Pokemon Sword and Shield Jigglypuff is a Normal and Fairy Type Balloon Pokémon, which makes it weak against Poison, Steel type moves. You can find and catch Jigglypuff in Fields of Honor with a 16% chance to appear during Normal Weather weather. The Max IV Stats of Jigglypuff are 115 HP, 45 Attack, 45 SP Attack, 20 Defense, 25 SP Defense, and 20 Speed.
List of Jigglypuff Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 270 | |
HP | 115 | |
Attack | 45 | |
Defense | 20 | |
Special Attack | 45 | |
Special Defense | 25 | |
Speed | 20 |
Based on this pokemon's stats we consider the best nature for Jigglypuff to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Jigglypuff Abilities
Ability | Type | Effect |
---|---|---|
Cute Charm | Normal | |
Competitive | Normal | |
Friend Guard | Hidden |
Pokemon Sword and Shield Jigglypuff Evolutions
How do i get Jigglypuff's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Igglybuff evolves into Jigglypuff with a high Friendship. Jigglypuff then evolves into its final evolution Wigglytuff with a use Moon Stone.
Jigglypuff Locations in Pokemon Sword and Shield
Where do i find and how to get Jigglypuff?
A popular spawn location you can find Jigglypuff is in the Fields of Honor area with a 16% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Jigglypuff Raids
Where do i find Jigglypuff Raids?
You can find Jigglypuff raids in the following locations: Fields of Honor, Soothing Wetlands, Forest of Focus, Stepping-Stone Sea, Insular Sea.
Pokemon Sword and Shield Jigglypuff Weakness
Jigglypuff is a Normal and Fairy Type pokemon. This will cause it to take More Damage from Poison, Steel Type Moves and will take Less Damage from Bug, Dark, Ghost, Dragon type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Poison Steel |
0.5x Damage | Bug Dark |
0.25x Damage | |
Immune to Damage | Ghost Dragon |
What pokemon is Jigglypuff Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Jigglypuff Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Jigglypuff Moves List
What moves can Jigglypuff learn from TMs, TRs, and Leveling?
Jigglypuff can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal and Fairy type +50% STAB damage.
Jigglypuff Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Sweet Kiss | ||||||
1 | [] Disarming Voice | ||||||
1 | [] Disable | ||||||
1 | [] Charm | ||||||
1 | [] Sing | ||||||
1 | [] Pound | ||||||
1 | [] Copycat | ||||||
1 | [] Defense Curl | ||||||
4 | [] Echoed Voice | ||||||
8 | [] Covet | ||||||
12 | [] Stockpile | ||||||
12 | [] Swallow | ||||||
12 | [] Spit Up | ||||||
16 | [] Round | ||||||
20 | [] Rest | ||||||
24 | [] Body Slam | ||||||
28 | [] Mimic | ||||||
32 | [] Gyro Ball | ||||||
36 | [] Hyper Voice | ||||||
40 | [] Play Rough | ||||||
44 | [] Double-Edge |
TM Moves Jigglypuff can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 120 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 180 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM20 | Self-Destruct | Physical | 300 | 100 | 5 | User faints. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM52 | Bounce | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM63 | Drain Punch | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 105 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM87 | Draining Kiss | Special | 75 | 100 | 10 | User recovers most the HP inflicted on opponent. | |
TM89 | Misty Terrain | Status | — | — | 10 | Protects the field from status conditions for 5 turns. |
Jigglypuff TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 127.5 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR19 | Tri Attack | Special | 120 | 100 | 10 | May paralyze, burn or freeze opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR35 | Uproar | Special | 135 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR42 | Hyper Voice | Special | 135 | 100 | 10 | ||
TR52 | Gyro Ball | Physical | — | 100 | 5 | The slower the user, the stronger the attack. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR86 | Wild Charge | Physical | 90 | 100 | 15 | User receives recoil damage. | |
TR90 | Play Rough | Physical | 135 | 90 | 10 | May lower opponent's Attack. | |
TR92 | Dazzling Gleam | Special | 120 | 100 | 10 | Hits all adjacent opponents. |
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