Pokemon Sword and Shield Munna is a Psychic Type Dream Eater Pokémon, which makes it weak against Bug, Ghost, Dark type moves. You can find and catch Munna in Bridge Field with a 25% chance to appear during Fog weather. The Max IV Stats of Munna are 76 HP, 25 Attack, 67 SP Attack, 45 Defense, 55 SP Defense, and 24 Speed.
51.4lbs 23.3kg |
Weight |
---|
Dream Eater Pokémon |
Category |
---|
2'00" 0.6m |
Height |
---|
Field |
Exp Group |
---|
2,560 |
Egg Steps |
---|
10 |
Hatch Cycle |
---|
1 HP Point(s) |
Ev Yield |
---|
Fast |
Exp Group |
---|
49.8% | 50.2%
Gender |
---|
List of Munna Max IV Stats in Pokemon SW SH.
Total | 292 | |
HP | 76 | |
Attack | 25 | |
Defense | 45 | |
Special Attack | 67 | |
Special Defense | 55 | |
Speed | 24 |
Based on this pokemon's stats we consider the best nature for Munna to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.
Munna Abilities
Ability | Type | Effect |
Forewarn | Normal | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
Synchronize | Normal | The attacker will receive the same status condition if it inflicts a burn, poison, or paralysis to the Pokémon. |
Telepathy | Hidden | Anticipates an ally’s attack and dodges it. |
Sword Pokedex Entry
Late at night, it appears beside people’s pillows. As it feeds on dreams, the patterns on its body give off a faint glow.
Shield Pokedex Entry
It eats dreams and releases mist. The mist is pink when it’s eating a good dream, and black when it’s eating a nightmare.
Munna Locations in Pokemon Sword and Shield
Where do i find and how to get Munna?
A popular spawn location you can find Munna is in the Bridge Field area with a 25% chance to spawn during Fog weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Munna Raids
Where do i find Munna Raids?
You can find Munna raids in the following locations: Stony Wilderness, Watchtower Ruins.
- 2-Star Munna
- Lv. 25-30
- Gender: Random
- Ability: Hidden
- Selection Probabilities:
- 1-Star Desired: 30%
- Drops:
- 100% TR69 Zen Headbutt
- 100% TR97 Psychic Fangs
- 80% Mago Berry
- 80% Qualot Berry
- 25% Balm Mushroom
- 25% Big Mushroom
- 25% Rare Candy
- Bonus Drops:
- 5% Exp. Candy S
- 1% Dynamax Candy
- 1% Exp. Candy M
Pokemon Sword and Shield Munna Weakness
Munna is a Psychic Type pokemon. This will cause it to take More Damage from Bug, Ghost, Dark Type Moves and will take Less Damage from Fighting, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | |
0.5x Damage | |
0.25x Damage | |
Immune to Damage |
What pokemon is Munna Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|---|---|---|
600 | |||
600 | |||
530 | |||
525 | |||
525 |
What pokemon is Munna Strong Against?
Pokemon SW and SH Munna Moves List
What moves can Munna learn from TMs, TRs, and Leveling?
Munna can learn the psychic type move Wonder Room at level 52. This Status move Swaps every Pokémon's Defense and Special Defense for 5 turns. Bolded Pow numbers are adjusted for this pokemon's Psychic type +50% STAB damage.
Munna Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | Stored Power | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. | |
01 | Defense Curl | Status | — | — | 40 | Raises user's Defense. | |
04 | Hypnosis | Status | — | 60 | 20 | Puts opponent to sleep. | |
08 | Psybeam | Special | 97.5 | 100 | 20 | May confuse opponent. | |
12 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
16 | Moonlight | Status | — | — | 5 | User recovers HP. Amount varies with the weather. | |
20 | Magic Coat | Status | — | — | 15 | Reflects moves that cause status conditions back to the attacker. | |
24 | Zen Headbutt | Physical | 120 | 90 | 15 | May cause flinching. | |
28 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
32 | Yawn | Status | — | — | 10 | Puts opponent to sleep in the next turn. | |
36 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
40 | Moonblast | Special | 95 | 100 | 15 | May lower opponent's Special Attack. | |
44 | Dream Eater | Special | 150 | 100 | 15 | User recovers half the HP inflicted on a sleeping opponent. | |
48 | Future Sight | Special | 180 | 100 | 10 | Damage occurs 2 turns later. | |
52 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. |
TM Moves Munna can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM60 | Power Swap | Status | — | — | 10 | User and opponent swap Attack and Special Attack. | |
TM61 | Guard Swap | Status | — | — | 10 | User and opponent swap Defense and Special Defense. | |
TM70 | Trick Room | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. | |
TM71 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
Munna TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR25 | Psyshock | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR34 | Future Sight | Special | 180 | 100 | 10 | Damage occurs 2 turns later. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR52 | Gyro Ball | Physical | — | 100 | 5 | The slower the user, the stronger the attack. | |
TR65 | Energy Ball | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR69 | Zen Headbutt | Physical | 120 | 90 | 15 | May cause flinching. | |
TR82 | Stored Power | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR92 | Dazzling Gleam | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
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