Pokemon Sword and Shield Haunter is a Ghost and Poison Type Gas Pokémon, which makes it weak against Ghost, Dark, Ground, Psychic type moves. You can find and catch Haunter in Giant's Seat with a 28% chance to appear during Overcast weather. The Max IV Stats of Haunter are 45 HP, 50 Attack, 115 SP Attack, 45 Defense, 55 SP Defense, and 95 Speed.


List of Haunter Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 405 | |
HP | 45 | |
Attack | 50 | |
Defense | 45 | |
Special Attack | 115 | |
Special Defense | 55 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Haunter to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Haunter Abilities
Ability | Type | Effect |
---|---|---|
Levitate | Normal |
Sword Pokedex Entry
Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes.
Shield Pokedex Entry
If you get the feeling of being watched in darkness when nobody is around, Haunter is there.
Pokemon Sword and Shield Haunter Evolutions
How do i get Haunter's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Gastly evolves into Haunter when you reach Level 25. Haunter then evolves into its final evolution Gengar with a Trade.
Haunter Locations in Pokemon Sword and Shield
Where do i find and how to get Haunter?
Haunter does not spawn in the wild. Instead you can catch Gastly and evolve it into Haunter. A popular spawn location you can find Gastly is in the Giant's Seat area with a 28% chance to spawn during Overcast weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
![]() | 28% | 33 - 38 | ||
![]() | 10% | 33 - 38 | ||
![]() | 25% | 33 - 38 | ||
![]() | 10% | 33 - 38 | ||
![]() | 10% | 29 - 31 | ||
![]() | 25% | 26 - 29 | ||
![]() | 35% | 26 - 29 | ||
![]() | 50% | 26 - 29 | ||
![]() | 25% | 26 - 29 | ||
![]() | 60% | 26 - 29 | ||
![]() | 60% | 26 - 29 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Haunter Raids
Where do i find Haunter Raids?
You can find Haunter raids in the following locations: Giant's Cap, Giant's Mirror, Hammerlocke Hills, Motostoke Riverbank, South Lake Miloch, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Haunter Weakness
Haunter is a Ghost and Poison Type pokemon. This will cause it to take More Damage from Ghost, Dark, Ground, Psychic Type Moves and will take Less Damage from Grass, Fairy, Normal, Fighting, Poison, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage | ![]() ![]() |
What pokemon is Haunter Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Haunter Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Haunter Moves List
What moves can Haunter learn from TMs, TRs, and Leveling?
Haunter can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ghost and Poison type +50% STAB damage.
Haunter Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Shadow Punch | ||||||
01 | [] Lick | ||||||
01 | [] Confuse Ray | ||||||
01 | [] Hypnosis | ||||||
01 | [] Mean Look | ||||||
12 | [] Payback | ||||||
16 | [] Spite | ||||||
20 | [] Curse | ||||||
24 | [] Hex | ||||||
30 | [] Night Shade | ||||||
36 | [] Sucker Punch | ||||||
42 | [] Dark Pulse | ||||||
48 | [] Shadow Ball | ||||||
54 | [] Destiny Bond | ||||||
60 | [] Dream Eater |
TM Moves Haunter can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM03 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | May burn opponent. |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM20 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM28 | Giga Drain | ![]() | Special | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM38 | Will-O-Wisp | ![]() | Status | — | 85 | 15 | Burns opponent. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM65 | Shadow Claw | ![]() | Physical | 105 | 100 | 15 | High critical hit ratio. |
TM70 | Trick Room | ![]() | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. |
TM71 | Wonder Room | ![]() | Status | — | — | 10 | Swaps every Pokémon's Defense and Special Defense for 5 turns. |
TM74 | Venoshock | ![]() | Special | 97.5 | 100 | 10 | Inflicts double damage if the target is poisoned. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | Special | 97.5 | 100 | 10 | Inflicts more damage if the target has a status condition. |
Haunter TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | Special | 135 | 100 | 10 | May poison opponent. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR30 | Encore | ![]() | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. |
TR33 | Shadow Ball | ![]() | Special | 120 | 100 | 15 | May lower opponent's Special Defense. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | Status | — | — | 10 | The user swaps Abilities with the opponent. |
TR57 | Poison Jab | ![]() | Physical | 120 | 100 | 20 | May poison the opponent. |
TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | May cause flinching. |
TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR78 | Sludge Wave | ![]() | Special | 142.5 | 100 | 10 | May poison opponent. |
TR81 | Foul Play | ![]() | Physical | 95 | 100 | 15 | Uses the opponent's Attack stat. |
TR83 | Ally Switch | ![]() | Status | — | — | 15 | User switches with opposite teammate. |
TR92 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
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