Bulk defines Carkol's stat line. Defense and HP anchor the defensive side, but Speed can't keep up offensively. Common in the wild and worth 2 Defense EVs.
The temperature inside its body increases when it experiences strong emotions. It rolls around frantically while spewing flames.
Due to the coal tar created inside it, the heap of coal on Carkol’s back never falls apart, even when the Pokémon rolls around at high speeds.
Type-wise, Carkol takes extra damage from Water, Ground, Fighting, and Rock. Watch out for Water and Ground attacks, those deal 4x damage. With 7 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.
| Damage | Types |
|---|---|
| 4x (Critical) | Water, Ground |
| 2x (Weak) | Fighting, Rock |
| 0.5x (Resist) | Normal, Ice, Poison, Flying, Bug, Fairy |
| 0.25x (Resist) | Fire |
Greninja can KO Carkol with Surf (109-129%). Annihilape deals 39-46% with Drain Punch.
Greninja WaterDark | S | |
Recommended Build AbilityBattlebond ItemLife Orb NatureTimid Moves
Damage vs Carkol View Greninja builds →Dark Pulse24-29% Ice Beam9-11% Surf 4x109-129%KO U Turn5-7% | ||
Dondozo Water | A | |
Recommended Build AbilityUnaware ItemLeftovers NatureImpish Moves View Dondozo builds →
| ||
Annihilape FightingGhost | A | |
Recommended Build AbilityDefiant ItemSitrus Berry NatureJolly Moves
Damage vs Carkol View Annihilape builds →Drain Punch 2x39-46% | ||
Glimmora RockPoison | A | |
Recommended Build AbilityToxicdebris ItemRed Card NatureTimid Moves
Damage vs Carkol View Glimmora builds →Power Gem 2x36-43% | ||
Krookodile GroundDark | A | |
Recommended Build AbilityMoxie ItemChoice Scarf NatureJolly Moves
Damage vs Carkol View Krookodile builds →Earthquake 4x123-145%KO Knock Off20-23% Close Combat 2x49-58% | ||
Partway through Rolycoly's chain. Carkol still has another evolution ahead before reaching Coalossal. For breeding, quick to hatch with plenty of partners via one egg group. HP has grown the most so far (+50), but there's still another 100 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
The build centers on Stealth Rock and survivability. Eviolite means a bulk boost that only works before full evolution, and max HP and Sp. Def EVs give Carkol the bulk to set up repeatedly. Flame Body adds another layer of staying power.
Best Build
Carkol best EVs are HP and Sp. Def
Wall Moveset
- Stealth Rock
- Rapid Spin
- Flamethrower
- Will O Wisp
Recommended Teammates
Doubles Bulky Support Moveset
- Sunny Day
- Body Press
- Flamethrower
- Iron Defense
Recommended Teammates
No build content available for this Pokemon in Gen 8.
Try selecting a different game/generation filter, or check back later.
Moves
TMs carry this one. Carkol learns Overheat and Flare Blitz naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Fighting and beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Breeding's the move. Block and Explosion give Carkol options it can't learn any other way, and Normal and Fighting coverage and more already covers a decent range on top of Burn Up and Overheat. The egg moves push it further.
decent spawn rates across 2 locations for Carkol in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Carkol in Scarlet & Violet
The path to Carkol starts with Rolycoly at Lv. 5-34 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch RolycolyEast Province (Area Three) - MineScarletOverworld Lv.5-23 Route30%EarlyEast Province (Area Three) - MineVioletOverworld Lv.5-23 Route30%EarlyEast Province (Area Three) - CaveScarletOverworld Lv.5-23 Route10%EarlyEast Province (Area Three) - CaveVioletOverworld Lv.5-23 Route10%Early
Step 2Carkol ✓East Province (Area Three) - MineVioletOverworld Lv.25-34 Route18%MidEast Province (Area Three) - MineScarletOverworld Lv.25-34 Route18%Midor evolve from Rolycoly (Step 1)
Carkol starts showing up in mid-game routes at high spawn rates across 12 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Carkol in Sword & Shield
Rolycoly is your first catch on the way to Carkol. You'll find walking encounters from Lv. 10-65 across 44 total spots in the chain.
