Pokemon Sword and Shield Maractus is a Grass Type Cactus Pokémon, which makes it weak against , Poison, Bug, Fire, Ice type moves. You can find and catch Maractus in Route 6 with a 10% chance to appear during All Weather weather. The Max IV Stats of Maractus are 75 HP, 86 Attack, 106 SP Attack, 67 Defense, 67 SP Defense, and 60 Speed.
List of Maractus Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 461 | |
HP | 75 | |
Attack | 86 | |
Defense | 67 | |
Special Attack | 106 | |
Special Defense | 67 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Maractus to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.
Maractus Abilities
Ability | Type | Effect |
---|---|---|
Water Absorb | Normal | |
Chlorophyll | Normal | |
Storm Drain | Hidden |
Sword Pokedex Entry
With noises that could be mistaken for the rattles of maracas, it creates an upbeat rhythm, startling bird Pokémon and making them fly off in a hurry.
Shield Pokedex Entry
Once each year, this Pokémon scatters its seeds. They're jam-packed with nutrients, making them a precious food source out in the desert.
Pokemon Sword and Shield Maractus Evolutions
How do i evolve Maractus in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Maractus does not have an evolution form in Generation 8.
Maractus Locations in Pokemon Sword and Shield
Where do i find and how to get Maractus?
A popular spawn location you can find Maractus is in the Route 6 area with a 10% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Maractus Raids
Where do i find Maractus Raids?
You can find Maractus raids in the following locations: Dappled Grove, Giant's Mirror.
Pokemon Sword and Shield Maractus Weakness
Maractus is a Grass Type pokemon. This will cause it to take More Damage from , Poison, Bug, Fire, Ice Type Moves and will take Less Damage from Ground, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Poison Bug Fire Ice |
0.5x Damage | Ground Water Grass Electric |
0.25x Damage | |
Immune to Damage |
What pokemon is Maractus Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Maractus Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Maractus Moves List
What moves can Maractus learn from TMs, TRs, and Leveling?
Maractus can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Grass type +50% STAB damage.
Maractus Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Spiky Shield | — | |||||
01 | [] Peck | — | |||||
01 | [] Absorb | — | |||||
01 | [] After You | — | |||||
01 | [] Ingrain | — | |||||
04 | [] Growth | — | |||||
08 | [] Mega Drain | — | |||||
12 | [] Leech Seed | — | |||||
16 | [] Sucker Punch | — | |||||
20 | [] Pin Missile | — | |||||
24 | [] Giga Drain | — | |||||
28 | [] Sweet Scent | — | |||||
32 | [] Synthesis | — | |||||
36 | [] Petal Blizzard | — | |||||
40 | [] Cotton Spore | — | |||||
44 | [] Sunny Day | — | |||||
48 | [] Solar Beam | — | |||||
52 | [] Acupressure | — | |||||
56 | [] Petal Dance | — | |||||
60 | [] Cotton Guard | — |
TM Moves Maractus can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM07 | Pin Missile | Physical | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
TM11 | Solar Beam | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM50 | Bullet Seed | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM52 | Bounce | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM63 | Drain Punch | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM88 | Grassy Terrain | Status | — | — | 10 | Restores a little HP of all Pokémon for 5 turns. |
Maractus TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR23 | Spikes | Status | — | — | 20 | Hurts opponents when they switch into battle. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR42 | Hyper Voice | Special | 90 | 100 | 10 | ||
TR57 | Poison Jab | Physical | 80 | 100 | 20 | May poison the opponent. | |
TR59 | Seed Bomb | Physical | 120 | 100 | 15 | ||
TR65 | Energy Ball | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR71 | Leaf Storm | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR95 | Throat Chop | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
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