Pokemon Sword and Shield Pincurchin is a Electric Type, which makes it weak against Ground type moves. You can find and catch Pincurchin in Courageous Cavern with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Pincurchin are 48 HP, 101 Attack, 91 SP Attack, 95 Defense, 85 SP Defense, and 15 Speed.


List of Pincurchin Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 435 | |
HP | 48 | |
Attack | 101 | |
Defense | 95 | |
Special Attack | 91 | |
Special Defense | 85 | |
Speed | 15 |
Based on this pokemon's stats we consider the best nature for Pincurchin to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Pincurchin Abilities
Ability | Type | Effect |
---|---|---|
Lightning Rod | Normal | |
Electric Surge | Hidden |
Sword Pokedex Entry
It feeds on seaweed, using its teeth to scrape it off rocks. Electric current flows from the tips of its spines.
Shield Pokedex Entry
It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.
Pokemon Sword and Shield Pincurchin Evolutions
How do i evolve Pincurchin in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Pincurchin does not have an evolution form in Generation 8.
Pincurchin Locations in Pokemon Sword and Shield
Where do i find and how to get Pincurchin?
A popular spawn location you can find Pincurchin is in the Courageous Cavern area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 13 - 18 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 | ||
![]() | 5% | 16 - 21 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Pincurchin Raids
Where do i find Pincurchin Raids?
You can find Pincurchin raids in the following locations: Giant's Mirror, Lake of Outrage, Motostoke Riverbank.
Pokemon Sword and Shield Pincurchin Weakness
Pincurchin is a Electric Type pokemon. This will cause it to take More Damage from Ground Type Moves and will take Less Damage from , Steel, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Pincurchin Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Pincurchin Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Pincurchin Moves List
What moves can Pincurchin learn from TMs, TRs, and Leveling?
Pincurchin can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Electric type +50% STAB damage.
Pincurchin Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Peck | — | |||||
01 | [] Thunder Shock | — | |||||
05 | [] Water Gun | — | |||||
10 | [] Charge | — | |||||
15 | [] Fury Attack | — | |||||
20 | [] Spark | — | |||||
25 | [] Bubble Beam | — | |||||
30 | [] Recover | — | |||||
35 | [] Curse | — | |||||
40 | [] Electric Terrain | — | |||||
45 | [] Poison Jab | — | |||||
50 | [] Zing Zap | — | |||||
55 | [] Acupressure | — | |||||
60 | [] Discharge | — |
TM Moves Pincurchin can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM07 | Pin Missile | ![]() | Physical | 25 | 95 | 20 | Hits 2-5 times in one turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM20 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM55 | Brine | ![]() | Special | 65 | 100 | 10 | Power doubles if opponent's HP is less than 50%. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM74 | Venoshock | ![]() | Special | 65 | 100 | 10 | Inflicts double damage if the target is poisoned. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | Special | 65 | 100 | 10 | Inflicts more damage if the target has a status condition. |
TM90 | Electric Terrain | ![]() | Status | — | — | 10 | Prevents all Pokémon from falling asleep for 5 turns. |
Pincurchin TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR03 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | |
TR04 | Surf | ![]() | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. |
TR08 | Thunderbolt | ![]() | Special | 135 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 165 | 70 | 10 | May paralyze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR23 | Spikes | ![]() | Status | — | — | 20 | Hurts opponents when they switch into battle. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR45 | Muddy Water | ![]() | Special | 90 | 85 | 10 | May lower opponent's Accuracy. |
TR54 | Toxic Spikes | ![]() | Status | — | — | 20 | Poisons opponents when they switch into battle. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR84 | Scald | ![]() | Special | 80 | 100 | 15 | May burn opponent. |
TR91 | Venom Drench | ![]() | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. |
TR95 | Throat Chop | ![]() | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
TR98 | Liquidation | ![]() | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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