Pokemon Sword and Shield Hattrem is a Psychic Type, which makes it weak against Bug, Ghost, Dark type moves. You can find and catch Hattrem in Motostoke Outskirts with a 10% chance to appear during All Weather weather. The Max IV Stats of Hattrem are 57 HP, 40 Attack, 86 SP Attack, 65 Defense, 73 SP Defense, and 49 Speed.
List of Hattrem Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 370 | |
HP | 57 | |
Attack | 40 | |
Defense | 65 | |
Special Attack | 86 | |
Special Defense | 73 | |
Speed | 49 |
Based on this pokemon's stats we consider the best nature for Hattrem to have is Modest, this will increase it's Sp. Atk and decrease it's Attack stats.
Hattrem Abilities
Ability | Type | Effect |
---|---|---|
Healer | Normal | |
Anticipation | Normal | |
Magic Bounce | Hidden |
Sword Pokedex Entry
No matter who you are, if you bring strong emotions near this Pokémon, it will silence you violently.
Shield Pokedex Entry
Using the braids on its head, it pummels foes to get them to quiet down. One blow from those braids would knock out a professional boxer.
Pokemon Sword and Shield Hattrem Evolutions
How do i get Hattrem's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Hatenna evolves into Hattrem when you reach Level 32. Hattrem then evolves into its final evolution Hatterene when you reach Level 42.
Hattrem Locations in Pokemon Sword and Shield
Where do i find and how to get Hattrem?
Hattrem does not spawn in the wild. Instead you can catch Hatenna and evolve it into Hattrem. A popular spawn location you can find Hatenna is in the Motostoke Outskirts area with a 10% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Hattrem Raids
Where do i find Hattrem Raids?
You can find Hattrem raids in the following locations: Bridge Field, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Hattrem Weakness
Hattrem is a Psychic Type pokemon. This will cause it to take More Damage from Bug, Ghost, Dark Type Moves and will take Less Damage from Fighting, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Bug Ghost Dark |
0.5x Damage | Fighting Psychic |
0.25x Damage | |
Immune to Damage |
What pokemon is Hattrem Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Hattrem Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Hattrem Moves List
What moves can Hattrem learn from TMs, TRs, and Leveling?
Hattrem can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic type +50% STAB damage.
Hattrem Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Brutal Swing | — | |||||
01 | [] Confusion | — | |||||
01 | [] Play Nice | — | |||||
01 | [] Life Dew | — | |||||
01 | [] Disarming Voice | — | |||||
15 | [] Aromatherapy | — | |||||
20 | [] Psybeam | — | |||||
25 | [] Heal Pulse | — | |||||
30 | [] Dazzling Gleam | — | |||||
37 | [] Calm Mind | — | |||||
44 | [] Psychic | — | |||||
51 | [] Healing Wish | — |
TM Moves Hattrem can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM10 | Magical Leaf | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM87 | Draining Kiss | Special | 50 | 100 | 10 | User recovers most the HP inflicted on opponent. | |
TM92 | Mystical Fire | Special | 75 | 100 | 10 | Lowers opponent's Special Attack. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Hattrem TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR25 | Psyshock | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR58 | Dark Pulse | Special | 80 | 100 | 15 | May cause flinching. | |
TR82 | Stored Power | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. | |
TR90 | Play Rough | Physical | 90 | 90 | 10 | May lower opponent's Attack. | |
TR92 | Dazzling Gleam | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
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