Pokemon Sword and Shield Meowstic is a Psychic Type, which makes it weak against Bug, Ghost, Dark type moves. You can find and catch Meowstic in Route 5 with a 20% chance to encounter during All Weather weather when walking through tall grass. The Max IV Stats of Meowstic are 74 HP, 48 Attack, 83 SP Attack, 76 Defense, 81 SP Defense, and 104 Speed.
List of Meowstic Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 466 | |
HP | 74 | |
Attack | 48 | |
Defense | 76 | |
Special Attack | 83 | |
Special Defense | 81 | |
Speed | 104 |
Based on this pokemon's stats we consider the best nature for Meowstic to have is Timid, this will increase it's Speed and decrease it's Attack stats.
Meowstic Abilities
Ability | Type | Effect |
---|---|---|
Keen Eye | Normal | |
Infiltrator | Normal | |
Prankster | Hidden |
Sword Pokedex Entry
Revealing the eyelike patterns on the insides of its ears will unleash its psychic powers. It normally keeps the patterns hidden, however.
Shield Pokedex Entry
The defensive instinct of the males is strong. It’s when they’re protecting themselves or their partners that they unleash their full power.
Meowstic Locations in Pokemon Sword and Shield
Where do i find and how to get Meowstic?
Spawn locations you can find Espurr are in the Route 5 area, with a 20% chance to spawn during All Weather weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Meowstic Raids
Where do i find Meowstic Raids?
You can find Meowstic raids in the following locations: Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Meowstic Weakness
Meowstic is a Psychic Type pokemon. This will cause it to take More Damage from Bug, Ghost, Dark Type Moves and will take Less Damage from Fighting, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Bug Ghost Dark |
0.5x Damage | Fighting Psychic |
0.25x Damage | |
Immune to Damage |
What pokemon is Meowstic Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Meowstic Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Meowstic Moves List
What moves can Meowstic learn from TMs, TRs, and Leveling?
Meowstic can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic type +50% STAB damage.
Meowstic Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Mean Look | — | |||||
01 | [] Scratch | — | |||||
01 | [] Leer | — | |||||
01 | [] Fake Out | — | |||||
01 | [] Disarming Voice | — | |||||
09 | [] Confusion | — | |||||
12 | [] Helping Hand | — | |||||
15 | [] Charm | — | |||||
18 | [] Covet | — | |||||
21 | [] Psybeam | — | |||||
24 | [] Sucker Punch | — | |||||
29 | [] Role Play | — | |||||
34 | [] Light Screen | — | |||||
34 | [] Reflect | — | |||||
39 | [] Psyshock | — | |||||
44 | [] Imprison | — | |||||
49 | [] Quick Guard | — | |||||
54 | [] Psychic | — | |||||
59 | [] Misty Terrain | — |
TM Moves Meowstic can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM02 | Pay Day | Physical | 40 | 100 | 20 | A small amount of money is gained after the battle resolves. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM57 | Payback | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. | |
TM70 | Trick Room | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. | |
TM71 | Wonder Room | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. | |
TM72 | Magic Room | Status | — | — | 10 | Suppresses the effects of held items for five turns. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM84 | Tail Slap | Physical | 25 | 85 | 10 | Hits 2-5 times in one turn. | |
TM89 | Misty Terrain | Status | — | — | 10 | Protects the field from status conditions for 5 turns. | |
TM91 | Psychic Terrain | Status | — | — | 10 | Prevents priority moves from being used for 5 turns. |
Meowstic TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR11 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR25 | Psyshock | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR58 | Dark Pulse | Special | 80 | 100 | 15 | May cause flinching. | |
TR65 | Energy Ball | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR69 | Zen Headbutt | Physical | 120 | 90 | 15 | May cause flinching. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR90 | Play Rough | Physical | 90 | 90 | 10 | May lower opponent's Attack. |
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