-type moves. On the flip side, it's immune to Dragon-type moves entirely. Standard number of weaknesses for the Psychic/Fairy typing.

4xCriticali
None
½xResisti
¼xResisti
0xImmunei
3Weak
2Resist
1Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
SynchronizeCopies burns, paralysis, and poison received onto the Pokémon that inflicted them.
TraceCopies an opponent's ability upon entering battle.
TelepathyHAProtects against friendly Pokémon's damaging moves.

From here, Ralts's line branches into Gardevoir and Gallade. That's 2 possible evolutions, each with its own method. Evolving adds up to 320 stat points total.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Ralts
PsychicFairy
Kirlia
PsychicFairy
Gardevoir
PsychicFairy
Gallade
PsychicFighting
HP
28
38+10
68+30
68+30
ATK
25
35+10
65+30
125+90
DEF
25
35+10
65+30
65+30
SP.ATK
45
65+20
125+60
65
SP.DEF
35
55+20
115+60
115+60
SPE
40
50+10
80+30
80+30
BST
198D-Tier
278D-Tier+80
518B-Tier+240
518B-Tier+240
ROLE
Balanced
Balanced
Wallbreaker
Wallbreaker
TYPE
Special
Special
Special
Physical
Breeding
Very Easy

Breed Ralts easily with 63 breeding partners from the Indeterminate and Humanshape egg groups.

Egg Groups
IndeterminateHumanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirgalladeinfernapelopunnygastrodonstunfisktrevenantcacturnevolbeatillumisemonfernospinda

Ralts's locked into one move per switch-in with Choice Scarf, trading flexibility for speed patching through item lock. Psychic is the go-to spam option, with the remaining moves keeping switch-ins honest.

Best Build

Special Revenge Killer
Ability
Trace
Item
Choice ScarfSPEED
Nature
Modest+SPA
EVs

Best Ralts Moveset

  • PsychicSTAB
  • Alluring VoiceSTAB
  • Draining KissSTAB
  • Future SightSTAB
All 17 games

TMs carry this one. Ralts learns Future Sight and Dream Eater naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Electric and beyond give it real matchup play.

Level-Up Moves

Lv 1
Disarming Voice
4015Fairy
Lv 1
Growl
10040Normal
Lv 3
Double Team
15Normal
Lv 6
Confusion
5010025Psychic
Lv 9
Hypnosis
6020Psychic
Lv 12
Draining Kiss
5010010Fairy
Lv 15
Teleport-6
20Psychic
Lv 18
Psybeam
6510020Psychic
Lv 21
Life Dew
10Water
Lv 24
Charm
10020Fairy
Lv 27
Calm Mind
20Psychic
Lv 30
Psychic
9010010Psychic
Lv 33
Heal Pulse
10Psychic
Lv 36
Dream Eater
10010015Psychic
Lv 39
Future Sight
12010010Psychic

TM Moves

Src
TM227
Alluring Voice
8010010Fairy
TM66
Body Slam
8510015Normal
TM129
Calm Mind
20Psychic
TM23
Charge Beam
509010Electric
TM02
Charm
10020Fairy
TM17
Confuse Ray
10010Ghost
TM79
Dazzling Gleam
8010010Fairy
TM19
Disarming Voice
4015Fairy
TM37
Draining Kiss
5010010Fairy
TM122
Encore
1005Normal
TM47
Endure+4
10Normal
TM218
Expanding Force
8010010Psychic
TM25
Facade
7010020Normal
TM67
Fire Punch
7510015Fire
TM43
Fling
10010Dark
TM217
Future Sight
12010010Psychic
TM81
Grass Knot
10020Grass
TM130
Helping Hand+5
20Normal
TM117
Hyper Voice
9010010Normal
TM69
Ice Punch
7510015Ice
TM34
Icy Wind
559515Ice
TM92
Imprison
10Psychic
TM181
Knock Off
6510020Dark
TM75
Light Screen
30Psychic
TM33
Magical Leaf
6020Grass
TM80
Metronome
10Normal
TM139
Misty Terrain
10Fairy
TM202
Pain Split
20Normal
TM07
Protect+4
10Normal
TM16
Psybeam
6510020Psychic
TM203
Psych Up
10Normal
TM120
Psychic
9010010Psychic
TM138
Psychic Terrain
10Psychic
TM54
Psyshock
8010010Psychic
TM50
Rain Dance
5Water
TM74
Reflect
20Psychic
TM85
Rest
5Psychic
TM114
Shadow Ball
8010015Ghost
TM98
Skill Swap
10Psychic
TM70
Sleep Talk
10Normal
TM41
Stored Power
2010010Psychic
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM32
Swift
6020Normal
TM87
Taunt
10020Dark
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM68
Thunder Punch
7510015Electric
TM82
Thunder Wave
9020Electric
TM126
Thunderbolt
9010015Electric
TM109
Trick
10010Psychic
TM161
Trick Room-7
5Psychic
TM107
Will-O-Wisp
8515Fire
TM59
Zen Headbutt
809015Psychic

Egg Moves

Ralts doesn't have any Egg moves

Tutor Moves

Ralts can't learn any Tutor moves
All 17 games

Ralts sits at low spawn rates across 2 spots in early-game routes. Pick one from the sorted list and commit to it. Jumping between areas wastes more time than waiting in the right location.

Best Locations

South Province (Area One) - Near Town
VioletOverworldLv.5-103%EarlyRouteMorning
CHALLENGING
South Province (Area One) - Near Town
ScarletOverworldLv.5-103%EarlyRouteMorning
CHALLENGING
  • Ralts is meant to evolve into Kirlia. At 198 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Ralts's biggest threats include Nidoking (Poison), Misdreavus (Ghost), and Scizor (Steel), all carrying super-effective STAB moves. At base 40 Speed, Ralts won't outrun any of these threats so switching to a resist is usually the safer play.

  • Ralts evolves into Kirlia at level 20. Ralts is the base form in a 4-stage evolutionary line.

  • Synchronize is the go-to ability for Ralts. It copies burns, paralysis, and poison received onto the Pokémon that inflicted them. Its hidden ability Telepathy can work in specific setups. Trace is the other option — pick based on what your team needs.

  • Base 40 Speed is low. Priority moves or Trick Room are the way to go. On offense, Ralts is a special attacker with base 45 Sp. Atk. Defensively? Fragile — can't afford to take many hits.

  • Ralts appears in 17 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Available in 17 titles since its debut in Ruby & Sapphire, Ralts spans 7 generations of Pokemon games. It's accessible through catching or hatching as a base form in most mainline games.