Pokemon Sword and Shield Seismitoad is a Water and Ground Type Vibration Pokémon, which makes it weak against Grass type moves. You can find and catch Seismitoad in Dappled Grove with a 60% chance to appear during Raining weather. The Max IV Stats of Seismitoad are 105 HP, 95 Attack, 85 SP Attack, 75 Defense, 75 SP Defense, and 74 Speed.
List of Seismitoad Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 509 | |
HP | 105 | |
Attack | 95 | |
Defense | 75 | |
Special Attack | 85 | |
Special Defense | 75 | |
Speed | 74 |
Based on this pokemon's stats we consider the best nature for Seismitoad to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Seismitoad Abilities
Ability | Type | Effect |
---|---|---|
Swift Swim | Normal | |
Poison Touch | Normal | |
Water Absorb | Hidden |
Sword Pokedex Entry
The vibrating of the bumps all over its body causes earthquake-like tremors. Seismitoad and Croagunk are similar species.
Shield Pokedex Entry
This Pokémon is popular among the elderly, who say the vibrations of its lumps are great for massages.
Pokemon Sword and Shield Seismitoad Evolutions
How do i get Seismitoad's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Tympole evolves into Palpitoad when you reach Level 25. Palpitoad then evolves into its final evolution Seismitoad when you reach Level 36.
Seismitoad Locations in Pokemon Sword and Shield
Where do i find and how to get Seismitoad?
Seismitoad does not spawn in the wild. Instead you can catch Tympole and evolve it into Seismitoad. A popular spawn location you can find Tympole is in the Dappled Grove area with a 60% chance to spawn during Raining weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Seismitoad Raids
Where do i find Seismitoad Raids?
You can find Seismitoad raids in the following locations: Bridge Field, Dusty Bowl, North Lake Miloch, Rolling Fields, South Lake Miloch, West Lake Axewell.
Pokemon Sword and Shield Seismitoad Weakness
Seismitoad is a Water and Ground Type pokemon. This will cause it to take More Damage from Grass Type Moves and will take Less Damage from Steel, Fire, Poison, Rock, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | Steel Fire Poison Rock |
0.25x Damage | |
Immune to Damage | Electric |
What pokemon is Seismitoad Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Seismitoad Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Seismitoad Moves List
What moves can Seismitoad learn from TMs, TRs, and Leveling?
Seismitoad can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Ground type +50% STAB damage.
Seismitoad Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Drain Punch | ||||||
01 | [] Gastro Acid | ||||||
01 | [] Echoed Voice | ||||||
01 | [] Growl | ||||||
01 | [] Acid | ||||||
01 | [] Supersonic | ||||||
12 | [] Mud Shot | ||||||
16 | [] Round | ||||||
20 | [] Bubble Beam | ||||||
24 | [] Flail | ||||||
30 | [] Uproar | ||||||
39 | [] Aqua Ring | ||||||
46 | [] Hyper Voice | ||||||
54 | [] Muddy Water | ||||||
62 | [] Rain Dance | ||||||
70 | [] Hydro Pump |
TM Moves Seismitoad can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 | Dig | Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM45 | Dive | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM52 | Bounce | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. | |
TM53 | Mud Shot | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM63 | Drain Punch | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM74 | Venoshock | Special | 65 | 100 | 10 | Inflicts double damage if the target is poisoned. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 90 | 100 | 20 | Lowers opponent's Speed. | |
TM98 | Stomping Tantrum | Physical | 112.5 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Seismitoad TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR03 | Hydro Pump | Special | 165 | 80 | 5 | ||
TR04 | Surf | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR10 | Earthquake | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR22 | Sludge Bomb | Special | 90 | 100 | 10 | May poison opponent. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR42 | Hyper Voice | Special | 90 | 100 | 10 | ||
TR45 | Muddy Water | Special | 135 | 85 | 10 | May lower opponent's Accuracy. | |
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR67 | Earth Power | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR72 | Power Whip | Physical | 120 | 85 | 10 | ||
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR78 | Sludge Wave | Special | 95 | 100 | 10 | May poison opponent. | |
TR84 | Scald | Special | 120 | 100 | 15 | May burn opponent. | |
TR91 | Venom Drench | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. | |
TR98 | Liquidation | Physical | 127.5 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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