Pokemon Sword and Shield Silicobra is a Ground Type, which makes it weak against Water, Grass, Ice type moves. You can find and catch Silicobra in Forest of Focus with a 10% chance to appear during Sandstorm weather. The Max IV Stats of Silicobra are 52 HP, 57 Attack, 35 SP Attack, 75 Defense, 50 SP Defense, and 46 Speed.
List of Silicobra Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Silicobra to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Sword Pokedex Entry
As it digs, it swallows sand and stores it in its neck pouch. The pouch can hold more than 17 pounds of sand.
Shield Pokedex Entry
It spews sand from its nostrils. While the enemy is blinded, it burrows into the ground to hide.
Silicobra Locations in Pokemon Sword and Shield
Where do i find and how to get Silicobra?
A popular spawn location you can find Silicobra is in the Forest of Focus area with a 10% chance to spawn during Sandstorm weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Silicobra Raids
Where do i find Silicobra Raids?
You can find Silicobra raids in the following locations: Dusty Bowl.
Pokemon Sword and Shield Silicobra Weakness
Silicobra is a Ground Type pokemon. This will cause it to take More Damage from Water, Grass, Ice Type Moves and will take Less Damage from Poison, Rock, Electric type moves.
|Immune to Damage|
What pokemon is Silicobra Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Silicobra Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Silicobra Moves List
What moves can Silicobra learn from TMs, TRs, and Leveling?
Silicobra can learn the ground type move Sand Tomb at level 50. This Physical move Traps opponent, damaging them for 4-5 turns. Bolded Pow numbers are adjusted for this pokemon's Ground type +50% STAB damage.
Silicobra Level Up Moves
|01||Wrap||Physical||15||90||20||Traps opponent, damaging them for 4-5 turns.|
|01||Sand Attack||Status||—||100||15||Lowers opponent's Accuracy.|
|05||Minimize||Status||—||—||10||Sharply raises user's Evasiveness.|
|10||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
|15||Bulldoze||Physical||90||100||20||Lowers opponent's Speed.|
|20||Headbutt||Physical||70||100||15||May cause flinching.|
|30||Dig||Physical||120||100||10||Digs underground on first turn, attacks on second. Can also escape from caves.|
|35||Sandstorm||Status||—||—||10||Creates a sandstorm for 5 turns.|
|45||Coil||Status||—||—||20||Raises user's Attack, Defense and Accuracy.|
|50||Sand Tomb||Physical||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
TM Moves Silicobra can learn
|TM15||Dig||Physical||120||100||10||Digs underground on first turn, attacks on second. Can also escape from caves.|
|TM16||Screech||Status||—||85||40||Sharply lowers opponent's Defense.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM32||Sandstorm||Status||—||—||10||Creates a sandstorm for 5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM49||Sand Tomb||Physical||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM53||Mud Shot||Special||82.5||95||15||Lowers opponent's Speed.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM81||Bulldoze||Physical||90||100||20||Lowers opponent's Speed.|
|TM97||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
Silicobra TR Moves
|TR10||Earthquake||Physical||150||100||10||Power is doubled if opponent is underground from using Dig.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR67||Earth Power||Special||135||100||10||May lower opponent's Special Defense.|
|TR87||Drill Run||Physical||120||95||10||High critical hit ratio.|