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Pokemon Sword and Shield Pupitar

Pokemon Sword and Shield Pupitar is a Rock and Ground Type Hard Shell Pokémon, which makes it weak against Fighting, Ground, Steel, Ice, Water, Grass type moves. You can find and catch Pupitar in Lake of Outrage with a 2% chance to appear during Sandstorm weather. The Max IV Stats of Pupitar are 70 HP, 84 Attack, 65 SP Attack, 70 Defense, 70 SP Defense, and 51 Speed.

Pokemon Sword and Shield Pupitar
Regular
Shiny
Pupitar Galar Pokedex ID: 384

List of Pupitar Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total410
HP70
Attack84
Defense70
Special Attack65
Special Defense70
Speed51

Based on this pokemon's stats we consider the best nature for Pupitar to have is Brave, this will increase it's Attack and decrease it's Speed stats.

Pupitar Abilities

Ability Type Effect
Shed SkinNormal

Sword Pokedex Entry

Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.

Shield Pokedex Entry

It will not stay still, even while it’s a pupa. It already has arms and legs under its solid shell.

Pokemon Sword and Shield Pupitar Evolutions

How do i get Pupitar's evolution in Pokemon Sword and Shield?

Pokemon Sword and Shield Larvitar evolves into Pupitar when you reach Level 30. Pupitar then evolves into its final evolution Tyranitar when you reach Level 55.

trending_flat
Level 30
Pupitar
trending_flat
Level 55
Tyranitar
Pokemon CP Atk Def Sp Atk Sp Def Hp Spd
Larvitar
300645045505041
Pupitar
410847065707051
Tyranitar
6001341109510010061

Pupitar Locations in Pokemon Sword and Shield

Where do i find and how to get Pupitar?

A popular spawn location you can find Pupitar is in the Lake of Outrage area with a 2% chance to spawn during Sandstorm weather.

Pupitar is a Pokemon Shield Exclusive Pokemon and can only be found within the Shield Version of the game.

Overworld Spawns (Visible in-game)

Pokemon Location Weather Spawn Lvl
Lake of Outrage
2%55 - 58

Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

Pokemon Location Weather Spawn Lvl
Lake of Outrage
5%50 - 52
Lake of Outrage
5%50 - 52
Lake of Outrage
2%50 - 52
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Pokemon Sword and Shield Pupitar Raids

Where do i find Pupitar Raids?

You can Click/Tap the links below to view where to find Pupitar Raid Spawn Locations in Pokemon Sw and Sh.

Pupitar Raid is exclusive and can only be found within the Pokemon Shield Version of the game.

Pokemon Sword and Shield Pupitar Weakness

Pupitar is a Rock and Ground Type pokemon. This will cause it to take More Damage from Fighting, Ground, Steel, Ice, Water, Grass Type Moves and will take Less Damage from Normal, Flying, Fire, Rock, Electric, Poison type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Fighting
Ground
Steel
Ice
0.5x
Damage
Normal
Flying
Fire
Rock
0.25x
Damage
Poison
Immune to Damage
Electric

What pokemon is Pupitar Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Pupitar Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Pupitar Moves List

What moves can Pupitar learn from TMs, TRs, and Leveling?

Pupitar can learn the normal type move Hyper Beam at level 52. This Special move User must recharge next turn. Bolded Pow numbers are adjusted for this pokemon's Rock and Ground type +50% STAB damage.

Pupitar Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
00Iron DefenseStatus15Sharply raises user's Defense.
01TacklePhysical4010035
01LeerStatus10030Lowers opponent's Defense.
01Rock ThrowPhysical759015
01PaybackPhysical5010010Power doubles if the user was attacked first.
09BitePhysical6010025May cause flinching.
12Scary FaceStatus10010Sharply lowers opponent's Speed.
15Rock SlidePhysical112.59010May cause flinching.
18Stomping TantrumPhysical112.510010Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
21ScreechStatus8540Sharply lowers opponent's Defense.
24Dark PulseSpecial8010015May cause flinching.
27CrunchPhysical8010015May lower opponent's Defense.
33EarthquakePhysical15010010Power is doubled if opponent is underground from using Dig.
37Stone EdgePhysical150805High critical hit ratio.
42ThrashPhysical12010010User attacks for 2-3 turns but then becomes confused.
47SandstormStatus10Creates a sandstorm for 5 turns.
52Hyper BeamSpecial150905User must recharge next turn.

TM Moves Pupitar can learn

TM Move Type Class Pow Acc PP Effect
TM08Hyper BeamSpecial150905User must recharge next turn.
TM15DigPhysical12010010Digs underground on first turn, attacks on second. Can also escape from caves.
TM16ScreechStatus8540Sharply lowers opponent's Defense.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM22Rock SlidePhysical112.59010May cause flinching.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM26Scary FaceStatus10010Sharply lowers opponent's Speed.
TM31AttractStatus10015If opponent is the opposite gender, it's less likely to attack.
TM32SandstormStatus10Creates a sandstorm for 5 turns.
TM33Rain DanceStatus5Makes it rain for 5 turns.
TM34Sunny DayStatus5Makes it sunny for 5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM43Brick BreakPhysical7510015Breaks through Reflect and Light Screen barriers.
TM48Rock TombPhysical909515Lowers opponent's Speed.
TM49Sand TombPhysical52.58515Traps opponent, damaging them for 4-5 turns.
TM57PaybackPhysical5010010Power doubles if the user was attacked first.
TM58AssurancePhysical6010010Power doubles if opponent already took damage in the same turn.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM79RetaliatePhysical701005Inflicts double damage if a teammate fainted on the last turn.
TM81BulldozePhysical9010020Lowers opponent's Speed.
TM85SnarlSpecial559515Lowers opponent's Special Attack.
TM98Stomping TantrumPhysical112.510010Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

Pupitar TR Moves

TR Move Type Class Pow Acc PP Effect
TR01Body SlamPhysical8510015May paralyze opponent.
TR10EarthquakePhysical15010010Power is doubled if opponent is underground from using Dig.
TR13Focus EnergyStatus30Increases critical hit ratio.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR24OutragePhysical12010010User attacks for 2-3 turns but then becomes confused.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR31Iron TailPhysical1007515May lower opponent's Defense.
TR32CrunchPhysical8010015May lower opponent's Defense.
TR35UproarSpecial9010010User attacks for 3 turns and prevents sleep.
TR37TauntStatus10020Opponent can only use moves that attack.
TR39SuperpowerPhysical1201005Lowers user's Attack and Defense.
TR45Muddy WaterSpecial908510May lower opponent's Accuracy.
TR46Iron DefenseStatus15Sharply raises user's Defense.
TR51Dragon DanceStatus20Raises user's Attack and Speed.
TR58Dark PulseSpecial8010015May cause flinching.
TR67Earth PowerSpecial13510010May lower opponent's Special Defense.
TR74Iron HeadPhysical8010015May cause flinching.
TR75Stone EdgePhysical150805High critical hit ratio.
TR76Stealth RockStatus20Damages opponent switching into battle.

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