Physical
Pivot
160Speed · Extreme

Ninjask Best Moveset

Crashed from S-tier as 160 Speed and AbilitySpeed Boost stacking even more Speed each turn couldn't compensate for 90 Attack on Bug/Flying typing. The moveset outspeeds literally everything but E-tier because the offensive stats behind that Speed can't break through dedicated answers. Raw pace without power.

SABCDEFBSCEEERuby, Sapphire & EmeraldIIIRS/EDiamond, Pearl & PlatinumIVDP/PtPEAKBlack & White / B2W2VBW/B2W2THE FALLX & Y / ORASVIXY/ORASSun & Moon / USUMVIISM/USUMSword & Shield / BDSPVIIISS/BDSPCURRENT
Gen III — Ruby, Sapphire & EmeraldB

Speed Boost raised Speed every turn in Gen III (Ruby & Sapphire). Swords Dance plus Baton Pass sent Attack and Speed boosts to a sweeper. The original chain starter.

Received Speed Boost
SRCMOVETYPECATPWRPOPROLE
Egg
Silver Wind
Bug60COMMONSTAB
TM30
Shadow Ball
Ghost80COMMONCoverage
TM10
Hidden Power (Rock)
Rock60COMMONCoverage
TM40
Aerial Ace
Flying60COMMONSTAB
Tutor
Double-Edge
Normal120RARECoverage
Experimental
Physical Sweeper
Ability
Speed Boost
Item
Choice BandPOWER
Best Nature for Ninjask
EVs

Physical Sweeper Moveset

  • Silver WindSTAB
  • Shadow Ball
  • Hidden Power Rock
  • Aerial AceSTAB
Gen IV — Diamond, Pearl & PlatinumS

Baton Pass chains reached peak effectiveness in Gen IV (Diamond & Pearl). Ninjask passed Speed, teammates passed other stats. Unstoppable when the chain connected.

Physical/Special split overhauled move damage

Best Moves

SRCMOVETYPECATPWRPOPROLE
Lv 52
X-Scissor
Bug80COMMONSTAB
Lv 25
Swords Dance
NormalCOMMONUtility
Egg
Night Slash
Dark70COMMONCoverage
TM40
Aerial Ace
Flying60COMMONSTAB
TM28
Dig
Ground80RARECoverage
TM90
Substitute
NormalRAREUtility

Best Build

Experimental
Physical Attacker
Ability
Speed Boost
Item
LeftoversSUSTAIN
Best Nature for Ninjask

Ninjask best EVs are Attack and HP

EVs

Physical Attacker Moveset

  • X ScissorSTAB
  • Swords Dance
  • Night Slash
  • Aerial AceSTAB
Gen V — Black & White / B2W2C

Baton Pass chains faced more counterplay in Gen V (Black & White). Forcing switches with Roar and Whirlwind broke the chain, and teams came prepared for the strategy.

Gained Infiltrator as hidden abilityHidden Abilities became available
SRCMOVETYPECATPWRPOPROLE
Lv 25
Swords Dance
NormalCOMMONUtility
Lv 52
X-Scissor
Bug80COMMONSTAB
TM17
Protect
NormalCOMMONPriority
TM40
Aerial Ace
Flying60COMMONSTAB
Egg
Night Slash
Dark70RARECoverage
TM89
U-turn
Bug70RARESTAB
Experimental
Physical Setup Sweeper
Ability
Speed Boost
Item
Focus SashSURVIVAL
Best Nature for Ninjask
EVs

Physical Setup Sweeper Moveset

  • Swords Dance
  • X ScissorSTAB
  • ProtectFAST +4
  • Aerial AceSTAB
Gen VI — X & Y / ORASE

Baton Pass clauses appeared in Gen VI (X & Y). Rules limited how many stats could be passed at once, directly targeting Ninjask's entire competitive purpose.

Fairy type added to the gameMega Evolution became available
SRCMOVETYPECATPWRPOPROLE
Lv 47
X-Scissor
Bug80COMMONSTAB
TM40
Aerial Ace
Flying60COMMONSTAB
TM17
Protect
NormalCOMMONPriority
Egg
Night Slash
Dark70RARECoverage
TM89
U-turn
Bug70RARESTAB
Lv 41
Swords Dance
NormalRAREUtility
TM90
Substitute
NormalRAREUtility
TM6
Toxic
PoisonRAREUtility
Experimental
Physical Sweeper
Ability
Speed Boost
Item
LeftoversSUSTAIN
Best Nature for Ninjask
EVs

Physical Sweeper Moveset

  • X ScissorSTAB
  • Aerial AceSTAB
  • ProtectFAST +4
  • Night Slash

Recommended Teammates

Gen VII — Sun & Moon / USUME

Baton Pass was banned entirely from standard play in Gen VII (Sun & Moon). Ninjask lost the one move that made it competitively relevant.

Z-Moves became available
SRCMOVETYPECATPWRPOPROLE
Lv 41
Swords Dance
NormalCOMMONUtility
TM28
Leech Life
Bug80COMMONSTAB
TM40
Aerial Ace
Flying60RARESTAB
Egg
Night Slash
Dark70RARECoverage
Lv 47
X-Scissor
Bug80RARESTAB
TM17
Protect
NormalRAREPriority
Tutor
Defog
FlyingRARESTAB
Tutor
Dig
Ground80RARECoverage
Experimental
Physical Setup Sweeper
Ability
Speed Boost
Item
Focus SashSURVIVAL
Best Nature for Ninjask
EVs

Physical Setup Sweeper Moveset

  • Swords Dance
  • Leech LifeSTAB
  • Aerial AceSTAB
  • Night Slash
Gen VIII — Sword & Shield / BDSPE

Without Baton Pass, Ninjask was just a fast Bug with terrible offenses in Gen VIII (Sword & Shield). 90 Attack couldn't threaten anything meaningful.

