Pokemon Sword and Shield Weezing is a Poison Type Poison Gas Pokémon, which makes it weak against Ground, Psychic type moves. You can find and catch Weezing in Dusty Bowl with a 35% chance to appear during Normal Weather weather. The Max IV Stats of Weezing are 65 HP, 90 Attack, 85 SP Attack, 120 Defense, 70 SP Defense, and 60 Speed.
List of Weezing Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 490 | |
HP | 65 | |
Attack | 90 | |
Defense | 120 | |
Special Attack | 85 | |
Special Defense | 70 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Weezing to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Weezing Abilities
Ability | Type | Effect |
---|---|---|
Levitate | Normal | |
Neutralizing Gas | Normal | |
Stench | Hidden |
Sword Pokedex Entry
It mixes gases between its two bodies. It's said that these Pokémon were seen all over the Galar region back in the day.
Shield Pokedex Entry
It can't suck in air quite as well as a Galarian Weezing, but the toxins it creates are more potent than those of its counterpart.
Pokemon Sword and Shield Weezing Evolutions
How do i evolve Weezing in Pokemon Sword and Shield?
Pokemon Sword and Shield Koffing evolves into Weezing when you reach Level 35.
Level 35 within the Galarian Region
Weezing Locations in Pokemon Sword and Shield
Where do i find and how to get Weezing?
Weezing does not spawn in the wild. Instead you can catch Koffing and evolve it into Weezing. A popular spawn location you can find Koffing is in the Dusty Bowl area with a 35% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
35% | 42 - 47 | |||
5% | 42 - 47 | |||
35% | 42 - 47 | |||
5% | 42 - 47 | |||
15% | 22 - 26 | |||
40% | 26 - 28 | |||
13% | 55 - 58 | |||
50% | 45 - 47 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Weezing Raids
Where do i find Weezing Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Weezing Weakness
Weezing is a Poison Type pokemon. This will cause it to take More Damage from Ground, Psychic Type Moves and will take Less Damage from Fighting, Poison, Bug, Grass, Fairy type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ground Psychic |
0.5x Damage | Fighting Poison Bug Grass Fairy |
0.25x Damage | |
Immune to Damage |
What pokemon is Weezing Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Weezing Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Weezing Moves List
What moves can Weezing learn from TMs, TRs, and Leveling?
Weezing can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Poison type +50% STAB damage.
Weezing Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Double Hit | — | |||||
01 | [] Heat Wave | — | |||||
01 | [] Poison Gas | — | |||||
01 | [] Tackle | — | |||||
01 | [] Smog | — | |||||
01 | [] Smokescreen | — | |||||
12 | [] Clear Smog | — | |||||
16 | [] Assurance | — | |||||
20 | [] Sludge | — | |||||
24 | [] Haze | — | |||||
28 | [] Self-Destruct | — | |||||
32 | [] Sludge Bomb | — | |||||
38 | [] Toxic | — | |||||
44 | [] Belch | — | |||||
50 | [] Explosion | — | |||||
56 | [] Memento | — | |||||
62 | [] Destiny Bond | — |
TM Moves Weezing can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM20 | Self-Destruct | Physical | 200 | 100 | 5 | User faints. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM38 | Will-O-Wisp | Status | — | 85 | 15 | Burns opponent. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM74 | Venoshock | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
Weezing TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR22 | Sludge Bomb | Special | 135 | 100 | 10 | May poison opponent. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR36 | Heat Wave | Special | 95 | 90 | 10 | May burn opponent. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR52 | Gyro Ball | Physical | — | 100 | 5 | The slower the user, the stronger the attack. | |
TR54 | Toxic Spikes | Status | — | — | 20 | Poisons opponents when they switch into battle. | |
TR58 | Dark Pulse | Special | 80 | 100 | 15 | May cause flinching. | |
TR78 | Sludge Wave | Special | 142.5 | 100 | 10 | May poison opponent. | |
TR91 | Venom Drench | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. |
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