Special
Balanced
65Speed · Below Avg

Houndour's spread isn't flashy. Sp. Atk leads, Defense trails, 1 stats clear the bar. Common in the wild and worth 1 Sp. Atk EV, on a slow 1.25M XP grind.

Base Stats
Avg
HP45
D
Attack60
C
Defense30
F
Sp. Atk80
C
Sp. Def50
D
Speed65
C
Total330
Details
Catch Rate
Moderate120 / 255
Growth Rate
Slow1.25M XP
Height0.6 m
Weight10.8 kg
Base XP66
Abilities
Early BirdNiche
Makes sleep pass twice as quickly.
Flash FireTop Pick
Protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
UnnerveHA
Prevents opposing Pokémon from eating held Berries.
Flash Fire grants Fire immunity
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries

It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.

Houndour is weak to Water, Fighting, Ground, and Rock. On the flip side, it's immune to Psychic-type moves entirely. 6 resistances give it solid defensive coverage on top of that. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

Houndour Weakness and Resistance Chart
DamageTypes
2x (Weak)Water, Fighting, Ground, Rock
0.5x (Resist)Fire, Grass, Ice, Ghost, Dark, Steel
0x (Immune)Psychic
Type ChartGood
4Weak
6Resist
2Immune
Score+1
4xCritical
None
¼xResist
None
0xImmune
How to Beat Houndour (Best Counters)

Greninja can KO Houndour with Surf (274-322%). Annihilape's Drain Punch also KOs at 189-222%.

Greninja
Greninja
WaterDark
S
Recommended Build
AbilityBattlebond
ItemLife Orb
NatureTimid
Moves
  • Dark Pulse
  • Ice Beam
  • SurfSTAB
  • U Turn
Damage vs Houndour
Dark Pulse
61-71%
Ice Beam
45-54%
Surf 2x
274-322%KO
U Turn
55-65%
View Greninja builds →

Houndour evolves into Houndoom. It's a two-stage chain with the method shown below. A massive partner pool for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 170 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Houndour
DarkFire
Houndoom
DarkFire
HP
45
75+30
ATK
60
90+30
DEF
30
50+20
SP.ATK
80
110+30
SP.DEF
50
80+30
SPE
65
95+30
BST
330C-Tier
500B-Tier+170
ROLE
Balanced
Attacker
TYPE
Special
Special

Breeding

Very Easy

Breed Houndour easily with 278 breeding partners from the Ground egg group.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosrhydondewgongarbokquagsirenidorinofarfetchdflaaffy

For an attacker, Houndour wants spread EVs and Life Orb. The Naive nature tilts toward fast mixed duty, and Flashfire contributes without taking a move slot.

Best Build

All 17 games
Experimental
Utility
Ability
Flash Fire
Item
Life OrbPOWER
Best Nature for Houndour
Naive+SPE

Houndour best EVs are Speed and Sp. Atk

EVs

Utility Moveset

  • Dark PulseSTAB
  • Fire BlastSTAB
  • Sucker PunchSTAB
  • Flame ChargeSTAB

Moves

All 17 games

TMs define Houndour's movepool. The natural moves cover basics with Overheat and Flare Blitz, but the real versatility comes from technical machines giving it coverage across 8 types. That's where the options open up.

Level-Up Moves

Lv 1
Ember
4010025Fire
Lv 1
Leer
D10030Normal
Lv 4
Howl
C40Normal
Lv 8
Smog
307020Poison
Lv 13
Roar-6
C20Normal
Lv 16
Bite
D6010025Dark
Lv 20
Incinerate
C6010015Fire
Lv 25
Beat Up
D10010Dark
Lv 28
Fire Fang
D659515Fire
Lv 32
Torment
D10015Dark
Lv 37
Comeuppance
D10010Dark
Lv 40
Foul Play
C9510015Dark
Lv 44
Flamethrower
B9010015Fire
Lv 49
Crunch
C8010015Dark
Lv 52
Nasty Plot
C20Dark
Lv 56
Inferno
100505Fire

