Pokemon Sword and Shield Regirock is a Rock Type Rock Peak Pokémon, which makes it weak against Fighting, Ground, Steel, Water, Grass type moves. You can find and catch Regirock using our guide below on How To Obtain this pokemon. The Max IV Stats of Regirock are 80 HP, 100 Attack, 50 SP Attack, 200 Defense, 100 SP Defense, and 50 Speed.


List of Regirock Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 580 | |
HP | 80 | |
Attack | 100 | |
Defense | 200 | |
Special Attack | 50 | |
Special Defense | 100 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Regirock to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Regirock Abilities
Ability | Type | Effect |
---|---|---|
Clear Body | Normal | |
Sturdy | Hidden |
Pokemon Sword and Shield Regirock Evolutions
How do i evolve Regirock in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Regirock does not have an evolution form in Generation 8.
Regirock Locations in Pokemon Sword and Shield
Where do i find and how to get Regirock?
Regirock does not normally spawn in the wild, you will need to find this pokemon using a different method.
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Regirock Location: Rock Peak Ruins
- At the start of the Crown Tundra Story, you will receive Legendary Clues when joining Peony's Expedition.
- You will find Rock Peak Ruins in the South-East area of Giants Bed.
- You will need your lead pokemon to be holding an Everstone for the Temple Doors to open.
- Once inside, highlight all of the lights on the floor, and you will Encounter Regirock.
Pokemon Sword and Shield Regirock Raids
Where do i find Regirock Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Regirock Weakness
Regirock is a Rock Type pokemon. This will cause it to take More Damage from Fighting, Ground, Steel, Water, Grass Type Moves and will take Less Damage from Normal, , Poison, Fire type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Regirock Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Regirock Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Regirock Moves List
What moves can Regirock learn from TMs, TRs, and Leveling?
Regirock can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Rock type +50% STAB damage.
Regirock Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Charge Beam | — | |||||
1 | [] Rock Throw | — | |||||
6 | [] Bulldoze | — | |||||
12 | [] Ancient Power | — | |||||
18 | [] Stomp | — | |||||
24 | [] Rock Slide | — | |||||
30 | [] Curse | — | |||||
36 | [] Iron Defense | — | |||||
42 | [] Hammer Arm | — | |||||
48 | [] Stone Edge | — | |||||
54 | [] Superpower | — | |||||
60 | [] Lock-On | — | |||||
66 | [] Zap Cannon | — | |||||
72 | [] Hyper Beam | — | |||||
78 | [] Explosion | — |
TM Moves Regirock can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM03 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | May burn opponent. |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM20 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 112.5 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM32 | Sandstorm | ![]() | Status | — | — | 10 | Creates a sandstorm for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 90 | 95 | 15 | Lowers opponent's Speed. |
TM49 | Sand Tomb | ![]() | Physical | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM54 | Rock Blast | ![]() | Physical | 37.5 | 90 | 10 | Hits 2-5 times in one turn. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM63 | Drain Punch | ![]() | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM98 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Regirock TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR39 | Superpower | ![]() | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR64 | Focus Blast | ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR67 | Earth Power | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR70 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR75 | Stone Edge | ![]() | Physical | 150 | 80 | 5 | High critical hit ratio. |
TR76 | Stealth Rock | ![]() | Status | — | — | 20 | Damages opponent switching into battle. |
TR79 | Heavy Slam | ![]() | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. |
TR99 | Body Press | ![]() | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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