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Pokemon Sword and Shield Lanturn

Pokemon Sword and Shield Lanturn is a Water and Electric Type Light Pokémon, which makes it weak against Grass, Ground type moves. You can find and catch Lanturn in East Lake Axewell with a 70% chance to appear during Thunderstorm weather. The Max IV Stats of Lanturn are 125 HP, 58 Attack, 76 SP Attack, 58 Defense, 76 SP Defense, and 67 Speed.

Pokemon Sword and Shield Lanturn
Regular
Shiny
Lanturn Galar Pokedex ID: 221

List of Lanturn Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total460
HP125
Attack58
Defense58
Special Attack76
Special Defense76
Speed67

Based on this pokemon's stats we consider the best nature for Lanturn to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.

Lanturn Abilities

Ability Type Effect
Volt AbsorbNormal
IlluminateNormal
Water AbsorbHidden

Sword Pokedex Entry

The light it emits is so bright that it can illuminate the sea’s surface from a depth of over three miles.

Shield Pokedex Entry

This Pokémon flashes a bright light that blinds its prey. This creates an opening for it to deliver an electrical attack.

Pokemon Sword and Shield Lanturn Evolutions

How do i evolve Lanturn in Pokemon Sword and Shield?

Pokemon Sword and Shield Chinchou evolves into Lanturn when you reach Level 27.

trending_flat
Level 27
Lanturn
Pokemon CP Atk Def Sp Atk Sp Def Hp Spd
Chinchou
330383856567567
Lanturn
4605858767612567

Lanturn Locations in Pokemon Sword and Shield

Where do i find and how to get Lanturn?

Lanturn does not spawn in the wild. Instead you can catch Chinchou and evolve it into Lanturn. A popular spawn location you can find Chinchou is in the East Lake Axewell area with a 70% chance to spawn during Thunderstorm weather.

Overworld Spawns (Visible in-game)

Pokemon Location Weather Spawn Lvl
East Lake Axewell
70%40 - 43
West Lake Axewell
60%38 - 40
Workout Sea
10%40 - 45
Stepping-Stone Sea
10%40 - 45
Insular Sea
10%40 - 45
Honeycalm Sea
10%40 - 45
Honeycalm Island
10%40 - 45
Workout Sea
1%40 - 45
Stepping-Stone Sea
1%40 - 45
Insular Sea
1%40 - 45
Honeycalm Sea
1%40 - 45
Honeycalm Island
1%40 - 45

Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

Pokemon Location Weather Spawn Lvl
Giant's Mirror
10%26 - 28
Hulbury
20%20 - 24
Bridge Field
25%26 - 28
Dusty Bowl
35%40 - 45
Lake of Outrage
35%50 - 52
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Pokemon Sword and Shield Lanturn Raids

Where do i find Lanturn Raids?

You can find Lanturn raids in the following locations: East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, Motostoke Riverbank, North Lake Miloch, South Lake Miloch, West Lake Axewell.

You can Click/Tap the links below to view where to find Lanturn Raid Spawn Locations in Pokemon Sw and Sh.

Pokemon Sword and Shield Lanturn Weakness

Lanturn is a Water and Electric Type pokemon. This will cause it to take More Damage from Grass, Ground Type Moves and will take Less Damage from Fire, Water, Ice, Flying, Steel type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Grass
Ground
0.5x
Damage
Fire
Water
Ice
Flying
0.25x
Damage
Steel
Immune to Damage

What pokemon is Lanturn Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Lanturn Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Lanturn Moves List

What moves can Lanturn learn from TMs, TRs, and Leveling?

Lanturn can learn the water type move Hydro Pump at level 54. This Special move Bolded Pow numbers are adjusted for this pokemon's Water and Electric type +50% STAB damage.

Lanturn Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
00StockpileStatus20Stores energy for use with Spit Up and Swallow.
00SwallowStatus10The more times the user has performed Stockpile, the more HP is recovered.
00Spit UpSpecial10010Power depends on how many times the user performed Stockpile.
01Eerie ImpulseStatus10015Sharply lowers opponent's Special Attack.
01Water GunSpecial6010025
01SupersonicStatus5520Confuses opponent.
01Electro BallSpecial10010The faster the user, the stronger the attack.
01Thunder WaveStatus9020Paralyzes opponent.
12Bubble BeamSpecial97.510020May lower opponent's Speed.
16Confuse RayStatus10010Confuses opponent.
20SparkPhysical97.510020May paralyze opponent.
24ChargeStatus20Raises user's Special Defense and next Electric move's power increases.
30DischargeSpecial12010015May paralyze opponent.
36Aqua RingStatus20Restores a little HP each turn.
42FlailPhysical10015The lower the user's HP, the higher the power.
48Take DownPhysical908520User receives recoil damage.
54Hydro PumpSpecial165805

TM Moves Lanturn can learn

TM Move Type Class Pow Acc PP Effect
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM14Thunder WaveStatus9020Paralyzes opponent.
TM16ScreechStatus8540Sharply lowers opponent's Defense.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM27Icy WindSpecial559515Lowers opponent's Speed.
TM31AttractStatus10015If opponent is the opposite gender, it's less likely to attack.
TM33Rain DanceStatus5Makes it rain for 5 turns.
TM35HailStatus10Non-Ice types are damaged for 5 turns.
TM36WhirlpoolSpecial52.58515Traps opponent, damaging them for 4-5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM45DivePhysical12010010Dives underwater on first turn, attacks on second turn.
TM52BouncePhysical85855Springs up on first turn, attacks on second. May paralyze opponent.
TM55BrineSpecial97.510010Power doubles if opponent's HP is less than 50%.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM80Volt SwitchSpecial10510020User must switch out after attacking.
TM93Eerie ImpulseStatus10015Sharply lowers opponent's Special Attack.

Lanturn TR Moves

TR Move Type Class Pow Acc PP Effect
TR03Hydro PumpSpecial165805
TR04SurfSpecial13510015Hits all adjacent Pokémon.
TR05Ice BeamSpecial9010010May freeze opponent.
TR06BlizzardSpecial110705May freeze opponent.
TR08ThunderboltSpecial13510015May paralyze opponent.
TR09ThunderSpecial1657010May paralyze opponent.
TR12AgilityStatus30Sharply raises user's Speed.
TR16WaterfallPhysical12010015May cause flinching.
TR17AmnesiaStatus20Sharply raises user's Special Defense.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR80Electro BallSpecial10010The faster the user, the stronger the attack.
TR84ScaldSpecial12010015May burn opponent.
TR86Wild ChargePhysical13510015User receives recoil damage.
TR92Dazzling GleamSpecial8010010Hits all adjacent opponents.

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