Gigantamax became availableDynamax became available
SRCMOVETYPECATPWRPOPROLE
Lv 57
Swords Dance
NormalCOMMONUtility
TM25
Protect
NormalCOMMONPriority
TR18
Leech Life
Bug80COMMONSTAB
TM56
U-turn
Bug70COMMONSTAB
Tutor
Dual Wingbeat
Flying40COMMONSTAB
TM78
Acrobatics
Flying55RARESTAB
Experimental
Physical Setup Sweeper
Ability
Speed Boost
Item
Focus SashSURVIVAL
Best Nature for Ninjask
EVs

Physical Setup Sweeper Moveset

  • Swords Dance
  • ProtectFAST +4
  • Leech LifeSTAB
  • U TurnSTAB

Ninjask Weakness

Ninjask's Bug/Flying typing leaves it vulnerable to Rock, Fire, Electric, Ice, and Flying. Rock hits land at 4x, so they're the biggest threat. It shrugs off Ground-type attacks completely. At base 160 Speed, Ninjask outspeeds most threats and doesn't need to tank what it can outrun.

Ninjask Weakness and Resistance Chart
DamageTypes
4x (Critical)Rock
2x (Weak)Fire, Electric, Ice, Flying
0.5x (Resist)Bug
0.25x (Resist)Grass, Fighting
0x (Immune)Ground

What is Ninjask Weak Against

Vulnerable
5Weak
3Resist
1Immune
Score-4
4xCritical
½xResist
¼xResist
0xImmune

What is Ninjask Strong Against

5Strong
1Resisted
0Immune
Score+4
½xResisted
0xImmune
None

Best Pokemon Against Ninjask

Tyranitar can KO Ninjask with Stone Edge (780-918%). Arcanine threatens a KO with Flare Blitz (248-292%). Regieleki's Volt Switch also KOs at 127-149%.

Evolution

Out of 2 evolutions from Nincada, Ninjask comes from the level-up path. The method you use determines which form you end up with. Breed through Nincada to get eggs. Stat-wise, Ninjask comes out 220 points ahead of Shedinja, mostly thanks to a bigger Speed gain. View every chain in the Evolution Chart.

How to Evolve

2 Evolutions
Stat Comparison 3 Stages
Nincada
BugGround
Ninjask
BugFlying
Shedinja
BugGhost
HP
31
61+30
1-30
ATK
45
90+45
90+45
DEF
90
45-45
45-45
SP.ATK
30
50+20
30
SP.DEF
30
50+20
30
SPE
40
160+120
40
BST
266D-Tier
456B-Tier+190
236C-Tier-30
ROLE
Balanced
Pivot
Trick Room
TYPE
Utility
Physical
Physical

Breeding

Very Easy

Breed with Ninjask to get Nincada eggs easily using 91 partners from the Bug egg group.

Egg Groups
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
flygondrapionmasquerainvolbeatillumiseparasectvibravaskorupiparastrapinchsurskitshuckle

How to Get Ninjask

All 14 games

Ninjask doesn't appear wild. Catch Nincada instead, it shows up at decent rates. Evolve it at level 20 to get Ninjask. The 2-stage line is mapped in the step cards below.

How to Obtain Ninjask in BDSP

To get Ninjask, start by catching Nincada through walking and special encounters at Lv. 10-63. The chain covers 1 catchable stage before reaching the final form.

  1. Nincada
    Step 1Catch Nincada
    Eterna Forest
    Lv.10-12Using PokeRadar
    Rate 22%
    Grassland Cave
    Lv.58-63Cave
    Post-game
    Riverbank Cave
    Lv.58-63Cave
    Post-game
    Still-Water Cavern
    Lv.58-63Cave
    Post-game
    Sunlit Cavern
    Lv.58-63Cave
    Post-game
  2. Ninjask
    Step 2Ninjask

Base Stats

Ninjask's all-in on Speed at the expense of Defense. The physical lean is obvious from the bars. Yields 2 Speed EVs and follows a standard growth curve.

Base Stats
Above
HP61
C
Attack90
B
Defense45
D
Sp. Atk50
D
Sp. Def50
D
Speed160
S
Total456
Details
Catch Rate
Moderate120 / 255
Growth Rate
Erratic600,000 XP
Height0.8 m
Weight12.0 kg
Base XP160
Abilities
Speed Boost
Raises Speed one stage after each turn.
InfiltratorHidden Ability
Bypasses light screen, reflect, and safeguard.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entry

Because they move so quickly, they sometimes become unseeable. They congregate around tree sap.

Pokemon Shining Pearl

Ninjask Guide

  • Don't let Ninjask's 456 base stat total fool you. Speed Boost is what makes it tick. It punches way above its weight class. We rate it B-Tier as a pivot.

  • Watch for Golem (Rock), Charizard (Fire), and Raikou (Electric) when using Ninjask. They all hit it super-effectively with STAB. Golem is the most dangerous since Rock moves deal 4x damage. Ice and Flying-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. Ninjask's base 160 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Run Speed Boost on Ninjask. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Ninjask also gets Infiltrator, but they don't compare.

  • Ninjask fills the pivot role. It's a physical attacker with base 90 Attack. Base 160 Speed lets it outrun most of the field. And it's fragile, can't afford to take many hits.

  • Run Swords Dance, Leechlife, Protect, and Acrobatics on Ninjask. Swords Dance is the most common pick at 0% usage. Acrobatics provides reliable STAB damage.

Game Availability

Ninjask first appeared in Ruby & Sapphire and has been available in 14 games across 8 generations. Obtainable through wild encounters in most titles where it appears.

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