Step 1Catch RolycolyRoute 3 - GarbageShieldOverworld Lv.10-13 Route99%EarlyAll WeatherRoute 3 - GarbageSwordOverworld Lv.10-13 Route99%EarlyAll WeatherGalar MineShieldOverworld Lv.11-14 Cave35%EarlyAll WeatherGalar MineSwordOverworld Lv.11-14 Cave35%EarlyAll WeatherGalar MineShieldGrass Lv.11-15 Cave30%EarlyAll WeatherGalar MineSwordGrass Lv.11-15 Cave30%EarlyAll WeatherGiant's Cap - 2ShieldOverworld Lv.28-3050%MidIntense SunGiant's Cap - 2SwordOverworld Lv.28-3050%MidIntense SunGiant's Cap - 3ShieldOverworld Lv.29-3250%MidIntense SunGiant's Cap - 3SwordOverworld Lv.29-3250%MidIntense SunMotostoke RiverbankSwordOverworld Lv.26-2810%MidSandstormMotostoke RiverbankShieldOverworld Lv.28-3010%MidIntense SunMotostoke RiverbankShieldOverworld Lv.28-3010%MidSandstormMotostoke RiverbankSwordOverworld Lv.26-285%MidIntense SunGiant's Cap - GroundSwordOverworld Lv.31-3460%LateIntense SunGiant's Cap - GroundShieldOverworld Lv.31-3460%LateNormal WeatherGiant's Cap - GroundSwordOverworld Lv.31-3460%LateNormal WeatherGiant's Cap - GroundShieldOverworld Lv.31-3460%LateSandstormGiant's Cap - GroundSwordOverworld Lv.31-3460%LateSandstormGiant's Cap - GroundShieldOverworld Lv.31-3460%LateHeavy FogGiant's Cap - GroundSwordOverworld Lv.31-3460%LateHeavy FogGiant's Cap - GroundShieldOverworld Lv.31-3460%LateOvercastGiant's Cap - GroundShieldOverworld Lv.31-3460%LateIntense SunGiant's Cap - GroundSwordOverworld Lv.31-3460%LateOvercastGiant's Cap - GroundSwordOverworld Lv.31-3430%LateSnowingGiant's Cap - GroundSwordOverworld Lv.31-3430%LateSnowstormGiant's Cap - GroundSwordOverworld Lv.31-3430%LateRainingGiant's Cap - GroundSwordOverworld Lv.31-3430%LateThunderstormGiant's Cap - GroundShieldOverworld Lv.31-3410%LateSnowingGiant's Cap - GroundShieldOverworld Lv.31-3410%LateSnowstormGiant's Cap - GroundShieldOverworld Lv.31-3410%LateRainingGiant's Cap - GroundShieldOverworld Lv.31-3410%LateThunderstorm
Step 2Carkol ✓Stony WildernessShieldGrass Lv.26-2840%MidIntense SunStony WildernessSwordGrass Lv.26-2840%MidIntense SunGiant's CapShieldOverworld Lv.28-3040%MidIntense SunGiant's CapSwordOverworld Lv.28-3040%MidIntense SunGiant's CapShieldOverworld Lv.28-3040%MidSandstormGiant's CapSwordOverworld Lv.28-3040%MidSandstormBridge FieldShieldGrass Lv.26-2810%MidIntense SunBridge FieldSwordGrass Lv.26-2810%MidIntense SunBallimere LakeShieldOverworld Lv.60-65 Water20%PostIntense SunBallimere LakeSwordOverworld Lv.60-65 Water20%PostIntense SunLakeside CaveShieldOverworld Lv.60-65 Cave15%PostAll WeatherLakeside CaveSwordOverworld Lv.60-65 Cave15%PostAll Weatheror evolve from Rolycoly (Step 1)
Carkol is meant to evolve into Coalossal. At 410 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Carkol's biggest threats include Greninja (Water), Excadrill (Ground), and Conkeldurr (Fighting), all carrying super-effective STAB moves. Greninja is the most dangerous since Water moves deal 4x damage. Rock-type attackers are also a problem.
Flash Fire is what you want on Carkol. Every competitive set worth running is built with that ability in mind. The alternatives (Steam Engine, Flame Body) work on paper but Flash Fire is what makes Carkol worth using.
Flash Fire is the hidden ability. It protects against fire moves. Worth hunting for if you want Carkol to compete at a higher level.
Carkol joined the series in Sword & Shield and has been available in 2 titles so far. With 3 generations of appearances, it's established itself despite the later start.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwShDebut

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
