Pokemon Sword and Shield Rhydon is a Ground and Rock Type Drill Pokémon, which makes it weak against Ice, Fighting, Ground, Steel, Water, Grass type moves. You can find and catch Rhydon in Giant's Cap with a 30% chance to appear during Normal Weather weather. The Max IV Stats of Rhydon are 105 HP, 130 Attack, 45 SP Attack, 120 Defense, 45 SP Defense, and 40 Speed.
List of Rhydon Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 485 | |
HP | 105 | |
Attack | 130 | |
Defense | 120 | |
Special Attack | 45 | |
Special Defense | 45 | |
Speed | 40 |
Based on this pokemon's stats we consider the best nature for Rhydon to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Rhydon Abilities
Ability | Type | Effect |
---|---|---|
Lightning Rod | Normal | |
Rock Head | Normal | |
Reckless | Hidden |
Sword Pokedex Entry
It begins walking on its hind legs after evolution. It can punch holes through boulders with its horn.
Shield Pokedex Entry
Protected by an armor-like hide, it is capable of living in molten lava of 3,600 degrees Fahrenheit.
Pokemon Sword and Shield Rhydon Evolutions
How do i get Rhydon's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Rhyhorn evolves into Rhydon when you reach Level 42. Rhydon then evolves into its final evolution Rhyperior with a trade holding Protector.
Rhydon Locations in Pokemon Sword and Shield
Where do i find and how to get Rhydon?
Rhydon does not spawn in the wild. Instead you can catch Rhyhorn and evolve it into Rhydon. A popular spawn location you can find Rhyhorn is in the Giant's Cap area with a 30% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Rhydon Raids
Where do i find Rhydon Raids?
You can find Rhydon raids in the following locations: Rolling Fields, Stony Wilderness.
Pokemon Sword and Shield Rhydon Weakness
Rhydon is a Ground and Rock Type pokemon. This will cause it to take More Damage from Ice, Fighting, Ground, Steel, Water, Grass Type Moves and will take Less Damage from Rock, Normal, , Fire, Electric, Poison type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ice Fighting Ground Steel |
0.5x Damage | Rock Normal Flying Fire |
0.25x Damage | Poison |
Immune to Damage | Electric |
What pokemon is Rhydon Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Rhydon Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Rhydon Moves List
What moves can Rhydon learn from TMs, TRs, and Leveling?
Rhydon can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ground and Rock type +50% STAB damage.
Rhydon Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Hammer Arm | ||||||
01 | [] Tackle | ||||||
01 | [] Tail Whip | ||||||
01 | [] Smack Down | ||||||
01 | [] Bulldoze | ||||||
15 | [] Horn Attack | ||||||
20 | [] Scary Face | ||||||
25 | [] Stomp | ||||||
30 | [] Rock Blast | ||||||
35 | [] Drill Run | ||||||
40 | [] Take Down | ||||||
47 | [] Earthquake | ||||||
54 | [] Stone Edge | ||||||
61 | [] Megahorn | ||||||
68 | [] Horn Drill |
TM Moves Rhydon can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM02 | Pay Day | Physical | 40 | 100 | 20 | A small amount of money is gained after the battle resolves. | |
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 | Dig | Physical | 120 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 112.5 | 90 | 10 | May cause flinching. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM36 | Whirlpool | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 90 | 95 | 15 | Lowers opponent's Speed. | |
TM53 | Mud Shot | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM54 | Rock Blast | Physical | 37.5 | 90 | 10 | Hits 2-5 times in one turn. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM64 | Avalanche | Physical | 60 | 100 | 10 | Power doubles if user took damage first. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM66 | Thunder Fang | Physical | 65 | 95 | 15 | May cause flinching and/or paralyze opponent. | |
TM67 | Ice Fang | Physical | 65 | 95 | 15 | May cause flinching and/or freeze opponent. | |
TM68 | Fire Fang | Physical | 65 | 95 | 15 | May cause flinching and/or burn opponent. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 90 | 100 | 20 | Lowers opponent's Speed. | |
TM96 | Smart Strike | Physical | 70 | — | 10 | The user stabs the target with a sharp horn. This attack never misses. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM98 | Stomping Tantrum | Physical | 112.5 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | |
TM99 | Breaking Swipe | Physical | 60 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Rhydon TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR03 | Hydro Pump | Special | 110 | 80 | 5 | ||
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 150 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR21 | Reversal | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. | |
TR24 | Outrage | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR28 | Megahorn | Physical | 120 | 85 | 10 | ||
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR32 | Crunch | Physical | 80 | 100 | 15 | May lower opponent's Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR67 | Earth Power | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR75 | Stone Edge | Physical | 150 | 80 | 5 | High critical hit ratio. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR87 | Drill Run | Physical | 120 | 95 | 10 | High critical hit ratio. | |
TR88 | Heat Crash | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR94 | High Horsepower | Physical | 142.5 | 95 | 10 | The user fiercely attacks the target using its entire body. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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