Pokemon Sword and Shield Galarian Weezing is a Poison and Fairy Type, which makes it weak against Ground, Psychic, Steel type moves. You can find and catch Galarian Weezing in Dusty Bowl with a 35% chance to appear during Normal Weather weather. The Max IV Stats of Galarian Weezing are 65 HP, 90 Attack, 85 SP Attack, 120 Defense, 70 SP Defense, and 60 Speed.


Click/Tap the buttons to navigate the Galarian Weezing Guide.





List of Galarian Weezing Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 490 | |
HP | 65 | |
Attack | 90 | |
Defense | 120 | |
Special Attack | 85 | |
Special Defense | 70 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Galarian Weezing to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Galarian Weezing Abilities
Ability | Type | Effect |
---|---|---|
Levitate | Normal | |
Neutralizing Gas | Normal | |
Misty Surge | Hidden |
Sword Pokedex Entry
This Pokémon consumes particles that contaminate the air. Instead of leaving droppings, it expels clean air.
Shield Pokedex Entry
Long ago, during a time when droves of factories fouled the air with pollution, Weezing changed into this form for some reason.
Pokemon Sword and Shield Galarian Weezing Evolutions
How do i evolve Galarian Weezing in Pokemon Sword and Shield?
Pokemon Sword and Shield Koffing evolves into Weezing when you reach Level 35.
Level 35 within the Galarian Region



Galarian Weezing Locations in Pokemon Sword and Shield
Where do i find and how to get Galarian Weezing?
Galarian Weezing does not spawn in the wild. Instead you can catch Koffing and evolve it into Galarian Weezing. A popular spawn location you can find Koffing is in the Dusty Bowl area with a 35% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Galarian Weezing Raids
Where do i find Galarian Weezing Raids?
You can find Galarian Weezing raids in the following locations: East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch.
Pokemon Sword and Shield Galarian Weezing Weakness
Galarian Weezing is a Poison and Fairy Type pokemon. This will cause it to take More Damage from Ground, Psychic, Steel Type Moves and will take Less Damage from Grass, Fairy, Dark, Dragon, Fighting, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage | ![]() |
What pokemon is Galarian Weezing Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Galarian Weezing Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Galarian Weezing Moves List
What moves can Galarian Weezing learn from TMs, TRs, and Leveling?
Galarian Weezing can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Poison and Fairy type +50% STAB damage.
Galarian Weezing Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Double Hit | ||||||
01 | [] Strange Steam | ||||||
01 | [] Defog | ||||||
01 | [] Heat Wave | ||||||
01 | [] Smog | ||||||
01 | [] Smokescreen | ||||||
01 | [] Haze | ||||||
01 | [] Poison Gas | ||||||
01 | [] Tackle | ||||||
01 | [] Fairy Wind | ||||||
01 | [] Aromatic Mist | ||||||
12 | [] Clear Smog | ||||||
16 | [] Assurance | ||||||
20 | [] Sludge | ||||||
24 | [] Aromatherapy | ||||||
28 | [] Self-Destruct | ||||||
32 | [] Sludge Bomb | ||||||
38 | [] Toxic | ||||||
44 | [] Belch | ||||||
50 | [] Explosion | ||||||
56 | [] Memento | ||||||
62 | [] Destiny Bond | ||||||
68 | [] Misty Terrain |
TM Moves Galarian Weezing can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM20 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM38 | Will-O-Wisp | ![]() | Status | — | 85 | 15 | Burns opponent. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM71 | Wonder Room | ![]() | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. |
TM74 | Venoshock | ![]() | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM89 | Misty Terrain | ![]() | Status | — | — | 10 | Protects the field from status conditions for 5 turns. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Galarian Weezing TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | Special | 135 | 100 | 10 | May poison opponent. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR43 | Overheat | ![]() | Special | 130 | 90 | 5 | Sharply lowers user's Special Attack. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR54 | Toxic Spikes | ![]() | Status | — | — | 20 | Poisons opponents when they switch into battle. |
TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | May cause flinching. |
TR78 | Sludge Wave | ![]() | Special | 142.5 | 100 | 10 | May poison opponent. |
TR90 | Play Rough | ![]() | Physical | 135 | 90 | 10 | May lower opponent's Attack. |
TR91 | Venom Drench | ![]() | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. |
TR92 | Dazzling Gleam | ![]() | Special | 120 | 100 | 10 | Hits all adjacent opponents. |
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