Pokemon Sword and Shield Eiscue is a Ice Type, which makes it weak against Fighting, Rock, Steel, Fire type moves. You can find and catch Eiscue in Route 10 with a 2% chance to encounter during All Weather weather when walking through tall grass. The Max IV Stats of Eiscue are 75 HP, 80 Attack, 65 SP Attack, 110 Defense, 90 SP Defense, and 50 Speed.
List of Eiscue Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Eiscue to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Sword Pokedex Entry
It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.
Shield Pokedex Entry
This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.
Pokemon Sword and Shield Eiscue Evolutions
How do i evolve Eiscue in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Eiscue does not have an evolution form in Generation 8.
Eiscue Locations in Pokemon Sword and Shield
Where do i find and how to get Eiscue?
Spawn locations you can find Eiscue are in the Route 10 area, with a 2% chance to spawn during All Weather weather.
Eiscue is a Pokemon Shield Exclusive Pokemon and can only be found within the Shield Version of the game.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Eiscue Raids
Where do i find Eiscue Raids?
Eiscue Raid is exclusive and can only be found within the Pokemon Shield Version of the game.
Pokemon Sword and Shield Eiscue Weakness
Eiscue is a Ice Type pokemon. This will cause it to take More Damage from Fighting, Rock, Steel, Fire Type Moves and will take Less Damage from Ice type moves.
|Immune to Damage|
What pokemon is Eiscue Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Eiscue Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Eiscue Moves List
What moves can Eiscue learn from TMs, TRs, and Leveling?
Eiscue can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ice type +50% STAB damage.
Eiscue Level Up Moves
|01|| Powder Snow||—|
|12|| Weather Ball||—|
|18|| Icy Wind||—|
|48|| Aurora Veil||—|
TM Moves Eiscue can learn
|TM04||Ice Punch||Physical||112.5||100||15||May freeze opponent.|
|TM18||Reflect||Status||—||—||20||Halves damage from Physical attacks for 5 turns.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM27||Icy Wind||Special||82.5||95||15||Lowers opponent's Speed.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM35||Hail||Status||—||—||10||Non-Ice types are damaged for 5 turns.|
|TM36||Whirlpool||Special||35||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM45||Dive||Physical||80||100||10||Dives underwater on first turn, attacks on second turn.|
|TM46||Weather Ball||Special||50||100||10||Move's power and type changes with the weather.|
|TM51||Icicle Spear||Physical||37.5||100||30||Hits 2-5 times in one turn.|
|TM55||Brine||Special||65||100||10||Power doubles if opponent's HP is less than 50%.|
|TM64||Avalanche||Physical||90||100||10||Power doubles if user took damage first.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
Eiscue TR Moves
|TR04||Surf||Special||90||100||15||Hits all adjacent Pokémon.|
|TR05||Ice Beam||Special||135||100||10||May freeze opponent.|
|TR06||Blizzard||Special||165||70||5||May freeze opponent.|
|TR12||Agility||Status||—||—||30||Sharply raises user's Speed.|
|TR16||Waterfall||Physical||80||100||15||May cause flinching.|
|TR17||Amnesia||Status||—||—||20||Sharply raises user's Special Defense.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR21||Reversal||Physical||—||100||15||The lower the user's HP, the higher the power.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR46||Iron Defense||Status||—||—||15||Sharply raises user's Defense.|
|TR69||Zen Headbutt||Physical||80||90||15||May cause flinching.|
|TR74||Iron Head||Physical||80||100||15||May cause flinching.|
|TR98||Liquidation||Physical||85||100||10||The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.|