Pokemon Sword and Shield Type: Null is a Normal Type, which makes it weak against Fighting type moves. You can find and catch Type: Null using our guide below on How To Obtain this pokemon. The Max IV Stats of Type: Null are 95 HP, 95 Attack, 95 SP Attack, 95 Defense, 95 SP Defense, and 59 Speed.
List of Type: Null Max IV Stats in Pokemon SW SH.
| Stat | Amount | Bar Graph |
|---|---|---|
| Total | 534 | |
| HP | 95 | |
| Attack | 95 | |
| Defense | 95 | |
| Special Attack | 95 | |
| Special Defense | 95 | |
| Speed | 59 |
Based on this pokemon's stats we consider the best nature for Type: Null to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Type: Null Abilities
| Ability | Type | Effect |
|---|---|---|
| Battle Armor | Normal |
Sword Pokedex Entry
Rumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the Galar region.
Shield Pokedex Entry
It was modeled after a mighty Pokémon of myth. The mask placed upon it limits its power in order to keep it under control.
Pokemon Sword and Shield Type: Null Evolutions
How do i evolve Type: Null in Pokemon Sword and Shield?
Pokemon Sword and Shield Type: Null evolves into Silvally with a high Friendship.
high Friendship
Type: Null Locations in Pokemon Sword and Shield
Where do i find and how to get Type: Null?
Type: Null does not normally spawn in the wild, you will need to find this pokemon using a different method.
- Type: Null Location: Battle Tower
Pokemon Sword and Shield Type: Null Raids
Where do i find Type: Null Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Type: Null Weakness
Type: Null is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
| Damage | Types |
|---|---|
| 4.0x Damage | |
| 2.0x Damage | |
| 0.5x Damage | |
| 0.25x Damage | |
| Immune to Damage |
What pokemon is Type: Null Weak Against?
| Pokemon | Type 1 | Type 2 | CP |
|---|
What pokemon is Type: Null Strong Against?
| Pokemon | Type 1 | Type 2 | CP |
|---|
Pokemon SW and SH Type: Null Moves List
What moves can Type: Null learn from TMs, TRs, and Leveling?
Type: Null can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal type +50% STAB damage.
Type: Null Level Up Moves
| Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| 01 | [] Tackle | — | |||||
| 01 | [] Imprison | — | |||||
| 05 | [] Aerial Ace | — | |||||
| 10 | [] Scary Face | — | |||||
| 15 | [] Double Hit | — | |||||
| 20 | [] Metal Sound | — | |||||
| 25 | [] Crush Claw | — | |||||
| 30 | [] Air Slash | — | |||||
| 35 | [] Tri Attack | — | |||||
| 40 | [] X-Scissor | — | |||||
| 45 | [] Iron Head | — | |||||
| 50 | [] Take Down | — | |||||
| 55 | [] Double-Edge | — |
TM Moves Type: Null can learn
| TM | Move | Type | Class | Pow | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TM08 | Hyper Beam | Special | 225 | 90 | 5 | User must recharge next turn. | |
| TM09 | Giga Impact | Physical | 225 | 90 | 5 | User must recharge next turn. | |
| TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
| TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
| TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
| TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
| TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
| TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
| TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
| TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
| TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
| TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
| TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
| TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
| TM40 | Swift | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
| TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
| TM56 | U-turn | Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
| TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
| TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
| TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
| TM95 | Air Slash | Special | 75 | 95 | 20 | May cause flinching. |
Type: Null TR Moves
| TR | Move | Type | Class | Pow | Acc | PP | Effect |
|---|---|---|---|---|---|---|---|
| TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
| TR19 | Tri Attack | Special | 120 | 100 | 10 | May paralyze, burn or freeze opponent. | |
| TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
| TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
| TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
| TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
| TR47 | Dragon Claw | Physical | 80 | 100 | 15 | ||
| TR60 | X-Scissor | Physical | 80 | 100 | 15 | ||
| TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
| TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. |
More guides
Evolutions