Physical
Trick Room
300Low
20Very Slow
DTier

Geodude sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Golem as fast as possible. Known as the Rock Pokemon. Built to hit on the physical side.

The stat bars tell the story: Defense carries everything and Speed's dead weight. But this Rock Pokemon still yields 1 Defense EV per fight on a 1.06M XP medium-slow curve.

Base Stats
300Avg
HP40
D
Attack80
C
Defense100
B
Sp. Atk30
F
Sp. Def30
F
Speed20
F
Total300
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Geodude yields +1 Def
HPAtkDef+1SpASpDSpe
Details
Catch255GuaranteedMedium Slow1.06M XP0.4m / 1'04"20kg / 44.1 lbs60Base XP
Pokedex Entries

It climbs mountain paths using only the power of its arms. Because they look just like boulders lining paths, hikers may step on them without noticing.

Emerald

Geodude Weakness

Fragile

Type-wise, Geodude takes extra damage from Water, Grass, Ice, Fighting, Ground, and Steel. Watch out for Water and Grass attacks, those deal 4x damage. Electric moves do nothing thanks to a full immunity. The Rock/Ground typing picks up 5 resistances to work with. Geodude's physical bulk (base 100 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Gen III Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
4xCriticali
¼xResisti
0xImmunei
6Weak
5Resist
1Immune
Scorei-7
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Water — Surf, Hydro Pump, Scald
4x Grass — Energy Ball, Giga Drain, Leaf Storm
Abilities
Rock HeadProtects against recoil damage.
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Sand VeilHAIncreases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Geodude kicks off a three-stage evolution line through Graveler all the way to Golem. For breeding, quick to hatch with a decent partner pool via one egg group. Evolving adds up to 195 stat points total.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Geodude
RockGround
Graveler
RockGround
Golem
RockGround
HP
40
55+15
80+25
ATK
80
95+15
120+25
DEF
100
115+15
130+15
SP.ATK
30
45+15
55+10
SP.DEF
30
45+15
65+20
SPE
20
35+15
45+10
BST
300C-Tier
390C-Tier+90
495C-Tier+105
ROLE
Trick Room
Trick Room
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding
Very Easy

Breed Geodude easily with 23 breeding partners from the Mineral egg group. Pass egg moves like Block, Mega Punch, Rock Slide to offspring.

Egg Groups
Mineral
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
3moves
Breed With (best first)
glaliesnoruntporygon2claydolgolemelectrodemagnetonsudowoodogravelerporygonnosepassmagnemite

Normal coverage gives Geodude answers even while choice-locked. Choice Band provides raw power at the cost of move flexibility, and max Attack and Speed EVs with Rockhead mean every prediction that lands hits hard.

Best Build

Physical Sweeper
Ability
Rockhead
Item
Choice BandPOWER
Nature
Jolly+SPE
EVs

Best Geodude Moveset

  • ExplosionCoverage
  • EarthquakeSTAB
  • Rock SlideSTAB
  • Hidden Power Bug

The egg pool carries weight here. Block and Mega Punch aren't available any other way for Geodude, and they meaningfully change what it threatens. Stack those on top of Earthquake and Dig for solid options.

Level-Up Moves

Lv 1
Defense Curl
40Normal
Lv 1
Tackle
3510035Normal
Lv 6
Mud Sport
15Ground
Lv 11
Rock Throw
509015Rock
Lv 16
Magnitude
10030Ground
Lv 21
Self-Destruct
2001005Normal
Lv 26
Rollout
309020Rock
Lv 31
Rock Blast
259010Rock
Lv 36
Earthquake
10010010Ground
Lv 41
Explosion
2501005Normal
Lv 46
Double-Edge
12010015Normal

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM28
Dig
6010010Ground
TM32
Double Team
15Normal
TM26
Earthquake
10010010Ground
TM42
Facade
7010020Normal
TM38
Fire Blast
120855Fire
TM35
Flamethrower
9510015Fire
TM01
Focus Punch-3
15010020Fighting
TM21
Frustration
10020Normal
TM10
Hidden Power
6010015Normal
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
HM06
Rock Smash
2010015Fighting
TM39
Rock Tomb
609510Rock
TM37
Sandstorm
10Rock
TM43
Secret Power
7010020Normal
HM04
Strength
8010015Normal
TM11
Sunny Day
5Fire
TM06
Toxic
8510Poison

Egg Moves

Src
Egg
Block
5Normal
Egg
Mega Punch
808520Normal
Egg
Rock Slide
759010Rock

Tutor Moves

Src
Tutor
Body Slam
8510015Normal
Tutor
Counter-5
10020Fighting
Tutor
Defense Curl
40Normal
Tutor
Double-Edge
12010015Normal
Tutor
Dynamic Punch
100505Fighting
Tutor
Endure+4
10Normal
Tutor
Explosion
2501005Normal
Tutor
Fire Punch
7510015Fire
Tutor
Mega Punch
808520Normal
Tutor
Metronome
10Normal
Tutor
Mimic
10Normal
Tutor
Mud-Slap
2010010Ground
Tutor
Rock Slide
759010Rock
Tutor
Rollout
309020Rock
Tutor
Seismic Toss
10020Fighting
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Substitute
10Normal
Tutor
Swagger
9015Normal

Easy grab on Geodude with high spawn rates across 7 locations in early-game areas. Two different catch methods are in play here. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations

You can find Geodude through 7 rock smash and walking encounters at Lv. 5-40. The list is sorted by game progression, so the earliest accessible spots show up first.

Granite Cave - B2F
Smashing rocksLv.5-20CommonEarlyCave
EASY
Route 111 - South
Smashing rocksLv.5-20CommonEarlyRoute
EASY
Route 114
Smashing rocksLv.5-20CommonEarlyRoute
EASY
Safari Zone - Northeast
Smashing rocksLv.5-30CommonEarlyFacility
EASY
Granite Cave - 1F
GrassLv.6-9UncommonEarlyCave
EASY
Team Magma/Aqua Hideout
GrassLv.27-30CommonMidVolcano
EFFORTLESS
Victory Road - B1F
Smashing rocksLv.30-40CommonMidCave
EASY
  • At 300 BST, Geodude is firmly in pre-evolution territory. Evolve it into Graveler before bringing it to any serious fight.

  • Geodude's biggest threats include Gyarados (Water), Venusaur (Grass), and Lapras (Ice), all carrying super-effective STAB moves. Gyarados is the most dangerous since Water moves deal 4x damage. Fighting, Ground, and Steel-type attackers are also a problem. With 6 weakness types, most competitive teams carry at least one counter. At base 20 Speed, Geodude won't outrun any of these threats so switching to a resist is usually the safer play.

  • Geodude can evolve into Graveler and Alolan Graveler depending on the method. Geodude is the base form in a 5-stage evolutionary line.

  • Rock Head is the go-to ability for Geodude. It protects against recoil damage. Its hidden ability Sand Veil can work in specific setups. Sturdy is the other option — pick based on what your team needs.

  • Geodude is a physical attacker with base 80 Attack. But the speed tells the real story — base 20 Speed is low. Priority moves or Trick Room are the way to go. Fits the trick room role.

  • Geodude appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Geodude appears in 20 games spanning 9 generations. Beyond its original form, it gained an Alolan form in Generation 7.