TM Moves

TM
TM66
Body Slam
D8510015Normal
TM195
Burning Jealousy
C701005Fire
TM108
Crunch
C8010015Dark
TM94
Dark Pulse
S8010015Dark
TM204
Double-Edge
C12010015Normal
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM141
Fire Blast
S110855Fire
TM08
Fire Fang
D659515Fire
TM24
Fire Spin
D358515Fire
TM38
Flame Charge
A5010020Fire
TM125
Flamethrower
B9010015Fire
TM165
Flare Blitz
C12010015Fire
TM62
Foul Play
C9510015Dark
TM118
Heat Wave
C959010Fire
TM130
Helping Hand+5
C20Normal
TM117
Hyper Voice
C9010010Normal
TM199
Lash Out
C751005Dark
TM35
Mud Shot
D559515Ground
TM05
Mud-Slap
D2010010Ground
TM140
Nasty Plot
C20Dark
TM157
Overheat
B130905Fire
TM202
Pain Split
C20Normal
TM07
Protect+4
C10Normal
TM63
Psychic Fangs
D8510010Psychic
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM134
Reversal
D10015Fighting
TM172
Roar-6
C20Normal
TM06
Scary Face
C10010Normal
TM114
Shadow Ball
C8010015Ghost
TM70
Sleep Talk
C10Normal
TM148
Sludge Bomb
C9010010Poison
TM30
Snarl
C559515Dark
TM168
Solar Beam
C12010010Grass
TM177
Spite
10010Ghost
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM183
Super Fang
D9010Normal
TM01
Take Down
D908520Normal
TM87
Taunt
C10020Dark
TM207
Temper Flare
C7510010Fire
TM171
Tera Blast
C8010010Normal
TM18
Thief
D6010025Dark
TM09
Thunder Fang
D659515Electric
TM175
Toxic
C9010Poison
TM20
Trailblaze
D5010020Grass
TM107
Will-O-Wisp
C8515Fire

Egg Moves

Houndour doesn't have any Egg moves

Tutor Moves

Houndour can't learn any Tutor moves
All 17 games

high spawn rates in early-game routes across 8 locations. Houndour's one of the easier catches on the list. Knock it out fast and save your time for harder targets.

Best Locations to Catch Houndour in Scarlet & Violet

You can catch Houndour through 8 walking encounters from Lv. 2-60, but availability differs between Violet and Scarlet. Some spots are exclusive to one version.

South Province (Area Four) - Rocky
VioletOverworld Lv.2-20 Route
36%Early
South Province (Area Four) - Rocky
ScarletOverworld Lv.2-20 Route
36%Early
South Province (Area One) - Cave
VioletOverworld Lv.2-20 Route
36%Early
South Province (Area One) - Cave
ScarletOverworld Lv.2-20 Route
36%Early
North Province (Area Two) - Cave
ScarletOverworld Lv.24-60 Route
8%Mid
North Province (Area Two) - Cave
VioletOverworld Lv.24-60 Route
8%Mid
North Province (Area Two) - Rocky
ScarletOverworld Lv.24-60 Route
8%Mid
North Province (Area Two) - Rocky
VioletOverworld Lv.24-60 Route
8%Mid
  • Houndour evolves into Houndoom at level 24. One evolution, no branching. Solid jump from 330 BST.

  • Houndour evolves into Houndoom at level 24. Takes some grinding. Plan your team around the mid-game wait.

  • Houndour does the job early-game if you need a Dark/Fire type on your team. Evolve it into Houndoom before the later gyms and it holds up fine through the story.

  • Houndour shows up in 17 games, making it one of the more widely available Pokemon in the series. First catchable in Legends: Z-A, most recently in Gold & Silver and Crystal.

Houndour first appeared in Gold & Silver and has been available in 17 games across 9 generations. Obtainable through catching or hatching as a base form in most titles where it appears.

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