
MediumFast |
Exp Group |
---|
Fairy / Mineral |
Egg Group |
---|
20 |
Hatch Cycle |
---|
List of Glalie Max IV Stats in Pokemon S&S.
Total | 480 | |
Attack | 80 | |
Special Attack | 80 | |
Defense | 80 | |
Special Defense | 80 | |
HP | 80 | |
Speed | 80 |
Overview Summary
Pokemon Sword and Shield Glalie is a Ice Type Face Pokémon. Which makes it weak against Fighting, Rock, Steel, Fire Type pokemon. You can find and catch Glalie within East Lake Axewell and has 80 HP, 80 Attack, 80 SP Attack, 80 Defense, 80 SP Defense and 80 Speed Max IV Stats.
Sword Pokedex Entry
It has a body of ice that won’t melt, even with fire. It can instantly freeze moisture in the atmosphere.
Shield Pokedex Entry
It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.
Pokemon Sword and Shield Glalie Evolutions
What level does Glalie Evolve at in Pokemon Sword and Shield.
Glalie Locations in Pokemon Sword and Shield
Glalie Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Glalie Raids
Where to find Glalie Raids and Item Drop Rates.

- 5-Star Glalie
- Lv. 55-60
- Gender: Random
- Ability: Hidden
- Location:
- Selection Probabilities:
- 3-Star Desired: 20%
- 4-Star Desired: 25%
- 5-Star Desired: 20%
- Drops:
- 100% TR05 Ice Beam
- 100% TR06 Blizzard
- 100% TR85 Work Up
- 80% Figy Berry
- 80% Hondew Berry
- 50% Comet Shard
- 50% Star Piece
- 50% Stardust
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 2% Dynamax Candy
- 2% Exp. Candy L
- 1% Exp. Candy XL

- 5-Star Glalie
- Lv. 55-60
- Gender: Random
- Ability: Hidden
- Location:
- Selection Probabilities:
- 3-Star Desired: 30%
- 4-Star Desired: 20%
- 5-Star Desired: 10%
- Drops:
- 100% TR05 Ice Beam
- 100% TR06 Blizzard
- 100% TR85 Work Up
- 80% Figy Berry
- 80% Hondew Berry
- 50% Comet Shard
- 50% Star Piece
- 50% Stardust
- 25% Rare Candy
- 3% Bottle Cap
- Bonus Drops:
- 3% Dynamax Candy
- 3% Exp. Candy L
- 3% Exp. Candy XL
Pokemon Sword and Shield Glalie Weakness
Weak Against |
---|
Fighting 2x |
Rock 2x |
Steel 2x |
Fire 2x |
Strong Against |
---|
Ice 1/2 |
What is Glalie Weak Against?
Pokemon | Type 1 | Type 2 |
---|---|---|
![]() | ![]() | ![]() |
![]() | ![]() | |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() |
What is Glalie Strong Against?
Pokemon S&S Glalie Moves List
What moves Glalie learns from Leveling, TMs, TRs and Best Movesets.
Glalie Abilities
Ability | Type | Effect |
---|---|---|
Inner Focus | Normal | The Pokémon’s intensely focused, and that protects the Pokémon from flinching. |
Ice Body | Normal | The Pokémon gradually regains HP in a hailstorm. |
Moody | Hidden | Raises one stat sharply and lowers another every turn. |
Glalie Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
00 | Freeze-Dry | ![]() | 70 | 100 | 20 | May freeze opponent. Super-effective against Water types. |
01 | Sheer Cold | ![]() | — | — | 5 | One-Hit-KO, if it hits. |
01 | Powder Snow | ![]() | 40 | 100 | 25 | May freeze opponent. |
01 | Astonish | ![]() | 30 | 100 | 15 | May cause flinching. |
01 | Leer | ![]() | — | 100 | 30 | Lowers opponent's Defense. |
01 | Double Team | ![]() | — | — | 15 | Raises user's Evasiveness. |
15 | Ice Shard | ![]() | 40 | 100 | 30 | User attacks first. |
20 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
25 | Icy Wind | ![]() | 55 | 95 | 15 | Lowers opponent's Speed. |
30 | Frost Breath | ![]() | 60 | 90 | 10 | Always results in a critical hit. |
35 | Bite | ![]() | 60 | 100 | 25 | May cause flinching. |
40 | Ice Fang | ![]() | 65 | 95 | 15 | May cause flinching and/or freeze opponent. |
47 | Hail | ![]() | — | — | 10 | Non-Ice types are damaged for 5 turns. |
54 | Headbutt | ![]() | 70 | 100 | 15 | May cause flinching. |
61 | Crunch | ![]() | 80 | 100 | 15 | May lower opponent's Defense. |
68 | Blizzard | ![]() | 110 | 70 | 5 | May freeze opponent. |
TM Moves Glalie can learn
TM | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM17 | Light Screen | ![]() | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM19 | Safeguard | ![]() | — | — | 25 | The user's party is protected from status conditions. |
TM20 | Self-Destruct | ![]() | 200 | 100 | 5 | User faints. |
TM21 | Rest | ![]() | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM27 | Icy Wind | ![]() | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | — | — | 5 | Makes it rain for 5 turns. |
TM35 | Hail | ![]() | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM39 | Facade | ![]() | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM46 | Weather Ball | ![]() | 50 | 100 | 10 | Move's power and type changes with the weather. |
TM47 | Fake Tears | ![]() | — | 100 | 20 | Sharply lowers opponent's Special Defense. |
TM51 | Icicle Spear | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. |
TM57 | Payback | ![]() | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM64 | Avalanche | ![]() | 60 | 100 | 10 | Power doubles if user took damage first. |
TM67 | Ice Fang | ![]() | 65 | 95 | 15 | May cause flinching and/or freeze opponent. |
TM76 | Round | ![]() | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | 65 | 100 | 10 | Inflicts more damage if the target has a status condition. |
TM81 | Bulldoze | ![]() | 60 | 100 | 20 | Lowers opponent's Speed. |
Glalie TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | 85 | 100 | 15 | May paralyze opponent. |
TR05 | Ice Beam | ![]() | 90 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | 110 | 70 | 5 | May freeze opponent. |
TR10 | Earthquake | ![]() | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR20 | Substitute | ![]() | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR23 | Spikes | ![]() | — | — | 20 | Hurts opponents when they switch into battle. |
TR26 | Endure | ![]() | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | — | — | 10 | User performs one of its own moves while sleeping. |
TR32 | Crunch | ![]() | 80 | 100 | 15 | May lower opponent's Defense. |
TR33 | Shadow Ball | ![]() | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR37 | Taunt | ![]() | — | 100 | 20 | Opponent can only use moves that attack. |
TR52 | Gyro Ball | ![]() | — | 100 | 5 | The slower the user, the stronger the attack. |
TR58 | Dark Pulse | ![]() | 80 | 100 | 15 | May cause flinching. |
TR74 | Iron Head | ![]() | 80 | 100 | 15 | May cause flinching. |
You can view more guides here